My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Electro Dragon Lumberjack
Zap
Firecracker Inferno Tower
Barbarian Barrel
Electro Spirit Firecracker Royal Recruits Inferno Tower Lumberjack
The Log
Electro Spirit Firecracker Royal Recruits Lumberjack
Earthquake
Firecracker Inferno Tower
Arrows
Electro Spirit Firecracker Royal Recruits
Royal Delivery
Electro Spirit Firecracker Royal Recruits Electro Dragon Lumberjack
Fireball
Firecracker Inferno Tower Electro Dragon Lumberjack
Poison
Firecracker Royal Recruits Inferno Tower Electro Dragon
Lightning
Inferno Tower Electro Dragon Lumberjack
Rocket
Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Arrows Firecracker Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Royal Recruits Inferno Tower

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Arrows Firecracker Lumberjack Inferno Tower Electro Dragon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Arrows Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Lumberjack
Zap
Arrows Firecracker Electro Spirit Royal Recruits Electro Dragon Lumberjack
Arrows
Zap Lumberjack
Firecracker
Zap Royal Recruits Lumberjack
Royal Recruits
Zap Firecracker Electro Dragon Lumberjack
Inferno Tower
Electro Dragon
Zap Royal Recruits
Lumberjack
Electro Spirit Zap Arrows Firecracker Royal Recruits

Defense Synergies 0 16

Electro Spirit
Zap Lumberjack
Zap
Electro Spirit Arrows Firecracker Inferno Tower Electro Dragon Lumberjack
Arrows
Zap Inferno Tower Lumberjack
Firecracker
Zap Royal Recruits Inferno Tower Electro Dragon Lumberjack
Royal Recruits
Firecracker
Inferno Tower
Zap Arrows Firecracker Electro Dragon Lumberjack
Electro Dragon
Zap Firecracker Inferno Tower Lumberjack
Lumberjack
Electro Spirit Zap Arrows Firecracker Inferno Tower Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Royal Recruits Inferno Tower Electro Dragon
Inferno Tower Lumberjack Zap Firecracker Royal Recruits Electro Dragon
Inferno Tower Lumberjack Royal Recruits Electro Dragon
Royal Recruits Inferno Tower Lumberjack Firecracker Electro Dragon
Arrows Firecracker Royal Recruits Lumberjack
Arrows Electro Spirit Zap Firecracker Electro Dragon Lumberjack
Inferno Tower Electro Spirit Zap Arrows Firecracker Electro Dragon
Electro Spirit Zap Arrows Royal Recruits Inferno Tower Electro Dragon
Inferno Tower Royal Recruits Lumberjack
Firecracker Royal Recruits Inferno Tower Lumberjack
Electro Spirit Zap Arrows Firecracker Royal Recruits Electro Dragon Lumberjack
Arrows Inferno Tower Zap Firecracker Electro Dragon
Royal Recruits Inferno Tower Lumberjack Zap Electro Dragon
Electro Spirit Zap Arrows Firecracker Royal Recruits Electro Dragon Lumberjack
Royal Recruits Inferno Tower Lumberjack
Inferno Tower Zap Royal Recruits Lumberjack
Arrows Firecracker Royal Recruits Inferno Tower Electro Dragon Lumberjack
Arrows Electro Spirit Zap Firecracker Royal Recruits Electro Dragon Lumberjack
Zap Arrows Electro Spirit Firecracker Royal Recruits Electro Dragon Lumberjack
Royal Recruits Inferno Tower Lumberjack
Royal Recruits Electro Spirit Arrows Firecracker Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Zap Inferno Tower
Zap Arrows Firecracker Electro Dragon Lumberjack
Royal Recruits Lumberjack Zap Inferno Tower Electro Dragon
Royal Recruits Lumberjack Zap Inferno Tower
Royal Recruits Inferno Tower Lumberjack
Arrows Firecracker Electro Spirit Zap Electro Dragon
Royal Recruits Inferno Tower Lumberjack
Inferno Tower Royal Recruits Lumberjack
Zap Royal Recruits Electro Dragon Electro Spirit Firecracker Inferno Tower
Royal Recruits Inferno Tower
Royal Recruits Inferno Tower Electro Dragon Lumberjack
Royal Recruits Zap Arrows
Royal Recruits Inferno Tower Lumberjack
Royal Recruits Firecracker Electro Dragon
Royal Recruits Inferno Tower Electro Dragon Electro Spirit Zap Firecracker Lumberjack
Arrows Electro Spirit Zap Firecracker Royal Recruits Inferno Tower Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Electro Dragon
Arrows Firecracker Zap Electro Dragon
Arrows Electro Dragon
Arrows Firecracker Royal Recruits
Zap Arrows Firecracker
Arrows Firecracker Electro Spirit Zap Electro Dragon
Arrows Firecracker
Arrows Zap Firecracker Electro Dragon
Arrows Zap Firecracker Electro Dragon
Electro Dragon Lumberjack
Firecracker Zap Arrows Royal Recruits Electro Dragon
Zap Arrows Firecracker Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Zap Arrows Firecracker
Zap Arrows Firecracker Electro Dragon
Arrows Firecracker Royal Recruits Electro Dragon
Arrows
Zap Arrows Firecracker Electro Dragon
Zap Arrows Firecracker Electro Dragon
Arrows
Zap Arrows Royal Recruits Electro Dragon
Zap Arrows Firecracker Electro Spirit Electro Dragon
Arrows Firecracker Zap Electro Dragon
Zap Arrows Electro Dragon
Zap Arrows Firecracker
Zap Arrows Firecracker Electro Dragon
Zap Electro Dragon Electro Spirit Firecracker
Zap Arrows Electro Dragon
Zap Electro Spirit Arrows Firecracker Electro Dragon
Arrows Firecracker
Zap Electro Spirit Royal Recruits Electro Dragon
Zap Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Lumberjack
Arrows Zap Firecracker Electro Dragon
Zap Arrows
Firecracker Royal Recruits Electro Dragon
Zap Electro Dragon Electro Spirit Firecracker Royal Recruits
Firecracker Zap Electro Dragon
Electro Dragon Zap Firecracker Royal Recruits

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