My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Dart Goblin Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Tesla Dark Prince Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Dart Goblin Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Dark Prince
Giant Snowball
Fire Spirit Bomber Dart Goblin Witch
Zap
Fire Spirit Bomber Dart Goblin Dark Prince Witch
Barbarian Barrel
Fire Spirit Bomber Knight Tesla Dart Goblin Dark Prince Witch Electro Wizard
The Log
Fire Spirit Bomber Dart Goblin Dark Prince Witch
Earthquake
Bomber Tesla Witch
Arrows
Fire Spirit Bomber Dart Goblin Witch
Royal Delivery
Fire Spirit Bomber Knight Dart Goblin Dark Prince Witch Electro Wizard
Fireball
Bomber Tesla Dart Goblin Witch Electro Wizard
Poison
Bomber Dart Goblin Witch Electro Wizard
Lightning
Knight Tesla Dark Prince Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Knight Dart Goblin Tesla Dark Prince Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Knight Dart Goblin

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Dark Prince
Bomber
Knight Dark Prince
Knight
Dart Goblin Fire Spirit Bomber Witch Electro Wizard
Tesla
Dart Goblin
Knight Dark Prince
Dark Prince
Fire Spirit Bomber Dart Goblin Witch Electro Wizard
Witch
Knight Dark Prince
Electro Wizard
Knight Dark Prince

Defense Synergies 5 13

Fire Spirit
Knight Electro Wizard
Bomber
Knight Tesla Dark Prince Electro Wizard
Knight
Fire Spirit Bomber Tesla Dart Goblin Electro Wizard Witch
Tesla
Knight Bomber Dart Goblin Dark Prince Electro Wizard
Dart Goblin
Knight Tesla Dark Prince Electro Wizard
Dark Prince
Bomber Tesla Dart Goblin Witch Electro Wizard
Witch
Knight Dark Prince Electro Wizard
Electro Wizard
Knight Fire Spirit Bomber Tesla Dart Goblin Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Tesla Dart Goblin Electro Wizard
Bomber Knight Tesla Dart Goblin Dark Prince Witch Electro Wizard
Tesla Witch Fire Spirit Bomber Knight Dart Goblin Dark Prince Electro Wizard
Tesla Witch Bomber Knight Dart Goblin Dark Prince Electro Wizard
Bomber Dark Prince
Fire Spirit Bomber Tesla Dart Goblin Dark Prince Electro Wizard
Tesla Dart Goblin Electro Wizard Fire Spirit Witch
Tesla Dart Goblin Electro Wizard
Tesla Witch
Knight Fire Spirit Bomber Tesla Dart Goblin Dark Prince Electro Wizard
Dart Goblin Witch Electro Wizard Bomber Knight Tesla Dark Prince
Tesla Dart Goblin Witch Electro Wizard
Tesla Fire Spirit Bomber Knight Dark Prince Witch Electro Wizard
Fire Spirit Bomber Tesla Dart Goblin Dark Prince Witch Electro Wizard
Knight Tesla Electro Wizard
Tesla Electro Wizard
Tesla Bomber Knight Dark Prince Witch Electro Wizard
Fire Spirit Tesla Bomber Knight Dart Goblin Dark Prince Witch Electro Wizard
Witch Fire Spirit Bomber Knight Tesla Dart Goblin Dark Prince Electro Wizard
Tesla Dart Goblin Electro Wizard
Bomber Dark Prince Fire Spirit Knight Tesla Dart Goblin Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Dark Prince Witch Electro Wizard
Electro Wizard Bomber Knight Tesla
Knight Dark Prince Witch Electro Wizard
Dark Prince Knight Tesla Electro Wizard
Knight Tesla Dark Prince Witch
Fire Spirit Tesla Dart Goblin Witch Electro Wizard
Dark Prince Knight Tesla Dart Goblin Witch Electro Wizard
Knight Tesla Dark Prince
Electro Wizard Knight Dark Prince Witch
Witch Tesla Dart Goblin
Knight Tesla Dart Goblin Dark Prince Witch
Dark Prince Electro Wizard
Dark Prince Knight Tesla Witch
Bomber Tesla Dart Goblin Witch
Tesla Witch Electro Wizard Bomber Knight Dart Goblin Dark Prince
Bomber Tesla Dart Goblin Dark Prince Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin
Dart Goblin Electro Wizard
Dart Goblin
Knight Dart Goblin Dark Prince
Bomber Fire Spirit Dark Prince
Fire Spirit Dart Goblin Witch
Fire Spirit Bomber Dart Goblin Witch
Fire Spirit Dart Goblin
Dart Goblin
Fire Spirit Electro Wizard
Knight Dart Goblin Dark Prince Electro Wizard
Fire Spirit Dart Goblin
Fire Spirit Knight Dart Goblin
Dart Goblin
Dart Goblin
Bomber Dart Goblin Witch
Dart Goblin
Bomber
Fire Spirit Bomber Dart Goblin Dark Prince Electro Wizard
Fire Spirit Bomber Dart Goblin Witch
Fire Spirit Bomber Dark Prince Witch
Witch
Dart Goblin Witch Electro Wizard
Witch
Dart Goblin
Fire Spirit Dart Goblin Witch Electro Wizard
Electro Wizard Dart Goblin Witch
Bomber Dart Goblin
Electro Wizard
Electro Wizard Fire Spirit Dart Goblin Dark Prince Witch
Fire Spirit Dart Goblin Witch Electro Wizard
Knight Dart Goblin Dark Prince Electro Wizard
Bomber Dart Goblin
Dart Goblin Dark Prince
Dart Goblin Witch Electro Wizard
Dart Goblin Witch Electro Wizard
Dart Goblin Dark Prince Witch Electro Wizard

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