My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Cannon Cart P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Flying Machine Cannon Cart P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Dart Goblin Flying Machine
Zap
Dart Goblin Flying Machine Cannon Cart
Barbarian Barrel
Dart Goblin Cannon Cart Electro Wizard
The Log
Dart Goblin Cannon Cart
Earthquake
Arrows
Dart Goblin Flying Machine
Royal Delivery
Dart Goblin Flying Machine Cannon Cart P.E.K.K.A Electro Wizard
Fireball
Dart Goblin Flying Machine Cannon Cart Electro Wizard
Poison
Dart Goblin Flying Machine Electro Wizard
Lightning
Cannon Cart Electro Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Dart Goblin Fireball Flying Machine Electro Wizard Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Dart Goblin Fireball

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Cannon Cart P.E.K.K.A Electro Wizard Dart Goblin Flying Machine The Log
Dart Goblin
Zap Cannon Cart P.E.K.K.A The Log
Fireball
Zap The Log Electro Wizard
Flying Machine
Zap Cannon Cart P.E.K.K.A
Cannon Cart
Zap The Log Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A
Zap Electro Wizard Dart Goblin Flying Machine The Log
The Log
Cannon Cart Zap Dart Goblin Fireball P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Fireball Cannon Cart

Defense Synergies 4 18

Zap
Fireball Electro Wizard Dart Goblin Flying Machine Cannon Cart P.E.K.K.A The Log
Dart Goblin
Zap Flying Machine Cannon Cart P.E.K.K.A The Log Electro Wizard
Fireball
Zap The Log Electro Wizard
Flying Machine
Zap Dart Goblin Cannon Cart P.E.K.K.A The Log Electro Wizard
Cannon Cart
Zap Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A
The Log Zap Dart Goblin Flying Machine Electro Wizard
The Log
Fireball P.E.K.K.A Zap Dart Goblin Flying Machine Electro Wizard
Electro Wizard
Zap Dart Goblin Fireball Flying Machine Cannon Cart P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Dart Goblin Fireball Flying Machine The Log Electro Wizard
P.E.K.K.A Zap Dart Goblin Flying Machine Cannon Cart The Log Electro Wizard
P.E.K.K.A Dart Goblin Cannon Cart Electro Wizard
P.E.K.K.A Dart Goblin Cannon Cart Electro Wizard
Fireball P.E.K.K.A The Log
Fireball The Log Zap Dart Goblin Flying Machine Cannon Cart Electro Wizard
Dart Goblin Electro Wizard Zap Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine Cannon Cart P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Dart Goblin Cannon Cart Electro Wizard
Dart Goblin Electro Wizard Zap Fireball Flying Machine Cannon Cart The Log
Zap Dart Goblin Fireball Flying Machine Electro Wizard
P.E.K.K.A Zap Fireball Flying Machine Cannon Cart The Log Electro Wizard
Fireball Zap Dart Goblin Cannon Cart P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Cannon Cart Electro Wizard
Zap Fireball P.E.K.K.A The Log Electro Wizard
Fireball Cannon Cart P.E.K.K.A Electro Wizard
Fireball Zap Dart Goblin Flying Machine Cannon Cart The Log Electro Wizard
Zap The Log Dart Goblin Fireball Flying Machine Cannon Cart Electro Wizard
P.E.K.K.A Dart Goblin Cannon Cart Electro Wizard
Dart Goblin Fireball Flying Machine Cannon Cart P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Cannon Cart P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Flying Machine Cannon Cart The Log
P.E.K.K.A Zap Cannon Cart The Log Electro Wizard
P.E.K.K.A Zap Fireball Cannon Cart The Log Electro Wizard
P.E.K.K.A Cannon Cart
Fireball Zap Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A Dart Goblin Fireball Flying Machine Cannon Cart Electro Wizard
P.E.K.K.A Cannon Cart
Zap P.E.K.K.A Electro Wizard Fireball Flying Machine Cannon Cart The Log
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Flying Machine Cannon Cart
P.E.K.K.A Zap Fireball The Log Electro Wizard
Cannon Cart P.E.K.K.A Fireball
Dart Goblin Fireball Flying Machine Cannon Cart
Electro Wizard Zap Dart Goblin Fireball Flying Machine Cannon Cart P.E.K.K.A The Log
Zap Dart Goblin Fireball Flying Machine Cannon Cart P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Flying Machine The Log
Fireball Zap Dart Goblin Flying Machine The Log Electro Wizard
Dart Goblin Fireball Flying Machine Cannon Cart The Log
Cannon Cart Dart Goblin Fireball Flying Machine The Log
Fireball Zap The Log
Fireball Zap Dart Goblin Flying Machine
Dart Goblin Flying Machine The Log
Fireball The Log Zap Dart Goblin Flying Machine
Fireball The Log Zap Dart Goblin Flying Machine
Fireball Electro Wizard
Zap Dart Goblin Fireball Flying Machine Cannon Cart The Log Electro Wizard
Fireball Zap Dart Goblin Flying Machine
Flying Machine Dart Goblin Fireball Cannon Cart The Log
Dart Goblin Fireball Flying Machine Cannon Cart
Zap Dart Goblin Fireball Flying Machine Cannon Cart The Log
Zap Dart Goblin Fireball Flying Machine Cannon Cart The Log
Dart Goblin Fireball Flying Machine Cannon Cart The Log
Fireball
Zap Dart Goblin Fireball Flying Machine The Log Electro Wizard
Zap Dart Goblin Fireball Flying Machine The Log
Fireball The Log
Fireball
The Log
Zap Fireball Flying Machine Cannon Cart The Log
Zap The Log Fireball
Fireball The Log Zap Dart Goblin Flying Machine Electro Wizard
Fireball Zap Flying Machine The Log
Fireball Zap Dart Goblin The Log
Zap Dart Goblin Fireball Flying Machine Electro Wizard
Zap Electro Wizard Dart Goblin Fireball Flying Machine
Fireball
Zap Dart Goblin Fireball The Log
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Zap Electro Wizard Dart Goblin Fireball Flying Machine Cannon Cart
Fireball Zap Dart Goblin Flying Machine Electro Wizard
The Log Fireball
Fireball Dart Goblin Flying Machine Cannon Cart Electro Wizard
The Log Zap Dart Goblin Fireball Flying Machine
Zap Fireball
Dart Goblin Flying Machine Cannon Cart P.E.K.K.A
Zap Dart Goblin Fireball Flying Machine The Log Electro Wizard
Zap Dart Goblin Fireball Flying Machine Electro Wizard
Zap Dart Goblin Fireball Flying Machine Cannon Cart The Log Electro Wizard

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