My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Valkyrie Battle Ram Cannon Cart Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Valkyrie Battle Ram Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Cannon Cart
Giant Snowball
Goblins Mega Minion Battle Ram
Zap
Goblins Battle Ram Cannon Cart
Barbarian Barrel
Goblins Valkyrie Battle Ram Cannon Cart Electro Wizard
The Log
Goblins Battle Ram Cannon Cart
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Mega Minion Valkyrie Battle Ram Cannon Cart Electro Wizard
Fireball
Mega Minion Battle Ram Cannon Cart Electro Wizard
Poison
Mega Minion Electro Wizard
Lightning
Ice Golem Mega Minion Valkyrie Battle Ram Cannon Cart Electro Wizard
Rocket
Valkyrie Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Valkyrie Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem Mega Minion Valkyrie Battle Ram Electro Wizard Cannon Cart Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Ice Golem Mega Minion Valkyrie

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem Valkyrie Battle Ram
Ice Golem
Mega Minion Battle Ram Goblins Cannon Cart Electro Wizard
Mega Minion
Ice Golem Valkyrie
Valkyrie
Cannon Cart Goblins Mega Minion Battle Ram Electro Wizard
Battle Ram
Ice Golem Goblins Valkyrie Lightning Electro Wizard
Cannon Cart
Valkyrie Ice Golem Lightning Electro Wizard
Lightning
Battle Ram Cannon Cart
Electro Wizard
Ice Golem Valkyrie Battle Ram Cannon Cart

Defense Synergies 1 12

Goblins
Ice Golem Mega Minion Cannon Cart Electro Wizard
Ice Golem
Mega Minion Goblins Cannon Cart Electro Wizard
Mega Minion
Ice Golem Goblins Valkyrie Cannon Cart Electro Wizard
Valkyrie
Mega Minion Cannon Cart Electro Wizard
Battle Ram
Cannon Cart
Goblins Ice Golem Mega Minion Valkyrie Electro Wizard
Lightning
Electro Wizard
Goblins Ice Golem Mega Minion Valkyrie Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Ice Golem Mega Minion Valkyrie Electro Wizard
Goblins Mega Minion Valkyrie Cannon Cart Electro Wizard
Goblins Mega Minion Valkyrie Cannon Cart Lightning Electro Wizard
Goblins Mega Minion Valkyrie Cannon Cart Electro Wizard
Lightning Valkyrie
Goblins Mega Minion Valkyrie Cannon Cart Electro Wizard
Mega Minion Lightning Electro Wizard
Lightning Ice Golem Valkyrie Cannon Cart Electro Wizard
Goblins
Goblins Ice Golem Valkyrie Cannon Cart Electro Wizard
Goblins Valkyrie Electro Wizard Ice Golem Mega Minion Cannon Cart
Mega Minion Electro Wizard
Valkyrie Cannon Cart Lightning Electro Wizard
Valkyrie Goblins Mega Minion Cannon Cart Electro Wizard
Cannon Cart Electro Wizard
Lightning Electro Wizard
Goblins Valkyrie Cannon Cart Electro Wizard
Goblins Mega Minion Valkyrie Cannon Cart Electro Wizard
Valkyrie Ice Golem Mega Minion Cannon Cart Electro Wizard
Cannon Cart Electro Wizard
Valkyrie Goblins Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Ice Golem Cannon Cart Electro Wizard
Electro Wizard Ice Golem Mega Minion Valkyrie Cannon Cart Lightning
Goblins Ice Golem Valkyrie Cannon Cart Lightning Electro Wizard
Valkyrie Lightning Ice Golem Cannon Cart Electro Wizard
Valkyrie Cannon Cart
Ice Golem Electro Wizard
Goblins Ice Golem Mega Minion Valkyrie Cannon Cart Lightning Electro Wizard
Valkyrie Cannon Cart
Lightning Electro Wizard Goblins Ice Golem Mega Minion Valkyrie Cannon Cart
Mega Minion
Mega Minion Valkyrie Cannon Cart
Lightning Valkyrie Electro Wizard
Cannon Cart Lightning Ice Golem Valkyrie
Valkyrie Cannon Cart
Electro Wizard Goblins Ice Golem Mega Minion Valkyrie Cannon Cart Lightning
Valkyrie Ice Golem Mega Minion Cannon Cart Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Valkyrie
Electro Wizard
Lightning Cannon Cart
Cannon Cart Lightning Ice Golem Valkyrie
Valkyrie
Ice Golem Mega Minion
Ice Golem Lightning
Lightning
Lightning Goblins Electro Wizard
Lightning Valkyrie Cannon Cart Electro Wizard
Lightning
Lightning Ice Golem Cannon Cart
Lightning Cannon Cart
Lightning Ice Golem Cannon Cart
Lightning Cannon Cart
Lightning Cannon Cart
Lightning
Lightning
Lightning Mega Minion Electro Wizard
Lightning Valkyrie
Lightning
Lightning
Lightning
Lightning Cannon Cart
Ice Golem Valkyrie
Mega Minion
Lightning Electro Wizard
Lightning
Lightning
Lightning Ice Golem Electro Wizard
Lightning Electro Wizard Mega Minion
Lightning Mega Minion
Lightning
Lightning Electro Wizard
Lightning
Lightning Electro Wizard Cannon Cart
Lightning Mega Minion Electro Wizard
Lightning Mega Minion Valkyrie Cannon Cart Electro Wizard
Ice Golem Lightning
Lightning
Mega Minion Cannon Cart
Lightning Electro Wizard
Lightning Electro Wizard
Lightning Cannon Cart Electro Wizard

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