My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Elixir Collector Night Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant Miner Night Witch
Giant Snowball
Bomber Minions Miner Night Witch Little Prince
Zap
Bomber Minions Night Witch Little Prince
Barbarian Barrel
Bomber Night Witch Little Prince
The Log
Bomber Little Prince
Earthquake
Bomber Elixir Collector
Arrows
Bomber Minions Night Witch Little Prince
Royal Delivery
Bomber Minions Miner Night Witch Little Prince
Fireball
Bomber Minions Elixir Collector Night Witch Little Prince
Poison
Bomber Minions Elixir Collector Night Witch Little Prince
Lightning
Elixir Collector Night Witch Little Prince
Rocket
Elixir Collector Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Miner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Miner Little Prince Night Witch Giant Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Miner

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Minions Miner
Zap
Giant Miner Bomber Minions Night Witch Little Prince
Minions
Giant Miner Bomber Zap
Giant
Bomber Zap Minions Miner Night Witch Little Prince
Elixir Collector
Miner
Zap Minions Giant Bomber
Night Witch
Giant Zap
Little Prince
Zap Giant

Defense Synergies 0 6

Bomber
Zap Miner
Zap
Bomber Minions Miner Night Witch Little Prince
Minions
Zap
Giant
Elixir Collector
Miner
Bomber Zap
Night Witch
Zap
Little Prince
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions
Bomber Zap Minions Night Witch
Bomber Minions Night Witch
Night Witch Bomber Minions
Bomber
Bomber Zap Minions Night Witch
Minions Zap Night Witch Little Prince
Zap
Minions Night Witch
Bomber Miner Night Witch Little Prince
Minions Bomber Zap Night Witch
Minions Zap Night Witch
Night Witch Bomber Zap Minions
Bomber Zap Minions Night Witch
Zap
Bomber Minions Night Witch
Bomber Zap Minions Night Witch Little Prince
Zap Bomber Minions Little Prince
Bomber Minions Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Bomber Zap Miner
Zap Minions
Zap Night Witch
Night Witch
Zap Minions
Minions Night Witch
Zap Minions
Minions
Zap
Night Witch
Bomber
Bomber Zap Minions Night Witch Little Prince
Minions Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Miner
Miner
Bomber Zap
Zap Minions
Bomber
Zap
Miner Zap
Minions Night Witch
Miner Zap
Zap
Miner
Minions
Zap
Bomber Zap
Bomber Minions Night Witch
Bomber Zap
Bomber Zap Miner Little Prince
Minions Night Witch
Zap
Zap Bomber Little Prince
Miner Zap
Zap Miner
Miner Zap
Zap Night Witch Little Prince
Zap Minions
Night Witch
Bomber Zap Miner Night Witch
Zap
Zap Minions Night Witch
Zap
Miner
Bomber Zap
Zap
Zap Minions
Zap
Zap Miner Little Prince

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