My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Miner
Giant Snowball
Fire Spirit Minions Skeleton Army Electro Dragon Miner Princess
Zap
Fire Spirit Minions Skeleton Army Princess
Barbarian Barrel
Fire Spirit Skeleton Army Princess
The Log
Fire Spirit Skeleton Army Princess
Earthquake
Skeleton Army
Arrows
Fire Spirit Minions Skeleton Army Princess
Royal Delivery
Fire Spirit Minions Skeleton Army Electro Dragon P.E.K.K.A Miner Princess
Fireball
Minions Skeleton Army Electro Dragon Princess
Poison
Minions Skeleton Army Electro Dragon Princess
Lightning
Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Electro Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army P.E.K.K.A Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Skeleton Army Miner Princess Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Minions Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Miner
Minions
Miner P.E.K.K.A
Skeleton Army
Electro Dragon
P.E.K.K.A Miner
P.E.K.K.A
Fire Spirit Minions Electro Dragon The Log Princess
The Log
P.E.K.K.A Miner Princess
Miner
Fire Spirit Minions Electro Dragon The Log
Princess
P.E.K.K.A The Log

Defense Synergies 1 11

Fire Spirit
P.E.K.K.A The Log
Minions
P.E.K.K.A The Log
Skeleton Army
Electro Dragon The Log Princess
Electro Dragon
Skeleton Army The Log
P.E.K.K.A
The Log Fire Spirit Minions Princess
The Log
P.E.K.K.A Fire Spirit Minions Skeleton Army Electro Dragon Miner Princess
Miner
The Log
Princess
Skeleton Army P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Electro Dragon The Log
Skeleton Army P.E.K.K.A Minions Electro Dragon The Log
Skeleton Army P.E.K.K.A Fire Spirit Minions Electro Dragon
Skeleton Army P.E.K.K.A Minions Electro Dragon
Skeleton Army P.E.K.K.A The Log Princess
Skeleton Army The Log Fire Spirit Minions Electro Dragon
Minions Fire Spirit Electro Dragon Princess
Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Minions Skeleton Army Princess
Skeleton Army Fire Spirit Miner
Minions Skeleton Army Electro Dragon The Log Princess
Minions Electro Dragon Princess
Skeleton Army P.E.K.K.A Fire Spirit Minions Electro Dragon The Log
Fire Spirit Skeleton Army Minions Electro Dragon P.E.K.K.A The Log Princess
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A The Log
Minions Skeleton Army Electro Dragon P.E.K.K.A
Fire Spirit Minions Skeleton Army Electro Dragon The Log
The Log Fire Spirit Minions Electro Dragon Princess
P.E.K.K.A
Skeleton Army Fire Spirit Minions Electro Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A
Electro Dragon The Log Miner
Skeleton Army P.E.K.K.A Minions Electro Dragon The Log
Skeleton Army P.E.K.K.A The Log
P.E.K.K.A Skeleton Army
Fire Spirit Minions Electro Dragon Princess
Skeleton Army P.E.K.K.A Minions
P.E.K.K.A Skeleton Army
Electro Dragon P.E.K.K.A Minions Skeleton Army The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Minions Electro Dragon
Skeleton Army P.E.K.K.A The Log
Skeleton Army P.E.K.K.A
Skeleton Army Electro Dragon Princess
Skeleton Army Electro Dragon Minions P.E.K.K.A The Log
Minions Electro Dragon P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Electro Dragon The Log
Electro Dragon The Log Miner Princess
Electro Dragon The Log Miner
The Log
Fire Spirit The Log
Fire Spirit Minions Electro Dragon Princess
Fire Spirit The Log Princess
The Log Fire Spirit Electro Dragon Princess
The Log Miner Electro Dragon
Fire Spirit Minions Electro Dragon
Miner Electro Dragon The Log Princess
Fire Spirit Electro Dragon Princess
Fire Spirit The Log Miner Princess
Minions Electro Dragon Princess
Princess The Log
Electro Dragon The Log Princess
Electro Dragon The Log Princess
Minions
Fire Spirit Electro Dragon The Log Princess
Fire Spirit Electro Dragon The Log Miner Princess
Minions The Log
Princess
The Log
Electro Dragon The Log
The Log Fire Spirit Electro Dragon Princess
The Log Miner Electro Dragon Princess
Electro Dragon The Log Miner Princess
Miner The Log
Fire Spirit Electro Dragon Princess
Electro Dragon Minions
Electro Dragon The Log Miner
Electro Dragon Princess
P.E.K.K.A
The Log Princess
Fire Spirit Minions Skeleton Army Electro Dragon Princess
Fire Spirit Electro Dragon Princess
The Log
Miner Electro Dragon Princess
The Log Electro Dragon Princess
Electro Dragon P.E.K.K.A
Electro Dragon Minions The Log Princess
Electro Dragon Princess
Electro Dragon The Log Miner Princess

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