My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Guards Miner
Giant Snowball
Goblin Gang Musketeer Guards Miner
Zap
Goblin Gang Guards
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Guards Executioner
The Log
Goblin Gang Elite Barbarians Musketeer Guards
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Elite Barbarians Musketeer Guards Executioner Miner
Fireball
Goblin Gang Elite Barbarians Musketeer Executioner
Poison
Goblin Gang Musketeer Guards Executioner
Lightning
Elite Barbarians Musketeer Executioner
Rocket
Elite Barbarians Musketeer Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Guards Tornado Miner Musketeer Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Guards Tornado

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado Miner Musketeer Guards Executioner
Goblin Gang
Miner
Elite Barbarians
Zap
Musketeer
Zap Miner
Guards
Miner Zap
Tornado
Zap Executioner
Executioner
Tornado Zap Miner
Miner
Zap Goblin Gang Guards Musketeer Executioner

Defense Synergies 3 12

Zap
Goblin Gang Elite Barbarians Musketeer Guards Tornado Executioner Miner
Goblin Gang
Musketeer Zap Guards Miner
Elite Barbarians
Zap
Musketeer
Goblin Gang Guards Zap Tornado Miner
Guards
Musketeer Zap Goblin Gang Executioner
Tornado
Executioner Zap Musketeer
Executioner
Tornado Zap Guards
Miner
Zap Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Executioner
Elite Barbarians Zap Goblin Gang Musketeer Executioner
Goblin Gang Tornado Elite Barbarians Musketeer Executioner
Elite Barbarians Goblin Gang Musketeer Guards
Elite Barbarians Tornado
Goblin Gang Tornado Zap Musketeer Guards Executioner
Musketeer Tornado Zap Goblin Gang Executioner
Zap Musketeer
Goblin Gang Elite Barbarians Musketeer Tornado
Goblin Gang Elite Barbarians Guards Tornado Musketeer Miner
Goblin Gang Guards Executioner Zap Musketeer Tornado
Musketeer Executioner Zap Goblin Gang Tornado
Zap Goblin Gang Elite Barbarians Musketeer Guards
Executioner Zap Goblin Gang Guards Tornado
Elite Barbarians Goblin Gang
Tornado Zap Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Musketeer Tornado Executioner
Zap Goblin Gang Elite Barbarians Musketeer Guards Tornado Executioner
Zap Tornado Executioner Musketeer Guards
Elite Barbarians Musketeer Tornado
Goblin Gang Elite Barbarians Musketeer Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Musketeer Executioner Miner
Goblin Gang Guards Zap Elite Barbarians Musketeer
Goblin Gang Guards Zap Elite Barbarians Musketeer Tornado
Goblin Gang Elite Barbarians Musketeer Guards Executioner
Executioner Zap Goblin Gang Musketeer Tornado
Goblin Gang Guards Elite Barbarians Musketeer
Elite Barbarians
Zap Elite Barbarians Tornado
Goblin Gang Musketeer Guards
Elite Barbarians Musketeer Guards
Zap Elite Barbarians Guards Tornado
Elite Barbarians Goblin Gang Guards Executioner
Musketeer Executioner
Goblin Gang Elite Barbarians Guards Zap Musketeer Tornado Executioner
Executioner Zap Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Guards
Zap Musketeer Tornado Executioner Miner
Miner
Musketeer Guards
Executioner Zap
Executioner Zap Musketeer Tornado
Musketeer Tornado Executioner
Zap Tornado Executioner
Miner Zap Tornado
Goblin Gang Elite Barbarians Musketeer Guards Tornado
Miner Zap Musketeer Tornado
Zap Musketeer Tornado Executioner
Elite Barbarians Musketeer Executioner Miner
Musketeer
Zap Elite Barbarians Musketeer
Zap Musketeer Executioner
Musketeer Executioner
Tornado
Zap Musketeer Executioner
Zap Tornado Miner
Musketeer
Tornado
Musketeer Tornado
Zap Musketeer
Zap Tornado Executioner
Miner Zap Musketeer Tornado Executioner
Zap Musketeer Tornado Miner
Miner Zap Musketeer Tornado
Elite Barbarians Zap Musketeer Tornado Executioner
Zap Musketeer Guards
Elite Barbarians
Zap Musketeer Miner
Zap
Zap Goblin Gang Musketeer Guards
Zap Musketeer Tornado Executioner
Miner Goblin Gang Musketeer Executioner
Zap Musketeer Executioner
Zap Tornado
Elite Barbarians Musketeer Executioner
Zap Goblin Gang Elite Barbarians Musketeer Guards Tornado
Zap Musketeer Tornado Executioner
Zap Musketeer Tornado Executioner Miner

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