My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Dark Prince Goblin Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Dark Prince Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Zap
Firecracker Dark Prince Goblin Giant Bandit
Barbarian Barrel
Electro Spirit Knight Firecracker Tesla Dark Prince Bandit
The Log
Electro Spirit Firecracker Dark Prince Bandit
Earthquake
Firecracker Tesla
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Knight Firecracker Dark Prince Bandit
Fireball
Firecracker Tesla Bandit
Poison
Firecracker
Lightning
Knight Tesla Dark Prince Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Rage Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Knight Firecracker Bandit Tesla Dark Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Knight Firecracker

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Giant Bandit
Knight
Firecracker
Firecracker
Knight Dark Prince Goblin Giant Bandit
Tesla
Rage
Dark Prince Goblin Giant
Dark Prince
Firecracker Rage Goblin Giant Bandit
Goblin Giant
Electro Spirit Firecracker Rage Dark Prince Bandit
Bandit
Electro Spirit Firecracker Dark Prince Goblin Giant

Defense Synergies 2 6

Electro Spirit
Dark Prince
Knight
Firecracker Tesla
Firecracker
Knight Tesla Dark Prince Bandit
Tesla
Knight Firecracker Dark Prince
Rage
Dark Prince
Electro Spirit Firecracker Tesla Bandit
Goblin Giant
Bandit
Firecracker Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Goblin Giant
Knight Firecracker Tesla Dark Prince Bandit
Tesla Knight Dark Prince Bandit
Tesla Knight Firecracker Dark Prince Bandit
Firecracker Dark Prince
Electro Spirit Firecracker Tesla Dark Prince Bandit
Tesla Electro Spirit Firecracker
Electro Spirit Tesla Goblin Giant Bandit
Tesla
Knight Firecracker Tesla Dark Prince Bandit
Electro Spirit Knight Firecracker Tesla Dark Prince Goblin Giant Bandit
Tesla Firecracker
Tesla Knight Dark Prince Bandit
Electro Spirit Firecracker Tesla Dark Prince
Knight Tesla Bandit
Tesla Bandit
Tesla Knight Firecracker Dark Prince
Tesla Electro Spirit Knight Firecracker Dark Prince Bandit
Electro Spirit Knight Firecracker Tesla Dark Prince Bandit
Tesla
Dark Prince Electro Spirit Knight Firecracker Tesla Goblin Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Dark Prince Bandit
Bandit Knight Firecracker Tesla
Bandit Knight Dark Prince Goblin Giant
Dark Prince Knight Tesla Goblin Giant Bandit
Knight Tesla Dark Prince Goblin Giant Bandit
Firecracker Electro Spirit Tesla Goblin Giant
Dark Prince Knight Tesla Goblin Giant Bandit
Knight Tesla Dark Prince Goblin Giant
Electro Spirit Knight Firecracker Dark Prince Bandit
Tesla Goblin Giant
Knight Tesla Dark Prince
Dark Prince Goblin Giant
Dark Prince Knight Tesla Goblin Giant Bandit
Firecracker Tesla
Tesla Electro Spirit Knight Firecracker Dark Prince Goblin Giant
Electro Spirit Firecracker Tesla Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Bandit
Firecracker Bandit
Goblin Giant Bandit
Knight Firecracker Dark Prince
Firecracker Dark Prince
Firecracker Electro Spirit Goblin Giant
Firecracker
Firecracker
Firecracker Bandit
Firecracker Knight Dark Prince Bandit
Firecracker
Knight Firecracker Bandit
Firecracker Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit
Firecracker Dark Prince Bandit
Firecracker
Firecracker Electro Spirit Dark Prince
Firecracker Bandit
Bandit
Firecracker Bandit
Firecracker
Electro Spirit Firecracker
Bandit
Electro Spirit Firecracker
Firecracker
Electro Spirit Dark Prince Bandit
Firecracker
Knight Firecracker Dark Prince
Firecracker
Firecracker Dark Prince
Electro Spirit Firecracker
Firecracker
Firecracker Dark Prince Goblin Giant Bandit

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