My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Goblin Barrel
Giant Snowball
Fire Spirit Goblin Gang Royal Hogs Goblin Barrel Baby Dragon
Zap
Fire Spirit Goblin Gang Royal Hogs Goblin Barrel
Barbarian Barrel
Fire Spirit Goblin Gang Wizard Royal Hogs Goblin Barrel
The Log
Fire Spirit Goblin Gang Royal Hogs Goblin Barrel
Earthquake
Goblin Gang Royal Hogs Goblin Barrel
Arrows
Fire Spirit Goblin Gang Royal Hogs Goblin Barrel
Royal Delivery
Fire Spirit Goblin Gang Wizard Royal Hogs Goblin Barrel Baby Dragon
Fireball
Goblin Gang Wizard Royal Hogs Goblin Barrel Baby Dragon
Poison
Goblin Gang Wizard Royal Hogs
Lightning
Wizard Baby Dragon
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Gang Goblin Barrel Fireball Baby Dragon Wizard Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Goblin Gang Goblin Barrel Fireball

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Hogs Goblin Barrel Baby Dragon
Goblin Gang
Goblin Barrel Royal Hogs Baby Dragon
Fireball
Royal Hogs Baby Dragon Mega Knight
Wizard
Royal Hogs Mega Knight
Royal Hogs
Fire Spirit Goblin Gang Fireball Wizard Goblin Barrel Mega Knight
Goblin Barrel
Goblin Gang Fire Spirit Royal Hogs Baby Dragon Mega Knight
Baby Dragon
Fire Spirit Goblin Gang Fireball Goblin Barrel Mega Knight
Mega Knight
Fireball Wizard Royal Hogs Goblin Barrel Baby Dragon

Defense Synergies 0 3

Fire Spirit
Goblin Gang
Fireball
Mega Knight
Wizard
Mega Knight
Royal Hogs
Goblin Barrel
Baby Dragon
Mega Knight
Mega Knight
Fireball Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Baby Dragon
Goblin Gang Mega Knight
Goblin Gang Mega Knight Fire Spirit
Goblin Gang Mega Knight
Fireball Mega Knight
Goblin Gang Fireball Fire Spirit Baby Dragon Mega Knight
Fire Spirit Goblin Gang Fireball Wizard Baby Dragon
Fireball Baby Dragon Mega Knight
Goblin Gang
Goblin Gang Fire Spirit Mega Knight
Goblin Gang Fireball Wizard Baby Dragon Mega Knight
Goblin Gang Fireball Wizard Baby Dragon
Mega Knight Fire Spirit Goblin Gang Fireball Wizard
Fire Spirit Fireball Wizard Mega Knight Goblin Gang Baby Dragon
Goblin Gang Mega Knight
Goblin Gang Fireball Mega Knight
Wizard Mega Knight Goblin Gang Fireball
Fire Spirit Fireball Mega Knight Goblin Gang Wizard Baby Dragon
Wizard Baby Dragon Fire Spirit Fireball Mega Knight
Goblin Gang Wizard Mega Knight Fire Spirit Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball
Fireball Goblin Gang Wizard Baby Dragon Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight Fireball
Goblin Gang Mega Knight
Fire Spirit Fireball Wizard Goblin Gang Baby Dragon
Goblin Gang Fireball
Mega Knight
Mega Knight Fireball Baby Dragon
Goblin Gang
Mega Knight
Mega Knight Fireball
Mega Knight Goblin Gang Fireball Wizard
Wizard Fireball Baby Dragon Mega Knight
Goblin Gang Fireball Baby Dragon
Mega Knight Fireball Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Wizard Fire Spirit Baby Dragon Mega Knight
Fireball Wizard Fire Spirit Baby Dragon
Fire Spirit Wizard Baby Dragon
Fireball Fire Spirit Wizard Baby Dragon
Fireball Wizard
Fire Spirit Goblin Gang Fireball
Fireball Wizard
Fireball Fire Spirit Wizard Baby Dragon
Fire Spirit Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Mega Knight
Fireball
Fire Spirit Fireball Wizard Baby Dragon Mega Knight
Fire Spirit Fireball Wizard Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball Wizard
Fireball Baby Dragon
Fire Spirit Fireball Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Mega Knight
Fireball Baby Dragon
Fire Spirit Fireball Wizard Baby Dragon
Fireball Wizard
Fireball
Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Fire Spirit Goblin Gang Fireball
Fireball Fire Spirit Wizard Baby Dragon
Fireball
Fireball Goblin Gang Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon
Fireball
Mega Knight
Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon Mega Knight

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