My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Royal Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Skeleton Army
Giant Snowball
Bomber Skeleton Army
Zap
Bomber Royal Giant Skeleton Army
Barbarian Barrel
Electro Spirit Bomber Tesla Skeleton Army Electro Wizard
The Log
Electro Spirit Bomber Royal Giant Mini P.E.K.K.A Skeleton Army
Earthquake
Bomber Tesla Skeleton Army
Arrows
Electro Spirit Bomber Skeleton Army
Royal Delivery
Electro Spirit Bomber Mini P.E.K.K.A Skeleton Army Electro Wizard
Fireball
Bomber Tesla Skeleton Army Electro Wizard
Poison
Bomber Skeleton Army Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber The Log Skeleton Army Tesla Mini P.E.K.K.A Electro Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bomber The Log Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant
Bomber
Royal Giant Mini P.E.K.K.A
Tesla
Royal Giant
Bomber Electro Spirit The Log Electro Wizard
Mini P.E.K.K.A
Bomber The Log Electro Wizard
Skeleton Army
The Log
Royal Giant Mini P.E.K.K.A
Electro Wizard
Royal Giant Mini P.E.K.K.A

Defense Synergies 3 13

Electro Spirit
The Log Electro Wizard
Bomber
Tesla Mini P.E.K.K.A The Log Electro Wizard
Tesla
The Log Bomber Mini P.E.K.K.A Skeleton Army Electro Wizard
Royal Giant
Mini P.E.K.K.A
The Log Electro Wizard Bomber Tesla Skeleton Army
Skeleton Army
Tesla Mini P.E.K.K.A The Log Electro Wizard
The Log
Tesla Mini P.E.K.K.A Electro Spirit Bomber Skeleton Army Electro Wizard
Electro Wizard
Mini P.E.K.K.A Electro Spirit Bomber Tesla Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Bomber Tesla The Log Electro Wizard
Tesla Mini P.E.K.K.A Skeleton Army Bomber Electro Wizard
Tesla Mini P.E.K.K.A Skeleton Army Bomber Electro Wizard
Bomber Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army The Log Electro Spirit Bomber Tesla Electro Wizard
Tesla Electro Wizard Electro Spirit
Electro Spirit Tesla The Log Electro Wizard
Tesla Mini P.E.K.K.A Skeleton Army
Skeleton Army Bomber Tesla Mini P.E.K.K.A Electro Wizard
Skeleton Army Electro Wizard Electro Spirit Bomber Tesla The Log
Tesla Electro Wizard
Tesla Mini P.E.K.K.A Skeleton Army Bomber The Log Electro Wizard
Bomber Skeleton Army Electro Spirit Tesla Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Tesla Electro Wizard
Skeleton Army Tesla Mini P.E.K.K.A The Log Electro Wizard
Tesla Bomber Mini P.E.K.K.A Skeleton Army Electro Wizard
Tesla Electro Spirit Bomber Skeleton Army The Log Electro Wizard
The Log Electro Spirit Bomber Tesla Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Bomber Skeleton Army Electro Spirit Tesla Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Tesla Electro Wizard
Electro Wizard Bomber Tesla Mini P.E.K.K.A The Log
Skeleton Army Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Tesla The Log Electro Wizard
Tesla Mini P.E.K.K.A Skeleton Army
Electro Spirit Tesla Electro Wizard
Mini P.E.K.K.A Skeleton Army Tesla Electro Wizard
Mini P.E.K.K.A Tesla Skeleton Army
Electro Wizard Electro Spirit Mini P.E.K.K.A Skeleton Army The Log
Tesla Skeleton Army
Tesla Mini P.E.K.K.A
Skeleton Army The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Tesla
Bomber Tesla Skeleton Army
Tesla Skeleton Army Electro Wizard Electro Spirit Bomber Mini P.E.K.K.A The Log
Electro Spirit Bomber Tesla Mini P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
The Log
Bomber The Log
Electro Spirit
Bomber The Log
The Log
The Log
Mini P.E.K.K.A Electro Wizard
The Log Electro Wizard
The Log
The Log
Bomber The Log
The Log
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A The Log Electro Wizard
Bomber The Log
The Log
The Log
The Log
The Log Electro Spirit Bomber
The Log Electro Wizard
The Log
The Log
Electro Wizard
Electro Wizard Electro Spirit
Mini P.E.K.K.A
Bomber The Log
Electro Spirit Electro Wizard
The Log
Electro Wizard Electro Spirit Skeleton Army
Electro Wizard
The Log
Mini P.E.K.K.A Electro Wizard
The Log Bomber
Electro Spirit The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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