My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Three Musketeers Baby Dragon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Three Musketeers Inferno Dragon
Giant Snowball
Bomber Three Musketeers Baby Dragon Inferno Dragon Lumberjack
Zap
Bomber Three Musketeers Inferno Dragon
Barbarian Barrel
Bomber Valkyrie Three Musketeers Lumberjack
The Log
Bomber Three Musketeers Lumberjack
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Valkyrie Three Musketeers Baby Dragon Inferno Dragon Lumberjack
Fireball
Bomber Three Musketeers Baby Dragon Inferno Dragon Lumberjack
Poison
Bomber Three Musketeers
Lightning
Valkyrie Three Musketeers Baby Dragon Inferno Dragon Lumberjack
Rocket
Valkyrie Three Musketeers Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Zap Valkyrie Baby Dragon Inferno Dragon Lumberjack Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bomber Zap Valkyrie

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Valkyrie Baby Dragon Lumberjack
Zap
Mirror Bomber Valkyrie Three Musketeers Baby Dragon Lumberjack
Valkyrie
Lumberjack Bomber Zap Three Musketeers Baby Dragon
Three Musketeers
Zap Valkyrie Mirror
Mirror
Zap Three Musketeers Lumberjack
Baby Dragon
Bomber Zap Valkyrie Inferno Dragon Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Valkyrie Bomber Zap Mirror Baby Dragon

Defense Synergies 1 14

Bomber
Zap Valkyrie
Zap
Mirror Bomber Valkyrie Three Musketeers Baby Dragon Inferno Dragon Lumberjack
Valkyrie
Bomber Zap Mirror Baby Dragon Lumberjack
Three Musketeers
Zap
Mirror
Zap Valkyrie Inferno Dragon Lumberjack
Baby Dragon
Zap Valkyrie Inferno Dragon Lumberjack
Inferno Dragon
Zap Mirror Baby Dragon
Lumberjack
Zap Valkyrie Mirror Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie Baby Dragon
Inferno Dragon Lumberjack Bomber Zap Valkyrie Three Musketeers
Three Musketeers Lumberjack Bomber Valkyrie Inferno Dragon
Three Musketeers Inferno Dragon Lumberjack Bomber Valkyrie
Bomber Valkyrie Lumberjack
Bomber Zap Valkyrie Baby Dragon Lumberjack
Three Musketeers Inferno Dragon Zap Baby Dragon
Zap Valkyrie Baby Dragon
Three Musketeers Inferno Dragon Lumberjack
Bomber Valkyrie Lumberjack
Valkyrie Bomber Zap Baby Dragon Lumberjack
Three Musketeers Inferno Dragon Zap Baby Dragon
Lumberjack Bomber Zap Valkyrie Three Musketeers
Bomber Valkyrie Three Musketeers Zap Baby Dragon Lumberjack
Inferno Dragon Three Musketeers Lumberjack
Zap Three Musketeers Inferno Dragon Lumberjack
Three Musketeers Bomber Valkyrie Lumberjack
Bomber Zap Valkyrie Three Musketeers Baby Dragon Lumberjack
Zap Valkyrie Baby Dragon Bomber Inferno Dragon Lumberjack
Three Musketeers Inferno Dragon Lumberjack
Bomber Valkyrie Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap
Bomber Zap Valkyrie Baby Dragon Inferno Dragon Lumberjack
Lumberjack Zap Valkyrie
Valkyrie Lumberjack Zap
Valkyrie Three Musketeers Inferno Dragon Lumberjack
Zap Three Musketeers Baby Dragon
Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Zap Valkyrie Baby Dragon Inferno Dragon
Three Musketeers Inferno Dragon
Inferno Dragon Valkyrie Lumberjack
Zap Valkyrie
Valkyrie Three Musketeers Lumberjack
Bomber Valkyrie Three Musketeers Baby Dragon
Bomber Zap Valkyrie Three Musketeers Baby Dragon Inferno Dragon Lumberjack
Valkyrie Bomber Zap Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Zap Baby Dragon
Baby Dragon
Valkyrie
Bomber Zap Valkyrie Baby Dragon
Zap Baby Dragon
Bomber Baby Dragon
Zap Baby Dragon
Zap
Three Musketeers Lumberjack
Zap Valkyrie
Zap Baby Dragon
Three Musketeers Baby Dragon
Baby Dragon
Zap Baby Dragon
Bomber Zap Three Musketeers Baby Dragon
Three Musketeers Baby Dragon
Three Musketeers
Bomber
Bomber Zap Three Musketeers Baby Dragon
Bomber Zap Valkyrie Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Bomber Valkyrie Baby Dragon
Inferno Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap
Bomber Zap
Zap
Zap
Zap Three Musketeers Baby Dragon
Valkyrie Three Musketeers Baby Dragon Lumberjack
Bomber Zap Baby Dragon
Zap
Three Musketeers
Zap Baby Dragon
Zap
Zap Baby Dragon

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