My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Dark Prince
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel Dark Prince
Barbarian Barrel
Goblin Gang Wizard Goblin Barrel Dark Prince Electro Wizard
The Log
Goblin Gang Goblin Barrel Dark Prince
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Wizard Goblin Barrel Dark Prince P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Wizard Goblin Barrel Electro Wizard
Poison
Goblin Gang Wizard Electro Wizard
Lightning
Wizard Dark Prince Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Fireball Dark Prince Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Goblin Barrel Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Dark Prince P.E.K.K.A
Fireball
Dark Prince The Log Electro Wizard
Wizard
Dark Prince P.E.K.K.A
Goblin Barrel
Goblin Gang Dark Prince P.E.K.K.A
Dark Prince
Goblin Barrel Goblin Gang Fireball Wizard Electro Wizard
P.E.K.K.A
Electro Wizard Goblin Gang Wizard Goblin Barrel The Log
The Log
Fireball P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball Dark Prince

Defense Synergies 2 14

Goblin Gang
Dark Prince P.E.K.K.A The Log Electro Wizard
Fireball
The Log Dark Prince Electro Wizard
Wizard
Dark Prince P.E.K.K.A The Log Electro Wizard
Goblin Barrel
Dark Prince
Goblin Gang Fireball Wizard The Log Electro Wizard
P.E.K.K.A
The Log Goblin Gang Wizard Electro Wizard
The Log
Fireball P.E.K.K.A Goblin Gang Wizard Dark Prince Electro Wizard
Electro Wizard
Goblin Gang Fireball Wizard Dark Prince P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log Electro Wizard
P.E.K.K.A Goblin Gang Dark Prince The Log Electro Wizard
Goblin Gang P.E.K.K.A Dark Prince Electro Wizard
P.E.K.K.A Goblin Gang Dark Prince Electro Wizard
Fireball Dark Prince P.E.K.K.A The Log
Goblin Gang Fireball The Log Dark Prince Electro Wizard
Electro Wizard Goblin Gang Fireball Wizard
Fireball P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang
Goblin Gang Dark Prince Electro Wizard
Goblin Gang Electro Wizard Fireball Wizard Dark Prince The Log
Goblin Gang Fireball Wizard Electro Wizard
P.E.K.K.A Goblin Gang Fireball Wizard Dark Prince The Log Electro Wizard
Fireball Wizard Goblin Gang Dark Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang Fireball P.E.K.K.A The Log Electro Wizard
Wizard Goblin Gang Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Goblin Gang Wizard Dark Prince The Log Electro Wizard
Wizard The Log Fireball Dark Prince Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Wizard Dark Prince Fireball P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Goblin Gang Wizard The Log
Goblin Gang P.E.K.K.A Dark Prince The Log Electro Wizard
Goblin Gang Dark Prince P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Goblin Gang Dark Prince
Fireball Wizard Goblin Gang Electro Wizard
Goblin Gang Dark Prince P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Dark Prince
P.E.K.K.A Electro Wizard Fireball Dark Prince The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Dark Prince
P.E.K.K.A Fireball Dark Prince The Log Electro Wizard
Dark Prince P.E.K.K.A Goblin Gang Fireball Wizard
Wizard Fireball
Goblin Gang Electro Wizard Fireball Dark Prince P.E.K.K.A The Log
Fireball Wizard Dark Prince P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Dark Prince The Log
Fireball Wizard Dark Prince The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Goblin Gang Fireball Electro Wizard
Fireball Wizard Dark Prince The Log Electro Wizard
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Fireball Wizard Dark Prince The Log Electro Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard Dark Prince
Fireball The Log Wizard Electro Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard The Log
Electro Wizard Goblin Gang Fireball Dark Prince
Fireball Wizard Electro Wizard
The Log Fireball
Fireball Goblin Gang Wizard Dark Prince Electro Wizard
The Log Fireball Wizard
Fireball
Dark Prince P.E.K.K.A
Goblin Gang Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball Dark Prince The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: