My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie Furnace Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Inferno Dragon
Giant Snowball
Fire Spirit Skeleton Barrel Furnace Inferno Dragon
Zap
Fire Spirit Skeleton Barrel Mortar Furnace Inferno Dragon
Barbarian Barrel
Fire Spirit Skeleton Barrel Mortar Valkyrie Furnace Ice Wizard
The Log
Fire Spirit Skeleton Barrel Furnace
Earthquake
Mortar Furnace
Arrows
Fire Spirit Skeleton Barrel Furnace
Royal Delivery
Fire Spirit Skeleton Barrel Valkyrie Ice Wizard Inferno Dragon
Fireball
Skeleton Barrel Mortar Furnace Ice Wizard Inferno Dragon
Poison
Skeleton Barrel Mortar Furnace Ice Wizard
Lightning
Mortar Valkyrie Furnace Ice Wizard Inferno Dragon
Rocket
Mortar Valkyrie Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mortar Valkyrie Furnace Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Barrel Valkyrie Rocket Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Skeleton Barrel Ice Wizard Mortar Valkyrie Furnace Inferno Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Skeleton Barrel Ice Wizard Mortar

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Skeleton Barrel Mortar Furnace Inferno Dragon
Skeleton Barrel
Fire Spirit Mortar Valkyrie Furnace Inferno Dragon
Mortar
Fire Spirit Skeleton Barrel Rocket
Valkyrie
Fire Spirit Skeleton Barrel Furnace
Furnace
Fire Spirit Skeleton Barrel Valkyrie
Rocket
Mortar
Ice Wizard
Inferno Dragon
Fire Spirit Skeleton Barrel

Defense Synergies 0 8

Fire Spirit
Valkyrie
Skeleton Barrel
Mortar
Valkyrie Ice Wizard Inferno Dragon
Valkyrie
Fire Spirit Mortar Furnace Ice Wizard
Furnace
Valkyrie Ice Wizard
Rocket
Ice Wizard
Mortar Valkyrie Furnace Inferno Dragon
Inferno Dragon
Mortar Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Mortar Valkyrie
Inferno Dragon Mortar Valkyrie Furnace Ice Wizard
Mortar Furnace Rocket Fire Spirit Valkyrie Ice Wizard Inferno Dragon
Inferno Dragon Mortar Valkyrie Furnace Ice Wizard
Valkyrie Rocket
Fire Spirit Valkyrie Furnace Ice Wizard
Furnace Rocket Inferno Dragon Fire Spirit Mortar Ice Wizard
Rocket Skeleton Barrel Valkyrie
Inferno Dragon Mortar Furnace Ice Wizard
Fire Spirit Valkyrie Ice Wizard
Valkyrie Ice Wizard Furnace
Inferno Dragon Furnace Ice Wizard
Mortar Furnace Fire Spirit Valkyrie Rocket Ice Wizard
Fire Spirit Valkyrie Rocket Mortar Furnace
Inferno Dragon Mortar Furnace
Rocket Mortar Furnace Inferno Dragon
Mortar Valkyrie Furnace
Fire Spirit Mortar Valkyrie Furnace Ice Wizard
Mortar Valkyrie Furnace Fire Spirit Ice Wizard Inferno Dragon
Mortar Inferno Dragon
Valkyrie Fire Spirit Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace
Skeleton Barrel Mortar Valkyrie Rocket Inferno Dragon
Valkyrie Furnace Rocket
Valkyrie Rocket
Valkyrie Inferno Dragon
Fire Spirit Furnace Rocket Skeleton Barrel Ice Wizard
Rocket Valkyrie Furnace Ice Wizard
Valkyrie Inferno Dragon
Rocket Mortar Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Rocket Valkyrie
Rocket Valkyrie
Valkyrie Furnace
Mortar Valkyrie Furnace Rocket Inferno Dragon
Valkyrie Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Mortar Valkyrie Rocket
Mortar Skeleton Barrel Ice Wizard
Rocket Skeleton Barrel
Skeleton Barrel Valkyrie Rocket
Rocket Fire Spirit Mortar Valkyrie Furnace
Fire Spirit Skeleton Barrel Furnace Rocket Ice Wizard
Fire Spirit Mortar Furnace
Fire Spirit Skeleton Barrel Ice Wizard
Skeleton Barrel Mortar
Rocket Fire Spirit
Rocket Skeleton Barrel Mortar Valkyrie
Fire Spirit Rocket
Rocket Fire Spirit Skeleton Barrel Mortar
Skeleton Barrel Mortar Rocket
Skeleton Barrel Mortar Furnace
Rocket Skeleton Barrel Mortar Furnace
Skeleton Barrel Mortar Furnace Rocket
Mortar Rocket
Rocket
Rocket Fire Spirit Skeleton Barrel Mortar
Rocket Fire Spirit Skeleton Barrel Mortar Valkyrie
Rocket
Rocket
Rocket
Rocket Skeleton Barrel Mortar
Fire Spirit Mortar Valkyrie Furnace Ice Wizard
Inferno Dragon
Mortar Skeleton Barrel Ice Wizard
Skeleton Barrel Mortar
Rocket Skeleton Barrel Mortar
Fire Spirit Furnace Ice Wizard
Rocket Skeleton Barrel
Mortar Rocket
Rocket
Rocket
Skeleton Barrel Fire Spirit Rocket
Rocket Fire Spirit Ice Wizard
Valkyrie Rocket
Skeleton Barrel Mortar
Rocket
Rocket
Rocket
Skeleton Barrel Mortar Rocket

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