My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Flying Machine Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Flying Machine Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant Skeleton
Giant Snowball
Bomber Minions Flying Machine
Zap
Bomber Minions Flying Machine
Barbarian Barrel
Bomber Knight Giant Skeleton
The Log
Bomber Mini P.E.K.K.A Giant Skeleton
Earthquake
Bomber
Arrows
Bomber Minions Flying Machine
Royal Delivery
Bomber Knight Minions Mini P.E.K.K.A Flying Machine Giant Skeleton
Fireball
Bomber Minions Flying Machine
Poison
Bomber Minions Flying Machine
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Knight Minions Mini P.E.K.K.A Flying Machine Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap The Log Knight

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Minions Mini P.E.K.K.A Giant Skeleton
Zap
Bomber Knight Minions Mini P.E.K.K.A Flying Machine Giant Skeleton The Log
Knight
Minions Bomber Zap Flying Machine The Log
Minions
Knight Bomber Zap Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Bomber Zap Minions Giant Skeleton The Log
Flying Machine
Zap Knight Giant Skeleton
Giant Skeleton
Bomber Zap Minions Mini P.E.K.K.A Flying Machine The Log
The Log
Zap Knight Mini P.E.K.K.A Giant Skeleton

Defense Synergies 4 17

Bomber
Knight Zap Mini P.E.K.K.A The Log
Zap
Mini P.E.K.K.A Bomber Knight Minions Flying Machine Giant Skeleton The Log
Knight
Bomber Minions Zap Mini P.E.K.K.A Flying Machine The Log
Minions
Knight Zap Flying Machine Giant Skeleton The Log
Mini P.E.K.K.A
Zap The Log Bomber Knight
Flying Machine
Zap Knight Minions Giant Skeleton The Log
Giant Skeleton
Zap Minions Flying Machine The Log
The Log
Mini P.E.K.K.A Bomber Zap Knight Minions Flying Machine Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Minions Flying Machine The Log
Mini P.E.K.K.A Bomber Zap Knight Minions Flying Machine The Log
Mini P.E.K.K.A Bomber Knight Minions Giant Skeleton
Mini P.E.K.K.A Bomber Knight Minions
Bomber Mini P.E.K.K.A Giant Skeleton The Log
The Log Bomber Zap Minions Flying Machine
Minions Zap Flying Machine
Zap Flying Machine Giant Skeleton The Log
Mini P.E.K.K.A Minions
Knight Bomber Mini P.E.K.K.A Giant Skeleton
Minions Bomber Zap Knight Flying Machine Giant Skeleton The Log
Minions Zap Flying Machine
Mini P.E.K.K.A Bomber Zap Knight Minions Flying Machine Giant Skeleton The Log
Bomber Zap Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight
Zap Mini P.E.K.K.A The Log
Bomber Knight Minions Mini P.E.K.K.A
Bomber Zap Knight Minions Flying Machine The Log
Zap The Log Bomber Knight Minions Flying Machine Giant Skeleton
Mini P.E.K.K.A
Bomber Knight Minions Mini P.E.K.K.A Flying Machine Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Giant Skeleton
Bomber Zap Knight Mini P.E.K.K.A Flying Machine The Log
Giant Skeleton Zap Knight Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Giant Skeleton Zap Knight The Log
Giant Skeleton Knight Mini P.E.K.K.A
Zap Minions Flying Machine
Mini P.E.K.K.A Knight Minions Flying Machine Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Knight
Zap Giant Skeleton Knight Minions Mini P.E.K.K.A Flying Machine The Log
Knight Minions Mini P.E.K.K.A Flying Machine Giant Skeleton
Zap Giant Skeleton The Log
Mini P.E.K.K.A Giant Skeleton Knight
Bomber Flying Machine
Bomber Zap Knight Minions Mini P.E.K.K.A Flying Machine Giant Skeleton The Log
Minions Bomber Zap Mini P.E.K.K.A Flying Machine Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine Giant Skeleton The Log
Zap Flying Machine The Log
Flying Machine Giant Skeleton The Log
Knight Flying Machine Giant Skeleton The Log
Bomber Zap The Log
Zap Minions Flying Machine
Bomber Flying Machine The Log
The Log Zap Flying Machine
The Log Zap Flying Machine
Minions Mini P.E.K.K.A
Zap Knight Flying Machine The Log
Zap Flying Machine
Flying Machine Knight The Log
Minions Flying Machine
Zap Flying Machine The Log
Bomber Zap Flying Machine The Log
Flying Machine The Log
Bomber Minions Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Flying Machine The Log
Bomber Zap Flying Machine The Log
Minions Giant Skeleton The Log
The Log
Zap Flying Machine The Log
Zap The Log Bomber
The Log Zap Flying Machine
Zap Flying Machine The Log
Zap The Log
Zap Flying Machine
Zap Minions Flying Machine
Mini P.E.K.K.A
Bomber Zap The Log
Zap
Giant Skeleton
The Log
Zap Minions Flying Machine
Zap Flying Machine
The Log
Knight Mini P.E.K.K.A Flying Machine
The Log Bomber Zap Flying Machine
Zap Giant Skeleton
Flying Machine
Zap Minions Flying Machine Giant Skeleton The Log
Zap Flying Machine
Zap Flying Machine Giant Skeleton The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: