My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Zappies Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Zappies Electro Dragon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zappies Electro Dragon
Zap
Firecracker Zappies
Barbarian Barrel
Firecracker Tesla Valkyrie Zappies
The Log
Firecracker Zappies
Earthquake
Firecracker Tesla Zappies
Arrows
Firecracker Zappies
Royal Delivery
Firecracker Valkyrie Zappies Electro Dragon
Fireball
Firecracker Tesla Zappies Electro Dragon
Poison
Firecracker Zappies Electro Dragon
Lightning
Tesla Valkyrie Electro Dragon
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Poison Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tesla Valkyrie Zappies Poison Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Tesla Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Valkyrie Zappies Poison Electro Dragon
Firecracker
Zap Valkyrie Zappies
Tesla
Valkyrie
Zap Firecracker Zappies Electro Dragon
Zappies
Zap Firecracker Valkyrie Electro Dragon
Poison
Zap Electro Dragon
Electro Dragon
Zap Valkyrie Zappies Poison
Electro Giant

Defense Synergies 1 15

Zap
Firecracker Tesla Valkyrie Zappies Poison Electro Dragon
Firecracker
Valkyrie Zap Tesla Zappies Electro Dragon
Tesla
Zap Firecracker Valkyrie Zappies Poison
Valkyrie
Firecracker Zap Tesla Zappies Electro Dragon
Zappies
Zap Firecracker Tesla Valkyrie Electro Giant
Poison
Zap Tesla
Electro Dragon
Zap Firecracker Valkyrie
Electro Giant
Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Valkyrie Zappies Electro Dragon
Zap Firecracker Tesla Valkyrie Zappies Electro Dragon
Tesla Valkyrie Zappies Electro Dragon
Tesla Firecracker Valkyrie Zappies Electro Dragon
Firecracker Valkyrie Poison
Zap Firecracker Tesla Valkyrie Zappies Electro Dragon
Tesla Zap Firecracker Zappies Poison Electro Dragon
Zap Tesla Valkyrie Poison Electro Dragon Electro Giant
Tesla Zappies
Firecracker Tesla Valkyrie Zappies
Valkyrie Poison Zap Firecracker Tesla Zappies Electro Dragon Electro Giant
Tesla Zap Firecracker Zappies Poison Electro Dragon
Tesla Zap Valkyrie Zappies Electro Dragon
Valkyrie Zap Firecracker Tesla Zappies Poison Electro Dragon
Tesla Zappies
Zap Tesla Zappies Electro Giant
Tesla Firecracker Valkyrie Zappies Poison Electro Dragon
Tesla Zap Firecracker Valkyrie Zappies Electro Dragon
Zap Valkyrie Poison Firecracker Tesla Zappies Electro Dragon
Tesla Zappies
Valkyrie Firecracker Tesla Zappies Poison Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Zappies Electro Giant
Poison Zap Firecracker Tesla Valkyrie Electro Dragon
Zappies Zap Valkyrie Electro Dragon
Valkyrie Zap Tesla Zappies
Tesla Valkyrie Zappies
Firecracker Poison Electro Giant Zap Tesla Zappies Electro Dragon
Tesla Valkyrie Zappies
Tesla Valkyrie Zappies
Zap Electro Dragon Firecracker Valkyrie Zappies Poison
Tesla Zappies
Tesla Valkyrie Zappies Electro Dragon
Zap Valkyrie Poison Electro Giant
Tesla Valkyrie Zappies
Firecracker Tesla Valkyrie Zappies Electro Dragon Electro Giant
Tesla Zappies Electro Dragon Electro Giant Zap Firecracker Valkyrie Poison
Valkyrie Poison Zap Firecracker Tesla Zappies Electro Dragon Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie Electro Dragon
Firecracker Poison Zap Electro Dragon
Poison Electro Dragon
Firecracker Valkyrie Poison
Poison Zap Firecracker Valkyrie
Firecracker Poison Electro Giant Zap Electro Dragon
Firecracker Poison
Poison Zap Firecracker Electro Dragon
Poison Zap Firecracker Electro Dragon
Poison Electro Dragon
Firecracker Poison Zap Valkyrie Electro Dragon
Poison Zap Firecracker Electro Dragon
Poison Firecracker
Firecracker Poison Electro Dragon
Zap Firecracker Poison
Zap Firecracker Poison Electro Dragon
Firecracker Poison Electro Dragon
Poison
Zap Firecracker Poison Electro Dragon
Zap Firecracker Valkyrie Poison Electro Dragon Electro Giant
Poison
Poison
Zap Poison Electro Dragon
Zap Firecracker Poison Electro Giant Valkyrie Electro Dragon
Firecracker Poison Zap Electro Dragon
Zap Poison Electro Dragon
Poison Zap Firecracker
Poison Zap Firecracker Electro Dragon Electro Giant
Zap Electro Dragon Firecracker Zappies Poison Electro Giant
Poison Zap Electro Dragon
Zap Firecracker Zappies Poison Electro Dragon
Firecracker Poison
Zap Zappies Electro Dragon
Poison Zap Firecracker Zappies Electro Dragon
Poison Firecracker Valkyrie Electro Dragon
Zap Firecracker Poison Electro Dragon
Zap Poison Electro Giant
Firecracker Electro Dragon
Zap Electro Dragon Electro Giant Firecracker Zappies Poison
Firecracker Zap Zappies Poison Electro Dragon
Poison Electro Dragon Zap Firecracker Electro Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: