My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Tesla Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Mighty Miner
Giant Snowball
Bomber Hog Rider Mighty Miner
Zap
Bomber Firecracker Mighty Miner
Barbarian Barrel
Electro Spirit Bomber Firecracker Tesla
The Log
Electro Spirit Bomber Firecracker Hog Rider
Earthquake
Bomber Firecracker Tesla Hog Rider
Arrows
Electro Spirit Bomber Firecracker
Royal Delivery
Electro Spirit Bomber Firecracker Hog Rider
Fireball
Bomber Firecracker Tesla Hog Rider Mighty Miner
Poison
Bomber Firecracker
Lightning
Tesla Mighty Miner
Rocket
Hog Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber The Log Firecracker Void Tesla Hog Rider Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bomber The Log Firecracker

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Bomber
Hog Rider
Firecracker
Hog Rider
Tesla
Hog Rider
Firecracker The Log Electro Spirit Bomber Void
Void
Hog Rider
The Log
Hog Rider
Mighty Miner

Defense Synergies 2 4

Electro Spirit
The Log
Bomber
Tesla The Log
Firecracker
The Log Tesla
Tesla
The Log Bomber Firecracker
Hog Rider
Void
The Log
Firecracker Tesla Electro Spirit Bomber
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Tesla Void The Log
Bomber Firecracker Tesla The Log
Tesla Bomber Void
Tesla Bomber Firecracker
Bomber Firecracker The Log
The Log Electro Spirit Bomber Firecracker Tesla
Tesla Electro Spirit Firecracker Void
Electro Spirit Tesla Void The Log
Tesla Mighty Miner
Bomber Firecracker Tesla
Electro Spirit Bomber Firecracker Tesla The Log
Tesla Firecracker
Tesla Bomber The Log
Bomber Electro Spirit Firecracker Tesla The Log
Tesla
Tesla The Log
Tesla Bomber Firecracker
Tesla Electro Spirit Bomber Firecracker The Log
The Log Electro Spirit Bomber Firecracker Tesla
Tesla
Bomber Electro Spirit Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Void
Void Bomber Firecracker Tesla The Log
The Log
Tesla The Log
Tesla Mighty Miner
Firecracker Electro Spirit Tesla
Tesla Void
Mighty Miner Tesla
Void Electro Spirit Firecracker The Log
Tesla
Tesla
Void The Log
Tesla
Bomber Firecracker Tesla
Tesla Electro Spirit Bomber Firecracker The Log Mighty Miner
Electro Spirit Bomber Firecracker Tesla The Log Mighty Miner
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker The Log
Firecracker Void The Log
Void The Log
Firecracker Void The Log
Bomber Firecracker The Log
Firecracker Electro Spirit
Bomber Firecracker The Log
The Log Firecracker
Void The Log Firecracker
Void
Firecracker Void The Log
Void Firecracker
Firecracker Void The Log
Firecracker Void
Firecracker The Log
Bomber Firecracker The Log
Firecracker The Log
Bomber
Void Bomber Firecracker The Log
Bomber Firecracker The Log
Void The Log
Void
Void The Log
Void The Log
Firecracker The Log Electro Spirit Bomber
Firecracker Void The Log
Void The Log
Void Firecracker The Log
Firecracker
Electro Spirit Firecracker Void
Void
Void Bomber The Log
Void Electro Spirit Firecracker
Mighty Miner
Firecracker The Log
Electro Spirit Void
Firecracker
The Log
Void Firecracker
The Log Bomber Firecracker
Void
Firecracker
Electro Spirit Firecracker The Log
Firecracker Void
Void Firecracker The Log

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