My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Mini P.E.K.K.A Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon
Giant Snowball
Fire Spirit Minion Horde Witch Balloon
Zap
Fire Spirit Minion Horde Witch Balloon
Barbarian Barrel
Fire Spirit Valkyrie Wizard Witch
The Log
Fire Spirit Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Fire Spirit Minion Horde Witch
Royal Delivery
Fire Spirit Minion Horde Mini P.E.K.K.A Valkyrie Wizard Witch Balloon
Fireball
Minion Horde Wizard Witch Balloon
Poison
Minion Horde Wizard Witch Balloon
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Balloon
Rocket
Minion Horde Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Mini P.E.K.K.A Valkyrie Minion Horde Wizard Witch Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Fire Spirit Mini P.E.K.K.A Valkyrie Minion Horde

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mini P.E.K.K.A Balloon
Minion Horde
Mini P.E.K.K.A
Fire Spirit Valkyrie Wizard
Valkyrie
Fire Spirit Balloon Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie Balloon
Rocket
Witch
Valkyrie
Balloon
Valkyrie Fire Spirit Wizard

Defense Synergies 0 7

Fire Spirit
Mini P.E.K.K.A Valkyrie
Minion Horde
Mini P.E.K.K.A
Fire Spirit Valkyrie Wizard Witch
Valkyrie
Fire Spirit Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie
Rocket
Witch
Mini P.E.K.K.A Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie Wizard
Minion Horde Mini P.E.K.K.A Valkyrie Witch
Minion Horde Mini P.E.K.K.A Rocket Witch Fire Spirit Valkyrie
Minion Horde Mini P.E.K.K.A Witch Valkyrie
Mini P.E.K.K.A Valkyrie Rocket
Fire Spirit Valkyrie
Minion Horde Rocket Fire Spirit Wizard Witch
Rocket Valkyrie
Minion Horde Mini P.E.K.K.A Witch
Fire Spirit Minion Horde Mini P.E.K.K.A Valkyrie
Minion Horde Valkyrie Witch Wizard
Minion Horde Wizard Witch
Minion Horde Mini P.E.K.K.A Fire Spirit Valkyrie Wizard Rocket Witch
Fire Spirit Valkyrie Wizard Rocket Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Minion Horde
Minion Horde Rocket Mini P.E.K.K.A
Minion Horde Wizard Mini P.E.K.K.A Valkyrie Witch
Fire Spirit Minion Horde Valkyrie Wizard Witch
Valkyrie Wizard Witch Fire Spirit
Mini P.E.K.K.A
Valkyrie Wizard Fire Spirit Minion Horde Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Wizard Rocket
Minion Horde Mini P.E.K.K.A Valkyrie Rocket Witch
Mini P.E.K.K.A Valkyrie Rocket Minion Horde
Minion Horde Mini P.E.K.K.A Valkyrie Witch
Fire Spirit Wizard Rocket Minion Horde Witch
Mini P.E.K.K.A Rocket Minion Horde Valkyrie Witch
Mini P.E.K.K.A Minion Horde Valkyrie
Minion Horde Rocket Mini P.E.K.K.A Valkyrie Witch
Witch Minion Horde
Minion Horde Mini P.E.K.K.A Valkyrie Witch
Rocket Valkyrie
Mini P.E.K.K.A Rocket Minion Horde Valkyrie Wizard Witch
Wizard Minion Horde Valkyrie Witch
Witch Minion Horde Mini P.E.K.K.A Valkyrie Rocket
Valkyrie Minion Horde Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Rocket
Rocket Minion Horde
Valkyrie Rocket
Wizard Rocket Fire Spirit Minion Horde Valkyrie
Wizard Fire Spirit Minion Horde Rocket Witch
Fire Spirit Minion Horde Wizard Witch
Fire Spirit Wizard
Wizard
Rocket Fire Spirit Minion Horde Mini P.E.K.K.A
Rocket Minion Horde Valkyrie Wizard
Fire Spirit Wizard Rocket
Rocket Fire Spirit
Minion Horde Rocket
Rocket Minion Horde Wizard Witch
Minion Horde Wizard Rocket
Rocket
Minion Horde Mini P.E.K.K.A Rocket
Rocket Fire Spirit Mini P.E.K.K.A Wizard
Rocket Fire Spirit Valkyrie Wizard Witch
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Minion Horde
Fire Spirit Valkyrie Wizard Witch
Minion Horde Witch
Wizard Witch
Wizard Witch
Rocket
Fire Spirit Minion Horde Wizard Witch
Rocket Minion Horde Wizard Witch
Minion Horde Mini P.E.K.K.A
Minion Horde Wizard Rocket
Rocket Minion Horde
Minion Horde
Rocket Wizard
Minion Horde Fire Spirit Rocket Witch
Rocket Fire Spirit Wizard Witch
Minion Horde Mini P.E.K.K.A Valkyrie Wizard Rocket
Wizard
Rocket
Minion Horde
Minion Horde Rocket Witch
Rocket Witch
Rocket Witch

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