My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Prince Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Prince Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Royal Giant Prince Inferno Dragon
Barbarian Barrel
Executioner
The Log
Royal Giant Mini P.E.K.K.A Prince
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Prince Executioner Inferno Dragon
Fireball
Executioner Inferno Dragon
Poison
Executioner
Lightning
Mini P.E.K.K.A Prince Executioner Inferno Dragon
Rocket
Prince Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Fireball Mini P.E.K.K.A Inferno Dragon Prince Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Fireball Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Prince Royal Giant Mini P.E.K.K.A Executioner The Log
Royal Giant
Fireball Zap Executioner The Log
Fireball
Zap Royal Giant The Log
Mini P.E.K.K.A
Zap The Log
Prince
Zap The Log
Executioner
Zap Royal Giant The Log
The Log
Zap Royal Giant Fireball Mini P.E.K.K.A Prince Executioner
Inferno Dragon

Defense Synergies 5 9

Zap
Fireball Mini P.E.K.K.A Prince Executioner The Log Inferno Dragon
Royal Giant
Fireball
Zap The Log Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Fireball Executioner
Prince
The Log Zap Executioner
Executioner
Zap Mini P.E.K.K.A Prince The Log
The Log
Fireball Mini P.E.K.K.A Prince Zap Executioner Inferno Dragon
Inferno Dragon
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner The Log
Mini P.E.K.K.A Inferno Dragon Zap Prince Executioner The Log
Mini P.E.K.K.A Prince Executioner Inferno Dragon
Mini P.E.K.K.A Prince Inferno Dragon
Fireball Mini P.E.K.K.A Prince The Log
Fireball The Log Zap Executioner
Inferno Dragon Zap Fireball Executioner
Zap Fireball The Log
Mini P.E.K.K.A Inferno Dragon Prince
Mini P.E.K.K.A Prince
Executioner Zap Fireball The Log
Executioner Inferno Dragon Zap Fireball
Mini P.E.K.K.A Prince Zap Fireball The Log
Fireball Executioner Zap Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Inferno Dragon Prince
Zap Fireball Mini P.E.K.K.A Prince The Log Inferno Dragon
Fireball Mini P.E.K.K.A Prince Executioner
Fireball Zap Prince Executioner The Log
Zap Executioner The Log Fireball Inferno Dragon
Mini P.E.K.K.A Prince Inferno Dragon
Fireball Mini P.E.K.K.A Prince Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Prince
Fireball Zap Mini P.E.K.K.A Prince Executioner The Log Inferno Dragon
Zap Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Zap Fireball The Log
Mini P.E.K.K.A Prince Executioner Inferno Dragon
Fireball Executioner Zap
Mini P.E.K.K.A Prince Fireball
Mini P.E.K.K.A Prince Inferno Dragon
Zap Fireball Mini P.E.K.K.A Prince The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Prince
Zap Fireball Prince The Log
Mini P.E.K.K.A Prince Fireball Executioner
Fireball Executioner
Zap Fireball Mini P.E.K.K.A Prince Executioner The Log Inferno Dragon
Executioner Zap Fireball Mini P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap Executioner The Log
Fireball The Log
Fireball Prince The Log
Fireball Executioner Zap The Log
Fireball Executioner Zap
Executioner The Log
Fireball The Log Zap Executioner
Fireball The Log Zap
Fireball Mini P.E.K.K.A Prince
Zap Fireball Prince The Log
Fireball Zap Executioner
Fireball Executioner The Log
Fireball
Zap Fireball Prince The Log
Zap Fireball Executioner The Log
Fireball Executioner The Log
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Prince Executioner The Log
Zap Fireball The Log
Fireball Prince The Log
Fireball
Prince The Log
Zap Fireball The Log
Zap The Log Fireball Executioner
Inferno Dragon
Fireball The Log Zap Executioner
Fireball Zap Prince The Log
Fireball Zap The Log
Zap Fireball Executioner
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball The Log
Zap Fireball
Prince
Fireball The Log
Zap Fireball Prince
Fireball Zap Executioner
The Log Fireball
Fireball Mini P.E.K.K.A Prince Executioner
The Log Zap Fireball Executioner
Zap Fireball
Prince Executioner
Zap Fireball The Log
Zap Fireball Executioner
Zap Fireball Prince Executioner The Log

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