My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Cannon Cart Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Cannon Cart Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Cannon Cart Giant Skeleton
Giant Snowball
Fire Spirit Musketeer Clone
Zap
Fire Spirit Clone Cannon Cart
Barbarian Barrel
Fire Spirit Musketeer Wizard Clone Cannon Cart Giant Skeleton
The Log
Fire Spirit Musketeer Clone Cannon Cart Giant Skeleton
Earthquake
Clone
Arrows
Fire Spirit Clone
Royal Delivery
Fire Spirit Musketeer Wizard Clone Cannon Cart Giant Skeleton
Fireball
Musketeer Wizard Clone Cannon Cart
Poison
Musketeer Wizard Clone
Lightning
Musketeer Wizard Cannon Cart
Rocket
Musketeer Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Clone Musketeer Wizard Cannon Cart Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Clone

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Cannon Cart Giant Skeleton
Zap
Cannon Cart Fire Spirit Musketeer Giant Skeleton The Log
Musketeer
Zap Cannon Cart Giant Skeleton The Log
Wizard
Giant Skeleton
Clone
Giant Skeleton Cannon Cart
Cannon Cart
Zap The Log Fire Spirit Musketeer Clone
Giant Skeleton
Clone Fire Spirit Zap Musketeer Wizard The Log
The Log
Cannon Cart Zap Musketeer Giant Skeleton

Defense Synergies 1 14

Fire Spirit
Zap Giant Skeleton The Log
Zap
Fire Spirit Musketeer Cannon Cart Giant Skeleton The Log
Musketeer
The Log Zap Cannon Cart Giant Skeleton
Wizard
Cannon Cart Giant Skeleton The Log
Clone
Cannon Cart
Zap Musketeer Wizard Giant Skeleton
Giant Skeleton
Fire Spirit Zap Musketeer Wizard Cannon Cart The Log
The Log
Musketeer Fire Spirit Zap Wizard Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Musketeer Wizard The Log
Zap Musketeer Cannon Cart The Log
Fire Spirit Musketeer Cannon Cart Giant Skeleton
Musketeer Cannon Cart
Giant Skeleton The Log
The Log Fire Spirit Zap Musketeer Cannon Cart
Musketeer Fire Spirit Zap Wizard
Zap Musketeer Cannon Cart Giant Skeleton The Log
Musketeer
Fire Spirit Musketeer Cannon Cart Giant Skeleton
Zap Musketeer Wizard Cannon Cart Giant Skeleton The Log
Musketeer Zap Wizard
Fire Spirit Zap Musketeer Wizard Cannon Cart Giant Skeleton The Log
Fire Spirit Wizard Zap Cannon Cart The Log
Cannon Cart
Zap The Log
Wizard Musketeer Cannon Cart
Fire Spirit Zap Musketeer Wizard Cannon Cart The Log
Zap Wizard The Log Fire Spirit Musketeer Cannon Cart Giant Skeleton
Musketeer Cannon Cart
Wizard Fire Spirit Musketeer Cannon Cart Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Cannon Cart Giant Skeleton
Zap Musketeer Wizard Cannon Cart The Log
Giant Skeleton Zap Musketeer Cannon Cart The Log
Giant Skeleton Zap Musketeer Cannon Cart The Log
Giant Skeleton Musketeer Cannon Cart
Fire Spirit Wizard Zap Musketeer
Musketeer Cannon Cart Giant Skeleton
Giant Skeleton Cannon Cart
Zap Giant Skeleton Cannon Cart The Log
Musketeer
Musketeer Cannon Cart Giant Skeleton
Zap Giant Skeleton The Log
Cannon Cart Giant Skeleton Wizard
Wizard Musketeer Cannon Cart
Zap Musketeer Cannon Cart Giant Skeleton The Log
Zap Musketeer Wizard Cannon Cart Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Giant Skeleton The Log
Zap Musketeer The Log
Cannon Cart Giant Skeleton The Log
Cannon Cart Musketeer Giant Skeleton The Log
Wizard Fire Spirit Zap The Log
Wizard Fire Spirit Zap Musketeer
Fire Spirit Musketeer Wizard The Log
The Log Fire Spirit Zap Wizard
The Log Zap Wizard
Fire Spirit Musketeer
Zap Musketeer Wizard Cannon Cart The Log
Fire Spirit Zap Musketeer Wizard
Fire Spirit Musketeer Cannon Cart The Log
Musketeer Cannon Cart
Zap Musketeer Cannon Cart The Log
Zap Musketeer Wizard Cannon Cart The Log
Musketeer Wizard Cannon Cart The Log
Fire Spirit Zap Musketeer Wizard The Log
Fire Spirit Zap Wizard The Log
Musketeer Giant Skeleton The Log
Wizard
Musketeer The Log
Zap Musketeer Cannon Cart The Log
Zap The Log Fire Spirit Wizard
The Log Zap Musketeer Wizard
Zap Musketeer Wizard The Log
Zap Musketeer The Log
Fire Spirit Zap Musketeer Wizard
Zap Musketeer Wizard
Zap Musketeer Wizard The Log
Zap
Giant Skeleton
Wizard The Log
Zap Fire Spirit Musketeer Cannon Cart
Fire Spirit Zap Musketeer Wizard
The Log
Musketeer Wizard Cannon Cart
The Log Zap Musketeer Wizard
Zap Giant Skeleton
Musketeer Cannon Cart
Zap Musketeer Giant Skeleton The Log
Zap Musketeer
Zap Musketeer Cannon Cart Giant Skeleton The Log

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