My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider
Zap
Firecracker Prince
Barbarian Barrel
Firecracker Tesla Valkyrie Electro Wizard
The Log
Firecracker Hog Rider Prince
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Hog Rider Prince Electro Wizard
Fireball
Firecracker Tesla Hog Rider Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Tesla Valkyrie Prince Electro Wizard
Rocket
Valkyrie Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tesla Fireball Valkyrie Hog Rider Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Tesla Fireball

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Prince
Tesla
Fireball
Hog Rider The Log Electro Wizard
Valkyrie
Hog Rider Prince Firecracker Electro Wizard
Hog Rider
Firecracker Fireball Valkyrie The Log Prince Electro Wizard
Prince
Valkyrie Firecracker Hog Rider The Log Electro Wizard
The Log
Hog Rider Fireball Prince
Electro Wizard
Fireball Valkyrie Hog Rider Prince

Defense Synergies 5 14

Firecracker
Valkyrie The Log Tesla Prince Electro Wizard
Tesla
The Log Firecracker Fireball Valkyrie Prince Electro Wizard
Fireball
The Log Tesla Valkyrie Electro Wizard
Valkyrie
Firecracker Tesla Fireball Prince The Log Electro Wizard
Hog Rider
Prince
The Log Firecracker Tesla Valkyrie Electro Wizard
The Log
Firecracker Tesla Fireball Prince Valkyrie Electro Wizard
Electro Wizard
Firecracker Tesla Fireball Valkyrie Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Valkyrie The Log Electro Wizard
Firecracker Tesla Valkyrie Prince The Log Electro Wizard
Tesla Prince Valkyrie Electro Wizard
Tesla Prince Firecracker Valkyrie Electro Wizard
Firecracker Fireball Valkyrie Prince The Log
Fireball The Log Firecracker Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Firecracker Fireball
Tesla Fireball Valkyrie The Log Electro Wizard
Tesla Prince
Firecracker Tesla Valkyrie Prince Electro Wizard
Valkyrie Electro Wizard Firecracker Tesla Fireball The Log
Tesla Firecracker Fireball Electro Wizard
Tesla Prince Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Firecracker Tesla Prince The Log Electro Wizard
Tesla Prince Electro Wizard
Tesla Fireball Prince The Log Electro Wizard
Tesla Firecracker Fireball Valkyrie Prince Electro Wizard
Tesla Fireball Firecracker Valkyrie Prince The Log Electro Wizard
Valkyrie The Log Firecracker Tesla Fireball Electro Wizard
Tesla Prince Electro Wizard
Valkyrie Firecracker Tesla Fireball Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball Prince Electro Wizard
Fireball Electro Wizard Firecracker Tesla Valkyrie Prince The Log
Valkyrie Prince The Log Electro Wizard
Valkyrie Prince Tesla Fireball The Log Electro Wizard
Tesla Valkyrie Prince
Firecracker Fireball Tesla Electro Wizard
Prince Tesla Fireball Valkyrie Electro Wizard
Tesla Valkyrie Prince
Electro Wizard Firecracker Fireball Valkyrie Prince The Log
Tesla
Tesla Valkyrie Prince
Fireball Valkyrie Prince The Log Electro Wizard
Prince Tesla Fireball Valkyrie
Firecracker Tesla Fireball Valkyrie
Tesla Electro Wizard Firecracker Fireball Valkyrie Prince The Log
Valkyrie Firecracker Tesla Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie The Log
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Firecracker Fireball Valkyrie Prince The Log
Fireball Firecracker Valkyrie The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Prince Electro Wizard
Firecracker Fireball Valkyrie Prince The Log Electro Wizard
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball Prince The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball Prince The Log Electro Wizard
Firecracker Fireball Valkyrie The Log
Fireball Prince The Log
Fireball
Prince The Log
Fireball The Log
Firecracker The Log Fireball Valkyrie
Firecracker Fireball The Log Electro Wizard
Fireball Prince The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball Electro Wizard
Prince
Firecracker Fireball The Log
Electro Wizard Fireball Prince
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Firecracker Valkyrie Prince Electro Wizard
The Log Firecracker Fireball
Fireball
Firecracker Prince
Firecracker Fireball The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Prince The Log Electro Wizard

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