My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Giant Bandit Phoenix Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Electro Giant Bandit Phoenix Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Phoenix
Giant Snowball
Fire Spirit Witch Lumberjack
Zap
Fire Spirit Witch Bandit
Barbarian Barrel
Fire Spirit Witch Bandit Lumberjack
The Log
Fire Spirit Witch Bandit Lumberjack
Earthquake
Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Witch Bandit Lumberjack
Fireball
Witch Bandit Lumberjack
Poison
Witch Phoenix
Lightning
Witch Bandit Phoenix Lumberjack
Rocket
Witch Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Rocket Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Rocket Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Bandit Phoenix Lumberjack Witch Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Giant Snowball Bandit Phoenix

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Bandit Phoenix Lumberjack
Giant Snowball
Fire Spirit Witch Bandit Phoenix Lumberjack
Rocket
Electro Giant
Witch
Giant Snowball Bandit Lumberjack
Electro Giant
Rocket Lumberjack
Bandit
Fire Spirit Giant Snowball Witch Lumberjack
Phoenix
Fire Spirit Giant Snowball
Lumberjack
Fire Spirit Giant Snowball Witch Electro Giant Bandit

Defense Synergies 0 9

Fire Spirit
Giant Snowball Phoenix
Giant Snowball
Fire Spirit Witch Bandit Phoenix Lumberjack
Rocket
Witch
Giant Snowball Bandit Lumberjack
Electro Giant
Bandit
Giant Snowball Witch Lumberjack
Phoenix
Fire Spirit Giant Snowball
Lumberjack
Giant Snowball Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket
Lumberjack Witch Bandit Phoenix
Rocket Witch Lumberjack Fire Spirit Giant Snowball Bandit
Witch Lumberjack Bandit Phoenix
Rocket Lumberjack
Fire Spirit Giant Snowball Bandit Lumberjack
Giant Snowball Rocket Fire Spirit Witch Phoenix
Rocket Electro Giant Bandit Phoenix
Witch Phoenix Lumberjack
Fire Spirit Giant Snowball Bandit Phoenix Lumberjack
Witch Giant Snowball Electro Giant Bandit Lumberjack
Giant Snowball Witch Phoenix
Lumberjack Fire Spirit Giant Snowball Rocket Witch Bandit
Fire Spirit Rocket Giant Snowball Witch Lumberjack
Bandit Phoenix Lumberjack
Rocket Giant Snowball Electro Giant Bandit Lumberjack
Witch Lumberjack
Fire Spirit Giant Snowball Witch Bandit Lumberjack
Giant Snowball Witch Fire Spirit Bandit Lumberjack
Phoenix Lumberjack
Fire Spirit Giant Snowball Witch Electro Giant Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Witch Electro Giant Bandit
Bandit Giant Snowball Rocket Phoenix Lumberjack
Bandit Lumberjack Rocket Witch
Rocket Lumberjack Bandit Phoenix
Witch Bandit Phoenix Lumberjack
Fire Spirit Rocket Electro Giant Giant Snowball Witch
Rocket Witch Bandit Phoenix Lumberjack
Phoenix Lumberjack
Rocket Giant Snowball Witch Bandit Phoenix
Witch Phoenix
Witch Phoenix Lumberjack
Rocket Giant Snowball Electro Giant Phoenix
Rocket Witch Bandit Lumberjack
Witch Electro Giant
Witch Electro Giant Phoenix Rocket Lumberjack
Giant Snowball Witch Electro Giant Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Bandit
Giant Snowball Bandit
Rocket Bandit
Rocket
Rocket Fire Spirit Giant Snowball
Electro Giant Fire Spirit Giant Snowball Rocket Witch
Fire Spirit Witch
Fire Spirit Giant Snowball
Giant Snowball Bandit
Rocket Fire Spirit Giant Snowball Lumberjack
Rocket Bandit
Fire Spirit Giant Snowball Rocket
Rocket Fire Spirit Giant Snowball Bandit
Rocket Bandit
Giant Snowball
Rocket Giant Snowball Witch Bandit
Rocket Bandit
Giant Snowball Rocket
Rocket
Rocket Fire Spirit Giant Snowball Bandit
Rocket Fire Spirit Giant Snowball Witch Electro Giant
Rocket
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Giant Snowball Electro Giant Fire Spirit Witch
Witch
Giant Snowball Witch Bandit
Giant Snowball Witch Bandit
Rocket Bandit
Fire Spirit Giant Snowball Witch Electro Giant
Rocket Giant Snowball Witch Electro Giant
Giant Snowball
Giant Snowball Rocket Bandit
Rocket Giant Snowball
Rocket Giant Snowball
Fire Spirit Rocket Witch Bandit
Rocket Fire Spirit Giant Snowball Witch
Rocket Lumberjack
Giant Snowball
Rocket Giant Snowball Electro Giant
Electro Giant Giant Snowball Rocket Witch
Giant Snowball Rocket Witch
Giant Snowball Rocket Witch Electro Giant Bandit

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