My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Tesla Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Knight Goblin Gang Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Fire Spirit Bomber Goblin Gang
Zap
Fire Spirit Bomber Goblin Gang
Barbarian Barrel
Electro Spirit Fire Spirit Bomber Knight Goblin Gang Tesla Valkyrie
The Log
Electro Spirit Fire Spirit Bomber Goblin Gang
Earthquake
Bomber Goblin Gang Tesla
Arrows
Electro Spirit Fire Spirit Bomber Goblin Gang
Royal Delivery
Electro Spirit Fire Spirit Bomber Knight Goblin Gang Valkyrie P.E.K.K.A
Fireball
Bomber Goblin Gang Tesla
Poison
Bomber Goblin Gang
Lightning
Knight Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Bomber Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Knight Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Bomber Knight Goblin Gang Tesla Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Fire Spirit Bomber Knight

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
P.E.K.K.A
Fire Spirit
Valkyrie P.E.K.K.A Knight
Bomber
Knight Valkyrie P.E.K.K.A
Knight
Goblin Gang Fire Spirit Bomber
Goblin Gang
Knight Valkyrie P.E.K.K.A
Tesla
Valkyrie
Fire Spirit Bomber Goblin Gang P.E.K.K.A
P.E.K.K.A
Fire Spirit Electro Spirit Bomber Goblin Gang Valkyrie

Defense Synergies 5 9

Electro Spirit
Fire Spirit
Knight Valkyrie P.E.K.K.A
Bomber
Knight Tesla Valkyrie P.E.K.K.A
Knight
Fire Spirit Bomber Goblin Gang Tesla
Goblin Gang
Knight Tesla Valkyrie P.E.K.K.A
Tesla
Knight Goblin Gang Bomber Valkyrie
Valkyrie
Fire Spirit Bomber Goblin Gang Tesla P.E.K.K.A
P.E.K.K.A
Fire Spirit Bomber Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Tesla Valkyrie
P.E.K.K.A Bomber Knight Goblin Gang Tesla Valkyrie
Goblin Gang Tesla P.E.K.K.A Fire Spirit Bomber Knight Valkyrie
Tesla P.E.K.K.A Bomber Knight Goblin Gang Valkyrie
Bomber Valkyrie P.E.K.K.A
Goblin Gang Electro Spirit Fire Spirit Bomber Tesla Valkyrie
Tesla Electro Spirit Fire Spirit Goblin Gang
Electro Spirit Tesla Valkyrie P.E.K.K.A
Tesla P.E.K.K.A Goblin Gang
Knight Goblin Gang Fire Spirit Bomber Tesla Valkyrie
Goblin Gang Valkyrie Electro Spirit Bomber Knight Tesla
Tesla Goblin Gang
Tesla P.E.K.K.A Fire Spirit Bomber Knight Goblin Gang Valkyrie
Fire Spirit Bomber Valkyrie Electro Spirit Goblin Gang Tesla P.E.K.K.A
P.E.K.K.A Knight Goblin Gang Tesla
Goblin Gang Tesla P.E.K.K.A
Tesla Bomber Knight Goblin Gang Valkyrie P.E.K.K.A
Fire Spirit Tesla Electro Spirit Bomber Knight Goblin Gang Valkyrie
Valkyrie Electro Spirit Fire Spirit Bomber Knight Tesla
P.E.K.K.A Tesla
Bomber Goblin Gang Valkyrie Electro Spirit Fire Spirit Knight Tesla P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Tesla P.E.K.K.A
Bomber Knight Goblin Gang Tesla Valkyrie
Goblin Gang P.E.K.K.A Knight Valkyrie
Goblin Gang Valkyrie P.E.K.K.A Knight Tesla
P.E.K.K.A Knight Goblin Gang Tesla Valkyrie
Fire Spirit Electro Spirit Goblin Gang Tesla
Goblin Gang P.E.K.K.A Knight Tesla Valkyrie
P.E.K.K.A Knight Tesla Valkyrie
P.E.K.K.A Electro Spirit Knight Valkyrie
P.E.K.K.A Goblin Gang Tesla
P.E.K.K.A Knight Tesla Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Knight Goblin Gang Tesla Valkyrie
Bomber Tesla Valkyrie
Goblin Gang Tesla Electro Spirit Bomber Knight Valkyrie P.E.K.K.A
Valkyrie Electro Spirit Bomber Tesla P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Knight Valkyrie
Bomber Fire Spirit Valkyrie
Electro Spirit Fire Spirit
Fire Spirit Bomber
Fire Spirit
Fire Spirit Goblin Gang
Knight Valkyrie
Fire Spirit
Fire Spirit Knight
Bomber
Bomber
Fire Spirit Bomber
Fire Spirit Bomber Valkyrie
Electro Spirit Fire Spirit Bomber Valkyrie
Fire Spirit
Electro Spirit
Bomber
Electro Spirit
P.E.K.K.A
Electro Spirit Fire Spirit Goblin Gang
Fire Spirit
Knight Goblin Gang Valkyrie
Bomber
P.E.K.K.A
Electro Spirit Goblin Gang

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