My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Balloon
Giant Snowball
Fire Spirit Minions Hog Rider Balloon Lumberjack
Zap
Fire Spirit Minions Balloon
Barbarian Barrel
Fire Spirit Wizard Executioner Lumberjack
The Log
Fire Spirit Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Hog Rider Wizard Balloon Executioner Lumberjack
Fireball
Minions Hog Rider Wizard Balloon Executioner Lumberjack
Poison
Minions Wizard Balloon Executioner
Lightning
Wizard Balloon Executioner Lumberjack
Rocket
Hog Rider Wizard Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Hog Rider Lumberjack Wizard Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Minions Hog Rider

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Balloon Lumberjack
Minions
Hog Rider Balloon Lumberjack
Hog Rider
Fire Spirit Minions The Log Wizard Balloon Executioner Lumberjack
Wizard
Hog Rider Balloon Lumberjack
Balloon
Lumberjack Fire Spirit Minions Hog Rider Wizard Executioner The Log
Executioner
Hog Rider Balloon The Log
The Log
Hog Rider Balloon Executioner Lumberjack
Lumberjack
Balloon Fire Spirit Minions Hog Rider Wizard The Log

Defense Synergies 0 8

Fire Spirit
The Log
Minions
The Log Lumberjack
Hog Rider
Wizard
The Log Lumberjack
Balloon
Executioner
The Log Lumberjack
The Log
Fire Spirit Minions Wizard Executioner Lumberjack
Lumberjack
Minions Wizard Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard Executioner The Log
Lumberjack Minions Executioner The Log
Lumberjack Fire Spirit Minions Executioner
Lumberjack Minions
The Log Lumberjack
The Log Fire Spirit Minions Executioner Lumberjack
Minions Fire Spirit Wizard Executioner
The Log
Minions Lumberjack
Fire Spirit Lumberjack
Minions Executioner Wizard The Log Lumberjack
Minions Executioner Wizard
Lumberjack Fire Spirit Minions Wizard The Log
Fire Spirit Wizard Executioner Minions The Log Lumberjack
Lumberjack
The Log Lumberjack
Wizard Minions Executioner Lumberjack
Fire Spirit Minions Wizard Executioner The Log Lumberjack
Wizard Executioner The Log Fire Spirit Minions Lumberjack
Lumberjack
Wizard Fire Spirit Minions Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Wizard Executioner The Log Lumberjack
Lumberjack Minions The Log
Lumberjack The Log
Executioner Lumberjack
Fire Spirit Wizard Executioner Minions
Minions Lumberjack
Lumberjack
Minions The Log
Minions Lumberjack
The Log
Wizard Executioner Lumberjack
Wizard Executioner
Minions Executioner The Log Lumberjack
Minions Executioner Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log
The Log
The Log
Wizard Executioner Fire Spirit The Log
Wizard Executioner Fire Spirit Minions
Fire Spirit Wizard Executioner The Log
The Log Fire Spirit Wizard Executioner
The Log Wizard
Fire Spirit Minions Lumberjack
Wizard The Log
Fire Spirit Wizard Executioner
Fire Spirit Executioner The Log
Minions
The Log
Wizard Executioner The Log
Wizard Executioner The Log
Minions
Fire Spirit Wizard Executioner The Log
Fire Spirit Wizard The Log
Minions The Log
Wizard
The Log
The Log
The Log Fire Spirit Wizard Executioner
The Log Wizard Executioner
Wizard The Log
The Log
Fire Spirit Wizard Executioner
Minions Wizard
Wizard The Log
Wizard The Log
Fire Spirit Minions
Fire Spirit Wizard Executioner
The Log
Wizard Executioner Lumberjack
The Log Wizard Executioner
Executioner
Minions The Log
Executioner
Executioner The Log

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