My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Royal Ghost Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Dart Goblin Electro Giant Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Goblins Dart Goblin Lumberjack Night Witch
Zap
Goblins Dart Goblin Night Witch
Barbarian Barrel
Electro Spirit Goblins Dart Goblin Royal Ghost Lumberjack Night Witch
The Log
Electro Spirit Goblins Dart Goblin Lumberjack
Earthquake
Arrows
Electro Spirit Goblins Dart Goblin Night Witch
Royal Delivery
Electro Spirit Goblins Dart Goblin Royal Ghost Lumberjack Night Witch
Fireball
Dart Goblin Lumberjack Night Witch
Poison
Dart Goblin Night Witch
Lightning
Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Electro Giant Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Electro Giant Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Dart Goblin Royal Ghost Lumberjack Night Witch Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Goblins Dart Goblin Royal Ghost

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Electro Giant Lumberjack
Goblins
Dart Goblin
Lightning
Electro Giant
Electro Giant
Lightning Electro Spirit Lumberjack
Royal Ghost
Lumberjack
Lumberjack
Electro Spirit Electro Giant Royal Ghost Night Witch
Night Witch
Lumberjack

Defense Synergies 0 5

Electro Spirit
Lumberjack
Goblins
Dart Goblin Night Witch
Dart Goblin
Goblins Lumberjack Night Witch
Lightning
Electro Giant
Royal Ghost
Lumberjack
Electro Spirit Dart Goblin
Night Witch
Goblins Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin
Lumberjack Goblins Dart Goblin Night Witch
Lumberjack Goblins Dart Goblin Lightning Night Witch
Lumberjack Night Witch Goblins Dart Goblin
Lightning Lumberjack
Electro Spirit Goblins Dart Goblin Royal Ghost Lumberjack Night Witch
Dart Goblin Lightning Electro Spirit Night Witch
Lightning Electro Spirit Dart Goblin Electro Giant
Goblins Lumberjack Night Witch
Goblins Dart Goblin Royal Ghost Lumberjack Night Witch
Goblins Dart Goblin Electro Spirit Electro Giant Royal Ghost Lumberjack Night Witch
Dart Goblin Night Witch
Lumberjack Night Witch Lightning
Electro Spirit Goblins Dart Goblin Royal Ghost Lumberjack Night Witch
Lumberjack
Lightning Electro Giant Lumberjack
Goblins Lumberjack Night Witch
Electro Spirit Goblins Dart Goblin Royal Ghost Lumberjack Night Witch
Electro Spirit Dart Goblin Royal Ghost Lumberjack
Dart Goblin Lumberjack
Royal Ghost Electro Spirit Goblins Dart Goblin Electro Giant Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Electro Giant Royal Ghost
Lightning Royal Ghost Lumberjack
Lumberjack Goblins Lightning
Lightning Lumberjack Night Witch
Lumberjack Night Witch
Electro Giant Electro Spirit Dart Goblin
Goblins Dart Goblin Lightning Lumberjack Night Witch
Lumberjack
Lightning Electro Spirit Goblins
Dart Goblin
Dart Goblin Lumberjack
Lightning Electro Giant
Lightning Lumberjack Night Witch
Dart Goblin Electro Giant
Electro Giant Electro Spirit Goblins Dart Goblin Lightning Lumberjack Night Witch
Electro Spirit Dart Goblin Electro Giant Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin Royal Ghost
Dart Goblin Royal Ghost
Lightning Dart Goblin
Lightning Dart Goblin
Electro Giant Electro Spirit Dart Goblin
Dart Goblin
Dart Goblin Lightning
Dart Goblin Lightning
Lightning Goblins Lumberjack Night Witch
Lightning Dart Goblin
Lightning Dart Goblin
Lightning Dart Goblin
Lightning Dart Goblin
Lightning Dart Goblin
Lightning Dart Goblin
Lightning Dart Goblin
Lightning
Lightning Night Witch
Lightning Dart Goblin
Lightning Dart Goblin Electro Giant
Lightning Night Witch
Lightning
Lightning
Lightning
Electro Giant Electro Spirit
Dart Goblin Lightning Royal Ghost
Lightning
Lightning Dart Goblin
Lightning Dart Goblin Electro Giant Night Witch
Lightning Electro Spirit Dart Goblin Electro Giant
Lightning Night Witch
Lightning Dart Goblin Night Witch
Lightning Electro Spirit
Lightning
Lightning Electro Spirit Dart Goblin Night Witch
Lightning Dart Goblin
Lightning Dart Goblin Lumberjack
Dart Goblin Lightning
Lightning Electro Giant
Dart Goblin
Electro Giant Electro Spirit Dart Goblin Lightning
Dart Goblin Lightning
Lightning Dart Goblin Electro Giant Royal Ghost

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