My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Fire Spirit Skeleton Army Miner
Zap
Fire Spirit Inferno Tower Skeleton Army
Barbarian Barrel
Fire Spirit Valkyrie Inferno Tower Wizard Skeleton Army
The Log
Fire Spirit Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Valkyrie Wizard Skeleton Army Miner
Fireball
Inferno Tower Wizard Skeleton Army
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Tower Skeleton Army Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Skeleton Army Miner Valkyrie Inferno Tower Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Skeleton Army Miner Valkyrie

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Miner
Valkyrie
Fire Spirit Wizard
Inferno Tower
Wizard
Valkyrie Miner Mega Knight
Skeleton Army
Lightning
Miner
Fire Spirit Wizard Mega Knight
Mega Knight
Wizard Miner

Defense Synergies 1 8

Fire Spirit
Valkyrie Inferno Tower
Valkyrie
Fire Spirit Inferno Tower Wizard
Inferno Tower
Skeleton Army Fire Spirit Valkyrie Mega Knight
Wizard
Valkyrie Skeleton Army Mega Knight
Skeleton Army
Inferno Tower Wizard
Lightning
Miner
Mega Knight
Mega Knight
Inferno Tower Wizard Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Inferno Tower Wizard
Inferno Tower Skeleton Army Valkyrie Mega Knight
Inferno Tower Skeleton Army Mega Knight Fire Spirit Valkyrie Lightning
Inferno Tower Skeleton Army Valkyrie Mega Knight
Lightning Valkyrie Skeleton Army Mega Knight
Skeleton Army Fire Spirit Valkyrie Mega Knight
Inferno Tower Lightning Fire Spirit Wizard
Lightning Valkyrie Inferno Tower Mega Knight
Inferno Tower Skeleton Army
Skeleton Army Fire Spirit Valkyrie Inferno Tower Miner Mega Knight
Valkyrie Skeleton Army Wizard Mega Knight
Inferno Tower Wizard
Inferno Tower Skeleton Army Mega Knight Fire Spirit Valkyrie Wizard Lightning
Fire Spirit Valkyrie Wizard Skeleton Army Mega Knight
Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Lightning Mega Knight
Wizard Mega Knight Valkyrie Inferno Tower Skeleton Army
Fire Spirit Mega Knight Valkyrie Wizard Skeleton Army
Valkyrie Wizard Fire Spirit Mega Knight
Inferno Tower
Valkyrie Wizard Skeleton Army Mega Knight Fire Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Inferno Tower
Valkyrie Wizard Lightning Miner Mega Knight
Skeleton Army Mega Knight Valkyrie Inferno Tower Lightning
Valkyrie Skeleton Army Lightning Mega Knight Inferno Tower
Inferno Tower Valkyrie Skeleton Army Mega Knight
Fire Spirit Wizard
Skeleton Army Valkyrie Inferno Tower Lightning
Inferno Tower Mega Knight Valkyrie Skeleton Army
Lightning Mega Knight Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Mega Knight Valkyrie Inferno Tower
Skeleton Army Lightning Mega Knight Valkyrie
Skeleton Army Lightning Mega Knight Valkyrie Inferno Tower Wizard
Wizard Valkyrie Skeleton Army Mega Knight
Inferno Tower Skeleton Army Valkyrie Lightning
Valkyrie Mega Knight Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Miner
Lightning Miner
Lightning Valkyrie
Wizard Fire Spirit Valkyrie Mega Knight
Wizard Fire Spirit
Fire Spirit Wizard
Fire Spirit Wizard Lightning
Miner Wizard Lightning
Lightning Fire Spirit
Lightning Miner Valkyrie Wizard
Lightning Fire Spirit Wizard
Lightning Fire Spirit Miner
Lightning
Lightning
Lightning Wizard
Lightning Wizard Mega Knight
Lightning
Lightning
Lightning Fire Spirit Wizard Mega Knight
Lightning Fire Spirit Valkyrie Wizard Miner Mega Knight
Lightning Mega Knight
Lightning Wizard
Lightning
Lightning
Fire Spirit Valkyrie Wizard Mega Knight
Miner Wizard Lightning
Lightning Wizard Miner Mega Knight
Lightning Miner
Lightning Fire Spirit Wizard
Lightning Wizard
Lightning
Lightning Wizard Miner Mega Knight
Lightning
Mega Knight
Wizard Lightning
Lightning Fire Spirit Skeleton Army
Lightning Fire Spirit Wizard
Lightning Miner Valkyrie Wizard Mega Knight
Wizard Lightning
Lightning
Mega Knight
Lightning
Lightning
Lightning Miner Mega Knight

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