My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Witch Cannon Cart Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Giant Cannon Cart Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Cannon Cart
Giant Snowball
Minions Witch Lumberjack
Zap
Minions Witch Cannon Cart
Barbarian Barrel
Ice Spirit Witch Cannon Cart Lumberjack
The Log
Ice Spirit Witch Cannon Cart Lumberjack
Earthquake
Witch
Arrows
Ice Spirit Minions Witch
Royal Delivery
Ice Spirit Minions Witch Cannon Cart Lumberjack
Fireball
Minions Witch Cannon Cart Lumberjack
Poison
Minions Witch
Lightning
Witch Cannon Cart Lumberjack
Rocket
Witch Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Minions Lumberjack Giant Witch Cannon Cart Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Minions Lumberjack

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Giant Witch Cannon Cart Golem Lumberjack
Minions
Ice Spirit Giant Cannon Cart Golem Lumberjack
Giant
Minions Ice Spirit Witch Cannon Cart The Log Lumberjack
Witch
Ice Spirit Giant Cannon Cart Golem Lumberjack
Cannon Cart
Golem The Log Ice Spirit Minions Giant Witch Lumberjack
Golem
Cannon Cart Ice Spirit Minions Witch The Log Lumberjack
The Log
Cannon Cart Giant Golem Lumberjack
Lumberjack
Ice Spirit Minions Giant Witch Cannon Cart Golem The Log

Defense Synergies 0 13

Ice Spirit
Minions Witch Cannon Cart The Log Lumberjack
Minions
Ice Spirit Cannon Cart The Log Lumberjack
Giant
Witch
Ice Spirit Cannon Cart The Log Lumberjack
Cannon Cart
Ice Spirit Minions Witch Lumberjack
Golem
The Log
Ice Spirit Minions Witch Lumberjack
Lumberjack
Ice Spirit Minions Witch Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions The Log
Lumberjack Ice Spirit Minions Witch Cannon Cart The Log
Witch Lumberjack Minions Cannon Cart
Witch Lumberjack Minions Cannon Cart
The Log Lumberjack
The Log Minions Cannon Cart Lumberjack
Minions Ice Spirit Witch
Cannon Cart The Log
Witch Minions Lumberjack
Ice Spirit Cannon Cart Lumberjack
Minions Witch Cannon Cart The Log Lumberjack
Minions Witch
Lumberjack Ice Spirit Minions Witch Cannon Cart The Log
Ice Spirit Minions Witch Cannon Cart The Log Lumberjack
Cannon Cart Lumberjack
Ice Spirit The Log Lumberjack
Minions Witch Cannon Cart Lumberjack
Ice Spirit Minions Witch Cannon Cart The Log Lumberjack
Witch The Log Ice Spirit Minions Cannon Cart Lumberjack
Cannon Cart Lumberjack
Minions Witch Cannon Cart The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch Cannon Cart
Cannon Cart The Log Lumberjack
Lumberjack Ice Spirit Minions Witch Cannon Cart The Log
Lumberjack Cannon Cart The Log
Witch Cannon Cart Lumberjack
Ice Spirit Minions Witch
Minions Witch Cannon Cart Lumberjack
Cannon Cart Lumberjack
Ice Spirit Minions Witch Cannon Cart The Log
Witch
Minions Witch Cannon Cart Lumberjack
The Log
Cannon Cart Witch Lumberjack
Witch Cannon Cart
Witch Ice Spirit Minions Cannon Cart The Log Lumberjack
Minions Witch Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
Cannon Cart The Log
Cannon Cart The Log
The Log
Ice Spirit Minions Witch
Witch The Log
The Log Ice Spirit
The Log
Minions Lumberjack
Cannon Cart The Log
Cannon Cart The Log
Minions Cannon Cart
Cannon Cart The Log
Witch Cannon Cart The Log
Cannon Cart The Log
Minions
The Log
Witch The Log
Minions The Log
The Log
Cannon Cart The Log
The Log Ice Spirit Witch
Witch
The Log Witch
Witch The Log
The Log
Witch
Ice Spirit Minions Witch
The Log
Ice Spirit
The Log
Ice Spirit Minions Witch Cannon Cart
Witch
The Log
Cannon Cart Lumberjack
The Log
Cannon Cart
Ice Spirit Minions Witch The Log
Witch
Witch Cannon Cart The Log

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