My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Battle Healer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Graveyard Lava Hound
Giant Snowball
Inferno Dragon Graveyard Lava Hound
Zap
Firecracker Inferno Dragon Graveyard Lava Hound
Barbarian Barrel
Ice Spirit Firecracker Graveyard
The Log
Ice Spirit Firecracker Graveyard
Earthquake
Firecracker Graveyard
Arrows
Ice Spirit Firecracker Graveyard Lava Hound
Royal Delivery
Ice Spirit Firecracker Battle Healer Inferno Dragon Graveyard Lava Hound
Fireball
Firecracker Battle Healer Inferno Dragon Lava Hound
Poison
Firecracker Battle Healer Graveyard Lava Hound
Lightning
Battle Healer Inferno Dragon
Rocket
Battle Healer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Earthquake Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Healer Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Firecracker Earthquake Fireball Battle Healer Inferno Dragon Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Firecracker Earthquake Fireball

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Firecracker Battle Healer Inferno Dragon Graveyard
Firecracker
Ice Spirit Earthquake Battle Healer Inferno Dragon Lava Hound
Earthquake
Firecracker Fireball Graveyard Lava Hound
Fireball
Graveyard Lava Hound Earthquake
Battle Healer
Inferno Dragon Ice Spirit Firecracker Graveyard
Inferno Dragon
Battle Healer Lava Hound Ice Spirit Firecracker
Graveyard
Fireball Ice Spirit Earthquake Battle Healer Lava Hound
Lava Hound
Fireball Inferno Dragon Firecracker Earthquake Graveyard

Defense Synergies 1 9

Ice Spirit
Firecracker Earthquake Fireball Battle Healer Inferno Dragon
Firecracker
Ice Spirit Earthquake Battle Healer
Earthquake
Ice Spirit Firecracker Fireball
Fireball
Ice Spirit Earthquake Battle Healer
Battle Healer
Inferno Dragon Ice Spirit Firecracker Fireball
Inferno Dragon
Battle Healer Ice Spirit
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Fireball
Inferno Dragon Ice Spirit Firecracker Battle Healer
Inferno Dragon
Inferno Dragon Firecracker
Firecracker Earthquake Fireball Battle Healer
Fireball Firecracker Earthquake
Inferno Dragon Ice Spirit Firecracker Fireball
Earthquake Fireball Battle Healer
Inferno Dragon
Ice Spirit Firecracker Battle Healer
Firecracker Earthquake Fireball
Inferno Dragon Firecracker Fireball
Ice Spirit Earthquake Fireball Battle Healer
Fireball Ice Spirit Firecracker Earthquake
Inferno Dragon
Ice Spirit Fireball Inferno Dragon
Firecracker Fireball
Ice Spirit Fireball Firecracker Battle Healer
Earthquake Ice Spirit Firecracker Fireball Battle Healer Inferno Dragon
Inferno Dragon
Firecracker Earthquake Fireball Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Battle Healer
Fireball Firecracker Battle Healer Inferno Dragon
Ice Spirit Battle Healer
Fireball Battle Healer
Battle Healer Inferno Dragon
Firecracker Fireball Ice Spirit
Fireball Battle Healer
Battle Healer Inferno Dragon
Ice Spirit Firecracker Fireball Inferno Dragon
Inferno Dragon
Inferno Dragon
Fireball
Fireball
Firecracker Fireball
Ice Spirit Firecracker Fireball Battle Healer Inferno Dragon
Firecracker Earthquake Fireball Battle Healer Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Firecracker
Firecracker Fireball
Earthquake Fireball
Earthquake Firecracker Fireball
Fireball Firecracker Earthquake
Firecracker Fireball Ice Spirit
Firecracker Earthquake
Earthquake Fireball Ice Spirit Firecracker
Fireball Firecracker
Fireball
Firecracker Earthquake Fireball
Fireball Firecracker
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Fireball
Firecracker Earthquake Fireball
Firecracker Earthquake Fireball
Earthquake Fireball
Fireball
Earthquake Fireball
Firecracker Earthquake Ice Spirit Fireball
Inferno Dragon
Firecracker Fireball Earthquake
Fireball
Fireball Firecracker
Firecracker Fireball
Ice Spirit Firecracker Fireball
Fireball
Earthquake Fireball
Ice Spirit Firecracker Fireball
Firecracker Earthquake Fireball
Earthquake Ice Spirit Fireball
Fireball Firecracker
Fireball
Fireball Firecracker
Firecracker Earthquake Fireball
Fireball
Firecracker
Ice Spirit Firecracker Fireball
Firecracker Fireball
Firecracker Fireball

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