My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Golem Princess Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Golem Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Sparky
Giant Snowball
Bomber Minions Princess
Zap
Bomber Minions Princess Sparky
Barbarian Barrel
Electro Spirit Bomber Princess Sparky
The Log
Electro Spirit Bomber Princess Sparky
Earthquake
Bomber
Arrows
Electro Spirit Bomber Minions Princess
Royal Delivery
Electro Spirit Bomber Minions Princess Sparky
Fireball
Bomber Minions Princess Sparky
Poison
Bomber Minions Princess Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Arrows Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Golem Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Arrows Minions Princess Golden Knight Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bomber Arrows Minions

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Golem Sparky
Bomber
Golem Minions Sparky
Arrows
Golem Sparky
Minions
Bomber Golem Sparky
Golem
Bomber Arrows Electro Spirit Minions Sparky Golden Knight
Princess
Sparky
Sparky
Arrows Electro Spirit Bomber Minions Golem Princess Golden Knight
Golden Knight
Golem Sparky

Defense Synergies 0 7

Electro Spirit
Golden Knight
Bomber
Golden Knight
Arrows
Sparky Golden Knight
Minions
Golden Knight
Golem
Princess
Golden Knight
Sparky
Arrows Golden Knight
Golden Knight
Electro Spirit Bomber Arrows Minions Princess Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Sparky Golden Knight
Sparky Bomber Minions
Sparky Bomber Minions
Sparky Bomber Minions
Bomber Arrows Princess Sparky
Arrows Electro Spirit Bomber Minions
Minions Electro Spirit Arrows Princess
Electro Spirit Arrows Sparky Golden Knight
Sparky Minions Princess
Bomber Sparky
Minions Electro Spirit Bomber Arrows Princess
Arrows Minions Princess
Sparky Bomber Minions
Bomber Sparky Electro Spirit Arrows Minions Princess Golden Knight
Sparky
Sparky
Sparky Bomber Arrows Minions
Arrows Electro Spirit Bomber Minions Golden Knight
Arrows Electro Spirit Bomber Minions Princess
Sparky
Bomber Electro Spirit Arrows Minions Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Sparky
Bomber Arrows
Minions Sparky Golden Knight
Sparky
Sparky
Arrows Electro Spirit Minions Princess
Sparky Minions
Sparky
Electro Spirit Minions Sparky
Sparky
Minions Sparky Golden Knight
Arrows
Sparky Golden Knight
Bomber Princess Sparky
Sparky Electro Spirit Bomber Minions Golden Knight
Arrows Minions Electro Spirit Bomber Princess Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Sparky Golden Knight
Arrows Princess Golden Knight
Arrows Sparky
Arrows Sparky
Bomber Arrows Sparky
Arrows Electro Spirit Minions Princess
Bomber Arrows Princess Sparky
Arrows Princess
Arrows Golden Knight
Minions Sparky
Arrows Princess Sparky Golden Knight
Arrows Princess
Princess Sparky Golden Knight
Arrows Minions Princess
Princess Arrows Sparky
Bomber Arrows Princess Sparky Golden Knight
Arrows Princess Sparky
Arrows Sparky
Bomber Minions Sparky
Bomber Arrows Princess Sparky
Bomber Arrows Princess Golden Knight
Minions Sparky
Arrows Princess
Sparky
Arrows
Arrows Electro Spirit Bomber Princess Sparky
Arrows Princess Sparky Golden Knight
Arrows Princess Sparky Golden Knight
Arrows Sparky Golden Knight
Arrows Princess Sparky
Electro Spirit Minions
Sparky
Bomber Arrows Sparky
Electro Spirit Arrows Princess Sparky
Sparky
Arrows Princess Sparky
Electro Spirit Minions Princess
Arrows Princess
Arrows
Princess Sparky
Arrows Bomber Princess
Arrows Sparky
Sparky
Electro Spirit Minions Princess Sparky Golden Knight
Princess
Princess Sparky Golden Knight

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