My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider
Zap
Inferno Tower Bandit
Barbarian Barrel
Inferno Tower Wizard Bandit
The Log
Hog Rider Bandit
Earthquake
Hog Rider Inferno Tower
Arrows
Royal Delivery
Hog Rider Wizard Bowler Bandit
Fireball
Hog Rider Inferno Tower Wizard Bowler Bandit
Poison
Inferno Tower Wizard
Lightning
Inferno Tower Wizard Bowler Bandit
Rocket
Hog Rider Inferno Tower Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Bandit Fireball Hog Rider Inferno Tower Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Bandit Fireball

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado Bowler Bandit
Fireball
Zap Hog Rider Tornado
Hog Rider
Zap Fireball Wizard Tornado Bowler Bandit
Inferno Tower
Wizard
Tornado Hog Rider Bandit
Tornado
Zap Fireball Wizard Hog Rider Bowler
Bowler
Zap Hog Rider Tornado
Bandit
Zap Hog Rider Wizard

Defense Synergies 4 10

Zap
Fireball Inferno Tower Tornado Bowler Bandit
Fireball
Zap Tornado Inferno Tower Bandit
Hog Rider
Inferno Tower
Zap Fireball Tornado Bandit
Wizard
Tornado Bandit
Tornado
Fireball Wizard Bowler Zap Inferno Tower
Bowler
Tornado Zap Bandit
Bandit
Zap Fireball Inferno Tower Wizard Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Inferno Tower Wizard
Inferno Tower Zap Bandit
Inferno Tower Tornado Bowler Bandit
Inferno Tower Bowler Bandit
Fireball Tornado Bowler
Fireball Tornado Bowler Zap Bandit
Inferno Tower Tornado Zap Fireball Wizard
Bowler Zap Fireball Inferno Tower Bandit
Inferno Tower Tornado
Tornado Inferno Tower Bowler Bandit
Zap Fireball Wizard Tornado Bowler Bandit
Inferno Tower Zap Fireball Wizard Tornado
Inferno Tower Bowler Zap Fireball Wizard Bandit
Fireball Wizard Bowler Zap Tornado
Inferno Tower Bandit
Inferno Tower Tornado Zap Fireball Bowler Bandit
Wizard Fireball Inferno Tower Tornado Bowler
Fireball Zap Wizard Tornado Bowler Bandit
Zap Wizard Tornado Fireball Bowler Bandit
Inferno Tower Tornado
Wizard Bowler Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Inferno Tower Bowler Bandit
Fireball Bandit Zap Wizard Bowler
Bandit Zap Inferno Tower Bowler
Bowler Zap Fireball Inferno Tower Tornado Bandit
Inferno Tower Bowler Bandit
Fireball Wizard Zap Tornado
Fireball Inferno Tower Bowler Bandit
Inferno Tower
Zap Fireball Inferno Tower Tornado Bandit
Inferno Tower
Inferno Tower Bowler
Zap Fireball Tornado Bowler
Bowler Fireball Inferno Tower Wizard Bandit
Wizard Fireball Bowler
Inferno Tower Zap Fireball Tornado Bowler
Bowler Zap Fireball Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Tornado Bowler Bandit
Fireball Bandit
Fireball
Fireball Wizard Zap Bowler
Fireball Wizard Zap Tornado
Wizard Tornado Bowler
Fireball Zap Wizard Tornado Bowler
Fireball Zap Wizard Tornado Bandit
Fireball Tornado Bowler
Zap Fireball Wizard Tornado Bowler Bandit
Fireball Zap Wizard Tornado
Fireball Bowler Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Wizard Bowler Bandit
Fireball Wizard Bowler Bandit
Fireball Tornado
Zap Fireball Wizard Bowler Bandit
Zap Fireball Wizard Tornado Bowler
Fireball Bowler
Fireball Wizard Tornado
Tornado Bowler
Zap Fireball
Zap Tornado Fireball Wizard Bowler
Fireball Zap Wizard Tornado Bowler Bandit
Fireball Zap Wizard Tornado Bowler Bandit
Fireball Zap Tornado Bandit
Zap Fireball Wizard Tornado
Zap Fireball Wizard
Fireball Bowler
Zap Fireball Wizard Bandit
Zap Fireball
Fireball Wizard Bowler
Zap Fireball Bandit
Fireball Zap Wizard Tornado
Fireball
Fireball Wizard Bowler
Zap Fireball Wizard Bowler
Zap Fireball Tornado
Zap Fireball Tornado Bowler
Zap Fireball Tornado
Zap Fireball Tornado Bowler Bandit

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