My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army
Zap
Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Electro Spirit Firecracker Tesla Goblin Barrel Skeleton Army
The Log
Electro Spirit Firecracker Hog Rider Goblin Barrel Skeleton Army
Earthquake
Firecracker Tesla Hog Rider Goblin Barrel Skeleton Army
Arrows
Electro Spirit Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Electro Spirit Firecracker Hog Rider Goblin Barrel Skeleton Army
Fireball
Firecracker Tesla Hog Rider Goblin Barrel Skeleton Army
Poison
Firecracker Skeleton Army
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Goblin Barrel Skeleton Army Tesla Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Firecracker Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Firecracker
Hog Rider Goblin Barrel Mega Knight
Tesla
Hog Rider
Firecracker The Log Electro Spirit Goblin Barrel Mega Knight
Goblin Barrel
Firecracker Hog Rider Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
The Log
Hog Rider Mega Knight
Mega Knight
Firecracker Hog Rider Goblin Barrel The Log

Defense Synergies 2 7

Electro Spirit
The Log
Firecracker
The Log Tesla Skeleton Army Mega Knight
Tesla
The Log Firecracker Skeleton Army
Hog Rider
Goblin Barrel
Skeleton Army
Firecracker Tesla The Log
The Log
Firecracker Tesla Electro Spirit Skeleton Army Mega Knight
Mega Knight
Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Skeleton Army Firecracker Tesla The Log Mega Knight
Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Firecracker Mega Knight
Firecracker Skeleton Army The Log Mega Knight
Skeleton Army The Log Electro Spirit Firecracker Tesla Mega Knight
Tesla Electro Spirit Firecracker
Electro Spirit Tesla The Log Mega Knight
Tesla Skeleton Army
Skeleton Army Firecracker Tesla Mega Knight
Skeleton Army Electro Spirit Firecracker Tesla The Log Mega Knight
Tesla Firecracker
Tesla Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Electro Spirit Firecracker Tesla The Log
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla The Log Mega Knight
Tesla Mega Knight Firecracker Skeleton Army
Tesla Mega Knight Electro Spirit Firecracker Skeleton Army The Log
The Log Electro Spirit Firecracker Tesla Mega Knight
Tesla
Skeleton Army Mega Knight Electro Spirit Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla
Firecracker Tesla The Log Mega Knight
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Tesla The Log
Tesla Skeleton Army Mega Knight
Firecracker Electro Spirit Tesla
Skeleton Army Tesla
Mega Knight Tesla Skeleton Army
Mega Knight Electro Spirit Firecracker Skeleton Army The Log
Tesla Skeleton Army
Mega Knight Tesla
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Tesla
Firecracker Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Electro Spirit Firecracker The Log
Mega Knight Electro Spirit Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Electro Spirit
Firecracker The Log
The Log Firecracker
The Log Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Electro Spirit Mega Knight
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Firecracker
Electro Spirit Firecracker
The Log Mega Knight
Electro Spirit Firecracker
Mega Knight
Firecracker The Log
Electro Spirit Skeleton Army
Firecracker
The Log
Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Electro Spirit Firecracker The Log
Firecracker
Firecracker The Log Mega Knight

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