My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Electro Dragon Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Inferno Dragon Night Witch
Giant Snowball
Baby Dragon Electro Dragon Inferno Dragon Night Witch
Zap
Inferno Dragon Night Witch
Barbarian Barrel
Elixir Golem Night Witch
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Night Witch
Royal Delivery
Elixir Golem Battle Healer Baby Dragon Electro Dragon Inferno Dragon Night Witch
Fireball
Elixir Golem Battle Healer Baby Dragon Electro Dragon Inferno Dragon Night Witch
Poison
Elixir Golem Battle Healer Electro Dragon Night Witch
Lightning
Battle Healer Baby Dragon Electro Dragon Inferno Dragon Night Witch
Rocket
Battle Healer Electro Dragon Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Rage Baby Dragon Inferno Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Elixir Golem Battle Healer Baby Dragon Inferno Dragon Night Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Elixir Golem Battle Healer

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Battle Healer Rage Night Witch Baby Dragon Electro Dragon The Log Inferno Dragon
Battle Healer
Elixir Golem Rage Baby Dragon Electro Dragon Inferno Dragon Night Witch
Rage
Elixir Golem Battle Healer Electro Dragon Night Witch
Baby Dragon
Battle Healer Elixir Golem Electro Dragon Inferno Dragon
Electro Dragon
Battle Healer Elixir Golem Rage Baby Dragon Inferno Dragon
The Log
Elixir Golem
Inferno Dragon
Battle Healer Elixir Golem Baby Dragon Electro Dragon
Night Witch
Elixir Golem Battle Healer Rage

Defense Synergies 3 9

Elixir Golem
Battle Healer
Baby Dragon Electro Dragon Inferno Dragon The Log Night Witch
Rage
Baby Dragon
Battle Healer Electro Dragon The Log Inferno Dragon
Electro Dragon
Battle Healer Baby Dragon The Log Inferno Dragon
The Log
Battle Healer Baby Dragon Electro Dragon Inferno Dragon Night Witch
Inferno Dragon
Battle Healer Baby Dragon Electro Dragon The Log
Night Witch
Battle Healer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Dragon The Log
Inferno Dragon Battle Healer Electro Dragon The Log Night Witch
Electro Dragon Inferno Dragon Night Witch
Inferno Dragon Night Witch Electro Dragon
Battle Healer The Log
The Log Baby Dragon Electro Dragon Night Witch
Inferno Dragon Baby Dragon Electro Dragon Night Witch
Battle Healer Baby Dragon Electro Dragon The Log
Inferno Dragon Night Witch
Battle Healer Night Witch
Baby Dragon Electro Dragon The Log Night Witch
Inferno Dragon Baby Dragon Electro Dragon Night Witch
Night Witch Battle Healer Electro Dragon The Log
Baby Dragon Electro Dragon The Log Night Witch
Inferno Dragon
The Log Inferno Dragon
Electro Dragon Night Witch
Battle Healer Baby Dragon Electro Dragon The Log Night Witch
Baby Dragon The Log Battle Healer Electro Dragon Inferno Dragon
Inferno Dragon
Battle Healer Baby Dragon Electro Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Battle Healer Baby Dragon Electro Dragon The Log Inferno Dragon
Battle Healer Electro Dragon The Log
Battle Healer The Log Night Witch
Battle Healer Inferno Dragon Night Witch
Baby Dragon Electro Dragon
Battle Healer Night Witch
Battle Healer Inferno Dragon
Electro Dragon Baby Dragon The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Electro Dragon
The Log
Night Witch
Baby Dragon Electro Dragon
Electro Dragon Battle Healer Baby Dragon The Log Inferno Dragon Night Witch
Battle Healer Baby Dragon Electro Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Electro Dragon The Log
Baby Dragon Electro Dragon The Log
Baby Dragon Electro Dragon The Log
The Log
Baby Dragon The Log
Baby Dragon Electro Dragon
Baby Dragon The Log
The Log Baby Dragon Electro Dragon
The Log Electro Dragon
Electro Dragon Night Witch
Electro Dragon The Log
Baby Dragon Electro Dragon
Baby Dragon The Log
Baby Dragon Electro Dragon
Baby Dragon The Log
Baby Dragon Electro Dragon The Log
Baby Dragon Electro Dragon The Log
Night Witch
Baby Dragon Electro Dragon The Log
Baby Dragon Electro Dragon The Log
Baby Dragon The Log Night Witch
The Log
Baby Dragon Electro Dragon The Log
The Log Baby Dragon Electro Dragon
Inferno Dragon
The Log Baby Dragon Electro Dragon
Baby Dragon Electro Dragon The Log
Baby Dragon The Log
Baby Dragon Electro Dragon Night Witch
Electro Dragon
Night Witch
Electro Dragon The Log Night Witch
Electro Dragon
The Log
Electro Dragon Night Witch
Baby Dragon Electro Dragon
The Log
Baby Dragon Electro Dragon
The Log Baby Dragon Electro Dragon
Electro Dragon
Electro Dragon Baby Dragon The Log
Electro Dragon
Electro Dragon Baby Dragon The Log

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