My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard Witch Prince Cannon Cart Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel Prince Cannon Cart Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Cannon Cart
Giant Snowball
Witch
Zap
Witch Prince Cannon Cart
Barbarian Barrel
Ice Spirit Wizard Witch Cannon Cart
The Log
Ice Spirit Witch Prince Cannon Cart
Earthquake
Witch
Arrows
Ice Spirit Witch
Royal Delivery
Ice Spirit Wizard Witch Prince Cannon Cart
Fireball
Wizard Witch Cannon Cart
Poison
Wizard Witch
Lightning
Wizard Witch Prince Cannon Cart
Rocket
Wizard Witch Prince Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Wizard Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Barbarian Barrel Wizard Witch Prince Cannon Cart Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Barbarian Barrel Wizard

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Barbarian Barrel Witch Prince Cannon Cart Golem
Zap
Ice Spirit Prince Cannon Cart Barbarian Barrel Witch Golem
Wizard
Prince Golem
Barbarian Barrel
Cannon Cart Ice Spirit Zap Prince Golem
Witch
Ice Spirit Zap Prince Cannon Cart Golem
Prince
Zap Ice Spirit Wizard Barbarian Barrel Witch Golem
Cannon Cart
Zap Barbarian Barrel Golem Ice Spirit Witch
Golem
Cannon Cart Ice Spirit Zap Wizard Barbarian Barrel Witch Prince

Defense Synergies 1 17

Ice Spirit
Zap Wizard Barbarian Barrel Witch Prince Cannon Cart
Zap
Ice Spirit Barbarian Barrel Witch Prince Cannon Cart
Wizard
Ice Spirit Barbarian Barrel Prince Cannon Cart
Barbarian Barrel
Ice Spirit Zap Wizard Witch Prince Cannon Cart
Witch
Ice Spirit Zap Barbarian Barrel Prince Cannon Cart
Prince
Ice Spirit Zap Wizard Barbarian Barrel Witch
Cannon Cart
Ice Spirit Zap Wizard Barbarian Barrel Witch
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Wizard Barbarian Barrel
Ice Spirit Zap Witch Prince Cannon Cart
Witch Prince Cannon Cart
Witch Prince Cannon Cart
Barbarian Barrel Prince
Barbarian Barrel Zap Cannon Cart
Ice Spirit Zap Wizard Witch
Zap Barbarian Barrel Cannon Cart
Witch Prince
Ice Spirit Barbarian Barrel Prince Cannon Cart
Witch Zap Wizard Barbarian Barrel Cannon Cart
Zap Wizard Witch
Prince Ice Spirit Zap Wizard Witch Cannon Cart
Wizard Ice Spirit Zap Barbarian Barrel Witch Prince Cannon Cart
Prince Cannon Cart
Ice Spirit Zap Prince
Wizard Witch Prince Cannon Cart
Ice Spirit Zap Wizard Barbarian Barrel Witch Prince Cannon Cart
Zap Wizard Barbarian Barrel Witch Ice Spirit Cannon Cart
Prince Cannon Cart
Wizard Barbarian Barrel Witch Prince Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Barbarian Barrel Witch Prince Cannon Cart
Zap Wizard Barbarian Barrel Prince Cannon Cart
Ice Spirit Zap Witch Prince Cannon Cart
Prince Zap Barbarian Barrel Cannon Cart
Witch Prince Cannon Cart
Wizard Ice Spirit Zap Witch
Prince Witch Cannon Cart
Prince Cannon Cart
Zap Ice Spirit Barbarian Barrel Witch Prince Cannon Cart
Witch
Witch Prince Cannon Cart
Zap Prince
Prince Cannon Cart Wizard Witch
Wizard Witch Cannon Cart
Witch Ice Spirit Zap Barbarian Barrel Prince Cannon Cart
Zap Wizard Barbarian Barrel Witch Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel Cannon Cart
Cannon Cart Barbarian Barrel Prince
Wizard Zap Barbarian Barrel
Wizard Ice Spirit Zap Witch
Wizard Witch
Ice Spirit Zap Wizard Barbarian Barrel
Zap Wizard
Prince
Zap Wizard Barbarian Barrel Prince Cannon Cart
Zap Wizard
Barbarian Barrel Cannon Cart
Barbarian Barrel Cannon Cart
Zap Barbarian Barrel Prince Cannon Cart
Zap Wizard Barbarian Barrel Witch Cannon Cart
Wizard Barbarian Barrel Cannon Cart
Barbarian Barrel
Zap Wizard Barbarian Barrel Prince
Zap Wizard Barbarian Barrel Witch
Prince
Wizard
Prince
Zap Barbarian Barrel Cannon Cart
Zap Ice Spirit Wizard Barbarian Barrel Witch
Witch
Zap Wizard Barbarian Barrel Witch
Zap Wizard Witch Prince
Zap Barbarian Barrel
Zap Wizard Witch
Zap Ice Spirit Wizard Witch
Zap Wizard
Zap Ice Spirit
Prince
Wizard
Zap Ice Spirit Barbarian Barrel Witch Prince Cannon Cart
Zap Wizard Witch
Barbarian Barrel
Wizard Prince Cannon Cart
Zap Wizard
Zap
Prince Cannon Cart
Zap Ice Spirit Witch
Zap Witch
Zap Barbarian Barrel Witch Prince Cannon Cart

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