My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Balloon Electro Wizard Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Witch Balloon Inferno Dragon Lumberjack
Zap
Firecracker Witch Balloon Inferno Dragon
Barbarian Barrel
Firecracker Witch Electro Wizard Lumberjack
The Log
Firecracker Witch Lumberjack
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Balloon Electro Wizard Inferno Dragon Lumberjack
Fireball
Firecracker Witch Balloon Electro Wizard Inferno Dragon Lumberjack
Poison
Firecracker Witch Balloon Electro Wizard
Lightning
Witch Balloon Electro Wizard Inferno Dragon Lumberjack
Rocket
Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Electro Wizard Inferno Dragon Lumberjack Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Electro Wizard Inferno Dragon

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Balloon Inferno Dragon Lumberjack Mega Knight
Witch
Lumberjack Mega Knight
Balloon
Lumberjack Firecracker The Log Electro Wizard Mega Knight
The Log
Balloon Lumberjack Mega Knight
Electro Wizard
Balloon Lumberjack Mega Knight
Inferno Dragon
Mega Knight Firecracker
Lumberjack
Balloon Firecracker Witch The Log Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Firecracker Witch Balloon The Log Electro Wizard Lumberjack

Defense Synergies 1 15

Firecracker
The Log Electro Wizard Lumberjack Mega Knight
Witch
The Log Electro Wizard Lumberjack Mega Knight
Balloon
The Log
Firecracker Witch Electro Wizard Inferno Dragon Lumberjack Mega Knight
Electro Wizard
Firecracker Witch The Log Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
The Log Electro Wizard Mega Knight
Lumberjack
Firecracker Witch The Log Electro Wizard
Mega Knight
Firecracker Witch The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard
Inferno Dragon Lumberjack Firecracker Witch The Log Electro Wizard Mega Knight
Witch Lumberjack Mega Knight Electro Wizard Inferno Dragon
Witch Inferno Dragon Lumberjack Firecracker Electro Wizard Mega Knight
Firecracker The Log Lumberjack Mega Knight
The Log Firecracker Electro Wizard Lumberjack Mega Knight
Electro Wizard Inferno Dragon Firecracker Witch
The Log Electro Wizard Mega Knight
Witch Inferno Dragon Lumberjack
Firecracker Electro Wizard Lumberjack Mega Knight
Witch Electro Wizard Firecracker The Log Lumberjack Mega Knight
Inferno Dragon Firecracker Witch Electro Wizard
Lumberjack Mega Knight Witch The Log Electro Wizard
Mega Knight Firecracker Witch The Log Electro Wizard Lumberjack
Inferno Dragon Electro Wizard Lumberjack Mega Knight
The Log Electro Wizard Inferno Dragon Lumberjack Mega Knight
Mega Knight Firecracker Witch Electro Wizard Lumberjack
Mega Knight Firecracker Witch The Log Electro Wizard Lumberjack
Witch The Log Firecracker Electro Wizard Inferno Dragon Lumberjack Mega Knight
Electro Wizard Inferno Dragon Lumberjack
Mega Knight Firecracker Witch The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Witch Electro Wizard
Electro Wizard Firecracker The Log Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Witch The Log Electro Wizard
Lumberjack Mega Knight The Log Electro Wizard
Witch Inferno Dragon Lumberjack Mega Knight
Firecracker Witch Electro Wizard
Witch Electro Wizard Lumberjack
Mega Knight Inferno Dragon Lumberjack
Electro Wizard Mega Knight Firecracker Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch Lumberjack
Mega Knight The Log Electro Wizard
Mega Knight Witch Lumberjack
Firecracker Witch Mega Knight
Witch Electro Wizard Firecracker The Log Inferno Dragon Lumberjack
Mega Knight Firecracker Witch The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Electro Wizard Lumberjack
Firecracker The Log Electro Wizard
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Firecracker The Log Electro Wizard Mega Knight
Firecracker Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Witch Mega Knight
Witch Inferno Dragon
Firecracker The Log Witch Electro Wizard
Witch The Log Mega Knight
Firecracker The Log
Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
The Log Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker The Log
Electro Wizard Witch
Firecracker Witch Electro Wizard
The Log
Firecracker Electro Wizard Lumberjack Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker Witch The Log Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch The Log Electro Wizard Mega Knight

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