My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Firecracker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats
Zap
Bats Firecracker Bandit
Barbarian Barrel
Firecracker Bandit Electro Wizard
The Log
Firecracker Bandit
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker P.E.K.K.A Bandit Electro Wizard
Fireball
Firecracker Bandit Electro Wizard
Poison
Bats Firecracker Electro Wizard
Lightning
Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Firecracker Bandit Fireball Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Firecracker

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Firecracker P.E.K.K.A Bandit
Zap
Firecracker Fireball P.E.K.K.A Electro Wizard Bats The Log Bandit
Firecracker
Zap Bats P.E.K.K.A Bandit
Fireball
Zap The Log Electro Wizard
P.E.K.K.A
Zap Electro Wizard Bats Firecracker The Log
The Log
Zap Fireball P.E.K.K.A Bandit
Bandit
Bats Zap Firecracker The Log Electro Wizard
Electro Wizard
Zap P.E.K.K.A Fireball Bandit

Defense Synergies 5 19

Bats
Zap Firecracker P.E.K.K.A The Log Bandit Electro Wizard
Zap
Fireball Electro Wizard Bats Firecracker P.E.K.K.A The Log Bandit
Firecracker
The Log Bats Zap P.E.K.K.A Bandit Electro Wizard
Fireball
Zap The Log Bandit Electro Wizard
P.E.K.K.A
The Log Bats Zap Firecracker Electro Wizard
The Log
Firecracker Fireball P.E.K.K.A Bats Zap Bandit Electro Wizard
Bandit
Bats Zap Firecracker Fireball The Log Electro Wizard
Electro Wizard
Zap Bats Firecracker Fireball P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball The Log Electro Wizard
P.E.K.K.A Bats Zap Firecracker The Log Bandit Electro Wizard
P.E.K.K.A Bats Bandit Electro Wizard
P.E.K.K.A Bats Firecracker Bandit Electro Wizard
Firecracker Fireball P.E.K.K.A The Log
Fireball The Log Bats Zap Firecracker Bandit Electro Wizard
Bats Electro Wizard Zap Firecracker Fireball
Zap Fireball P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A
Firecracker Bandit Electro Wizard
Bats Electro Wizard Zap Firecracker Fireball The Log Bandit
Bats Zap Firecracker Fireball Electro Wizard
P.E.K.K.A Bats Zap Fireball The Log Bandit Electro Wizard
Fireball Bats Zap Firecracker P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Zap Fireball P.E.K.K.A The Log Bandit Electro Wizard
Bats Firecracker Fireball P.E.K.K.A Electro Wizard
Fireball Bats Zap Firecracker The Log Bandit Electro Wizard
Zap The Log Bats Firecracker Fireball Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Bats Firecracker Fireball P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Zap Firecracker The Log
P.E.K.K.A Bandit Bats Zap The Log Electro Wizard
P.E.K.K.A Bats Zap Fireball The Log Bandit Electro Wizard
P.E.K.K.A Bandit
Firecracker Fireball Bats Zap Electro Wizard
P.E.K.K.A Bats Fireball Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Bats Firecracker Fireball The Log Bandit
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Zap Fireball The Log Electro Wizard
P.E.K.K.A Fireball Bandit
Firecracker Fireball
Electro Wizard Bats Zap Firecracker Fireball P.E.K.K.A The Log
Bats Zap Firecracker Fireball P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log Bandit
Firecracker Fireball Zap The Log Bandit Electro Wizard
Fireball The Log Bandit
Firecracker Fireball The Log
Fireball Zap Firecracker The Log
Firecracker Fireball Bats Zap
Firecracker The Log
Fireball The Log Zap Firecracker
Fireball The Log Zap Firecracker Bandit
Bats Fireball Electro Wizard
Firecracker Zap Fireball The Log Bandit Electro Wizard
Fireball Zap Firecracker
Firecracker Fireball The Log Bandit
Firecracker Fireball Bandit
Zap Firecracker Fireball The Log
Zap Firecracker Fireball The Log Bandit
Firecracker Fireball The Log Bandit
Fireball
Bats
Zap Firecracker Fireball The Log Bandit Electro Wizard
Zap Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap Firecracker The Log Fireball
Firecracker Fireball The Log Zap Bandit Electro Wizard
Fireball Zap The Log Bandit
Fireball Zap Firecracker The Log Bandit
Bats Zap Firecracker Fireball Electro Wizard
Zap Electro Wizard Bats Firecracker Fireball
Fireball
Zap Fireball The Log Bandit
Zap Firecracker Fireball Electro Wizard
P.E.K.K.A
Firecracker Fireball The Log
Zap Electro Wizard Bats Fireball Bandit
Fireball Zap Firecracker Electro Wizard
The Log Fireball
Fireball Firecracker Electro Wizard
The Log Zap Firecracker Fireball
Zap Fireball
Firecracker P.E.K.K.A
Zap Bats Firecracker Fireball The Log Electro Wizard
Firecracker Bats Zap Fireball Electro Wizard
Zap Firecracker Fireball The Log Bandit Electro Wizard

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