My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Furnace Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army
Giant Snowball
Fire Spirit Dart Goblin Furnace Skeleton Army
Zap
Fire Spirit Royal Giant Dart Goblin Furnace Inferno Tower Skeleton Army
Barbarian Barrel
Fire Spirit Dart Goblin Valkyrie Furnace Inferno Tower Wizard Skeleton Army
The Log
Fire Spirit Royal Giant Dart Goblin Furnace Skeleton Army
Earthquake
Furnace Inferno Tower Skeleton Army
Arrows
Fire Spirit Dart Goblin Furnace Skeleton Army
Royal Delivery
Fire Spirit Dart Goblin Valkyrie Wizard Skeleton Army
Fireball
Dart Goblin Furnace Inferno Tower Wizard Skeleton Army
Poison
Dart Goblin Furnace Inferno Tower Wizard Skeleton Army
Lightning
Valkyrie Furnace Inferno Tower Wizard
Rocket
Valkyrie Furnace Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Dart Goblin Skeleton Army Valkyrie Furnace Inferno Tower Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Dart Goblin Skeleton Army Valkyrie

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Furnace
Royal Giant
Fire Spirit Dart Goblin Furnace Wizard
Dart Goblin
Royal Giant Valkyrie
Valkyrie
Fire Spirit Dart Goblin Furnace Wizard
Furnace
Royal Giant Fire Spirit Valkyrie
Inferno Tower
Wizard
Royal Giant Valkyrie
Skeleton Army

Defense Synergies 1 11

Fire Spirit
Valkyrie Inferno Tower
Royal Giant
Dart Goblin
Valkyrie Furnace Inferno Tower Skeleton Army
Valkyrie
Fire Spirit Dart Goblin Furnace Inferno Tower Wizard
Furnace
Dart Goblin Valkyrie Skeleton Army
Inferno Tower
Skeleton Army Fire Spirit Dart Goblin Valkyrie
Wizard
Valkyrie Skeleton Army
Skeleton Army
Inferno Tower Dart Goblin Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Inferno Tower Wizard
Inferno Tower Skeleton Army Dart Goblin Valkyrie Furnace
Furnace Inferno Tower Skeleton Army Fire Spirit Dart Goblin Valkyrie
Inferno Tower Skeleton Army Dart Goblin Valkyrie Furnace
Valkyrie Skeleton Army
Skeleton Army Fire Spirit Dart Goblin Valkyrie Furnace
Dart Goblin Furnace Inferno Tower Fire Spirit Wizard
Dart Goblin Valkyrie Inferno Tower
Inferno Tower Furnace Skeleton Army
Skeleton Army Fire Spirit Dart Goblin Valkyrie Inferno Tower
Dart Goblin Valkyrie Skeleton Army Furnace Wizard
Inferno Tower Dart Goblin Furnace Wizard
Furnace Inferno Tower Skeleton Army Fire Spirit Valkyrie Wizard
Fire Spirit Valkyrie Wizard Skeleton Army Dart Goblin Furnace
Inferno Tower Skeleton Army Furnace
Inferno Tower Skeleton Army Furnace
Wizard Valkyrie Furnace Inferno Tower Skeleton Army
Fire Spirit Dart Goblin Valkyrie Furnace Wizard Skeleton Army
Valkyrie Furnace Wizard Fire Spirit Dart Goblin
Dart Goblin Inferno Tower
Valkyrie Wizard Skeleton Army Fire Spirit Dart Goblin Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Furnace Inferno Tower
Valkyrie Wizard
Skeleton Army Valkyrie Furnace Inferno Tower
Valkyrie Skeleton Army Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Fire Spirit Furnace Wizard Dart Goblin
Skeleton Army Dart Goblin Valkyrie Furnace Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Valkyrie Inferno Tower Skeleton Army
Inferno Tower Dart Goblin Skeleton Army
Dart Goblin Valkyrie Inferno Tower
Skeleton Army Valkyrie
Skeleton Army Valkyrie Inferno Tower Wizard
Wizard Dart Goblin Valkyrie Furnace Skeleton Army
Inferno Tower Skeleton Army Dart Goblin Valkyrie Furnace
Valkyrie Dart Goblin Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Dart Goblin
Dart Goblin
Dart Goblin Valkyrie
Wizard Fire Spirit Valkyrie Furnace
Wizard Fire Spirit Dart Goblin Furnace
Fire Spirit Dart Goblin Furnace Wizard
Fire Spirit Dart Goblin Wizard
Dart Goblin Wizard
Fire Spirit
Dart Goblin Valkyrie Wizard
Fire Spirit Dart Goblin Wizard
Fire Spirit Dart Goblin
Dart Goblin
Dart Goblin Furnace
Dart Goblin Furnace Wizard
Dart Goblin Furnace Wizard
Fire Spirit Dart Goblin Wizard
Fire Spirit Dart Goblin Valkyrie Wizard
Wizard
Fire Spirit Valkyrie Furnace Wizard
Dart Goblin Wizard
Wizard
Dart Goblin
Fire Spirit Dart Goblin Furnace Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Wizard
Fire Spirit Dart Goblin Skeleton Army
Fire Spirit Dart Goblin Wizard
Dart Goblin Valkyrie Wizard
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin

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