My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Battle Ram Hog Rider
Giant Snowball
Minions Goblin Gang Barbarians Battle Ram Hog Rider
Zap
Minions Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Barbarians Battle Ram Executioner
The Log
Goblin Gang Barbarians Battle Ram Hog Rider
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Barbarians Battle Ram Hog Rider Executioner
Fireball
Minions Goblin Gang Barbarians Battle Ram Hog Rider Executioner
Poison
Minions Goblin Gang Barbarians Executioner
Lightning
Battle Ram Executioner
Rocket
Barbarians Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Tornado Battle Ram Hog Rider Barbarians Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Tornado

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Hog Rider Tornado Minions Executioner
Minions
Hog Rider Zap Battle Ram
Goblin Gang
Hog Rider Battle Ram
Barbarians
Hog Rider
Battle Ram
Zap Minions Goblin Gang Tornado
Hog Rider
Zap Minions Goblin Gang Barbarians Tornado Executioner
Tornado
Zap Executioner Battle Ram Hog Rider
Executioner
Tornado Zap Hog Rider

Defense Synergies 1 6

Zap
Minions Goblin Gang Barbarians Tornado Executioner
Minions
Zap
Goblin Gang
Zap Barbarians
Barbarians
Zap Goblin Gang
Battle Ram
Hog Rider
Tornado
Executioner Zap
Executioner
Tornado Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner
Barbarians Zap Minions Goblin Gang Executioner
Goblin Gang Barbarians Tornado Minions Executioner
Barbarians Minions Goblin Gang
Barbarians Tornado
Goblin Gang Tornado Zap Minions Executioner
Minions Tornado Zap Goblin Gang Executioner
Zap Barbarians
Barbarians Minions Goblin Gang Tornado
Goblin Gang Tornado Barbarians
Minions Goblin Gang Barbarians Executioner Zap Tornado
Minions Executioner Zap Goblin Gang Tornado
Barbarians Zap Minions Goblin Gang
Executioner Zap Minions Goblin Gang Barbarians Tornado
Barbarians Goblin Gang
Barbarians Tornado Zap Goblin Gang
Barbarians Minions Goblin Gang Tornado Executioner
Zap Minions Goblin Gang Barbarians Tornado Executioner
Zap Tornado Executioner Minions Barbarians
Barbarians Tornado
Goblin Gang Minions Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap
Zap Goblin Gang Executioner
Goblin Gang Barbarians Zap Minions
Goblin Gang Zap Barbarians Tornado
Barbarians Goblin Gang Executioner
Executioner Zap Minions Goblin Gang Tornado
Goblin Gang Minions Barbarians
Barbarians
Zap Minions Barbarians Tornado
Goblin Gang Barbarians
Minions Barbarians
Zap Barbarians Tornado
Barbarians Goblin Gang Executioner
Barbarians Executioner
Goblin Gang Barbarians Zap Minions Tornado Executioner
Minions Executioner Zap Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Barbarians
Executioner Zap
Executioner Zap Minions Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Minions Goblin Gang Tornado
Zap Tornado
Zap Tornado Executioner
Executioner
Minions
Zap
Zap Executioner
Executioner
Tornado
Minions
Zap Executioner
Zap Tornado
Minions
Tornado
Tornado
Zap Barbarians
Zap Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Zap Tornado Executioner
Zap Minions
Zap
Zap
Zap Minions Goblin Gang Barbarians
Zap Tornado Executioner
Goblin Gang Executioner
Zap Executioner
Zap Tornado
Executioner
Zap Minions Goblin Gang Tornado
Zap Tornado Executioner
Zap Tornado Executioner

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