My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Furnace Three Musketeers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Three Musketeers Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Three Musketeers
Giant Snowball
Fire Spirit Minions Furnace Three Musketeers Princess
Zap
Fire Spirit Minions Furnace Three Musketeers Princess
Barbarian Barrel
Fire Spirit Furnace Three Musketeers Princess Royal Ghost
The Log
Fire Spirit Furnace Three Musketeers Princess
Earthquake
Furnace
Arrows
Fire Spirit Minions Furnace Princess
Royal Delivery
Fire Spirit Minions Three Musketeers Princess Royal Ghost
Fireball
Minions Furnace Three Musketeers Princess
Poison
Minions Furnace Three Musketeers Princess
Lightning
Furnace Three Musketeers
Rocket
Furnace Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball Furnace Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Minions Princess Royal Ghost Fireball Furnace Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Minions Princess

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace Three Musketeers
Arrows
Fireball
Minions
Fireball
Arrows Princess
Furnace
Fire Spirit Princess Royal Ghost
Three Musketeers
Fire Spirit Royal Ghost
Princess
Fireball Furnace Royal Ghost
Royal Ghost
Furnace Three Musketeers Princess

Defense Synergies 0 5

Fire Spirit
Arrows
Fireball Furnace
Minions
Fireball
Arrows Princess
Furnace
Arrows Royal Ghost
Three Musketeers
Princess
Fireball Royal Ghost
Royal Ghost
Furnace Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball
Minions Furnace Three Musketeers
Furnace Three Musketeers Fire Spirit Minions
Three Musketeers Minions Furnace
Arrows Fireball Princess
Arrows Fireball Fire Spirit Minions Furnace Royal Ghost
Minions Furnace Three Musketeers Fire Spirit Arrows Fireball Princess
Arrows Fireball
Three Musketeers Minions Furnace Princess
Fire Spirit Royal Ghost
Minions Arrows Fireball Furnace Princess Royal Ghost
Arrows Minions Three Musketeers Fireball Furnace Princess
Furnace Fire Spirit Minions Fireball Three Musketeers
Fire Spirit Fireball Three Musketeers Arrows Minions Furnace Princess Royal Ghost
Furnace Three Musketeers
Fireball Furnace Three Musketeers
Three Musketeers Arrows Minions Fireball Furnace
Fire Spirit Arrows Fireball Minions Furnace Three Musketeers Royal Ghost
Arrows Furnace Fire Spirit Minions Fireball Princess Royal Ghost
Three Musketeers
Royal Ghost Fire Spirit Arrows Minions Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Royal Ghost
Fireball Arrows Royal Ghost
Minions Furnace
Fireball
Three Musketeers
Fire Spirit Arrows Fireball Furnace Minions Three Musketeers Princess
Minions Fireball Furnace
Minions Fireball
Three Musketeers
Minions
Arrows Fireball
Fireball Three Musketeers
Fireball Furnace Three Musketeers Princess
Minions Fireball Furnace Three Musketeers
Arrows Minions Fireball Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows Royal Ghost
Arrows Fireball Princess Royal Ghost
Arrows Fireball
Arrows Fireball
Fireball Fire Spirit Arrows Furnace
Arrows Fireball Fire Spirit Minions Furnace Princess
Fire Spirit Arrows Furnace Princess
Arrows Fireball Fire Spirit Princess
Arrows Fireball
Fire Spirit Minions Fireball Three Musketeers
Arrows Fireball Princess
Fireball Fire Spirit Arrows Princess
Fire Spirit Fireball Three Musketeers Princess
Arrows Minions Fireball Princess
Princess Arrows Fireball Furnace
Arrows Fireball Furnace Three Musketeers Princess
Arrows Fireball Furnace Three Musketeers Princess
Arrows Fireball Three Musketeers
Minions
Fire Spirit Arrows Fireball Three Musketeers Princess
Fire Spirit Arrows Fireball Princess
Minions Fireball
Arrows Fireball Princess
Arrows Fireball
Arrows Fire Spirit Fireball Furnace Princess
Arrows Fireball Princess Royal Ghost
Fireball Arrows Princess
Fireball Arrows
Fire Spirit Arrows Fireball Furnace Princess
Minions Fireball
Fireball
Arrows Fireball
Arrows Fireball Princess
Arrows Fireball Princess
Fire Spirit Minions Fireball Princess
Fireball Fire Spirit Arrows Three Musketeers Princess
Arrows Fireball
Fireball Three Musketeers Princess
Arrows Fireball Princess
Arrows Fireball
Three Musketeers
Minions Fireball Princess
Fireball Princess
Fireball Princess Royal Ghost

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