My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Cannon Minion Horde Hog Rider Witch
Zap
Cannon Minion Horde Witch
Barbarian Barrel
Cannon Valkyrie Witch Electro Wizard
The Log
Cannon Hog Rider Witch
Earthquake
Cannon Hog Rider Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Valkyrie Hog Rider Witch Electro Wizard
Fireball
Cannon Minion Horde Hog Rider Witch Electro Wizard
Poison
Cannon Minion Horde Witch Electro Wizard
Lightning
Cannon Valkyrie Witch Electro Wizard
Rocket
Minion Horde Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Valkyrie Hog Rider Electro Wizard Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Cannon Valkyrie

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider
Cannon
Minion Horde
Hog Rider
Valkyrie
Hog Rider Witch Electro Wizard
Hog Rider
Arrows Valkyrie The Log Minion Horde Witch Electro Wizard
Witch
Valkyrie Hog Rider
The Log
Hog Rider
Electro Wizard
Valkyrie Hog Rider

Defense Synergies 1 12

Arrows
Cannon Valkyrie
Cannon
The Log Arrows Valkyrie Witch Electro Wizard
Minion Horde
The Log
Valkyrie
Arrows Cannon Witch The Log Electro Wizard
Hog Rider
Witch
Cannon Valkyrie The Log Electro Wizard
The Log
Cannon Minion Horde Valkyrie Witch Electro Wizard
Electro Wizard
Cannon Valkyrie Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Minion Horde Valkyrie The Log Electro Wizard
Minion Horde Cannon Valkyrie Witch The Log Electro Wizard
Cannon Minion Horde Witch Valkyrie Electro Wizard
Cannon Minion Horde Witch Valkyrie Electro Wizard
Arrows Valkyrie The Log
Arrows The Log Cannon Valkyrie Electro Wizard
Minion Horde Electro Wizard Arrows Cannon Witch
Arrows Cannon Valkyrie The Log Electro Wizard
Cannon Minion Horde Witch
Cannon Minion Horde Valkyrie Electro Wizard
Minion Horde Valkyrie Witch Electro Wizard Arrows Cannon The Log
Arrows Minion Horde Witch Electro Wizard
Cannon Minion Horde Valkyrie Witch The Log Electro Wizard
Valkyrie Arrows Cannon Minion Horde Witch The Log Electro Wizard
Cannon Minion Horde Electro Wizard
Minion Horde Cannon The Log Electro Wizard
Minion Horde Arrows Cannon Valkyrie Witch Electro Wizard
Arrows Cannon Minion Horde Valkyrie Witch The Log Electro Wizard
Arrows Valkyrie Witch The Log Cannon Electro Wizard
Cannon Electro Wizard
Valkyrie Arrows Cannon Minion Horde Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Electro Wizard
Electro Wizard Arrows Valkyrie The Log
Minion Horde Valkyrie Witch The Log Electro Wizard
Valkyrie Minion Horde The Log Electro Wizard
Cannon Minion Horde Valkyrie Witch
Arrows Minion Horde Witch Electro Wizard
Minion Horde Valkyrie Witch Electro Wizard
Minion Horde Valkyrie
Minion Horde Electro Wizard Valkyrie Witch The Log
Witch Cannon Minion Horde
Minion Horde Valkyrie Witch
Arrows Valkyrie The Log Electro Wizard
Cannon Minion Horde Valkyrie Witch
Cannon Minion Horde Valkyrie Witch
Witch Electro Wizard Minion Horde Valkyrie The Log
Arrows Valkyrie Cannon Minion Horde Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie The Log
Arrows The Log Electro Wizard
Arrows Minion Horde The Log
Arrows Valkyrie The Log
Arrows Minion Horde Valkyrie The Log
Arrows Minion Horde Witch
Arrows Minion Horde Witch The Log
Arrows The Log
Arrows The Log
Minion Horde Electro Wizard
Arrows Minion Horde Valkyrie The Log Electro Wizard
Arrows
The Log
Arrows Minion Horde
Arrows The Log
Arrows Minion Horde Witch The Log
Arrows Minion Horde The Log
Arrows
Minion Horde
Arrows The Log Electro Wizard
Arrows Valkyrie Witch The Log
Minion Horde The Log
Arrows
The Log
Arrows Minion Horde The Log
Arrows The Log Valkyrie Witch
Minion Horde Witch
Arrows The Log Witch Electro Wizard
Arrows Witch The Log
Arrows The Log
Arrows Minion Horde Witch Electro Wizard
Electro Wizard Minion Horde Witch
Minion Horde
Arrows Minion Horde The Log
Arrows Minion Horde Electro Wizard
Minion Horde
Arrows The Log
Minion Horde Electro Wizard Witch
Arrows Witch Electro Wizard
Arrows The Log
Minion Horde Valkyrie Electro Wizard
Arrows The Log
Arrows
Minion Horde
Minion Horde Witch The Log Electro Wizard
Witch Electro Wizard
Witch The Log Electro Wizard

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