My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Dart Goblin Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Royal Giant Clone Giant Skeleton
Giant Snowball
Bomber Minion Horde Dart Goblin Clone Witch
Zap
Bomber Minion Horde Royal Giant Dart Goblin Clone Witch
Barbarian Barrel
Bomber Dart Goblin Clone Witch Giant Skeleton
The Log
Bomber Royal Giant Dart Goblin Clone Witch Giant Skeleton
Earthquake
Bomber Clone Witch
Arrows
Bomber Minion Horde Dart Goblin Clone Witch
Royal Delivery
Bomber Minion Horde Dart Goblin Clone Witch Giant Skeleton
Fireball
Bomber Minion Horde Dart Goblin Clone Witch
Poison
Bomber Minion Horde Dart Goblin Clone Witch
Lightning
Witch
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Dart Goblin Clone Minion Horde Witch Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Dart Goblin Clone

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Giant Skeleton
Zap
Bomber Minion Horde Royal Giant Dart Goblin Witch Giant Skeleton
Minion Horde
Zap Royal Giant Clone Giant Skeleton
Royal Giant
Bomber Dart Goblin Zap Minion Horde Witch Giant Skeleton
Dart Goblin
Royal Giant Zap Giant Skeleton
Clone
Giant Skeleton Minion Horde Witch
Witch
Zap Royal Giant Clone Giant Skeleton
Giant Skeleton
Clone Bomber Zap Minion Horde Royal Giant Dart Goblin Witch

Defense Synergies 0 7

Bomber
Zap
Zap
Bomber Minion Horde Dart Goblin Witch Giant Skeleton
Minion Horde
Zap
Royal Giant
Dart Goblin
Zap Giant Skeleton
Clone
Witch
Zap Giant Skeleton
Giant Skeleton
Zap Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minion Horde Dart Goblin
Minion Horde Bomber Zap Dart Goblin Witch
Minion Horde Witch Bomber Dart Goblin Giant Skeleton
Minion Horde Witch Bomber Dart Goblin
Bomber Giant Skeleton
Bomber Zap Dart Goblin
Minion Horde Dart Goblin Zap Witch
Zap Dart Goblin Giant Skeleton
Minion Horde Witch
Bomber Minion Horde Dart Goblin Giant Skeleton
Minion Horde Dart Goblin Witch Bomber Zap Giant Skeleton
Minion Horde Zap Dart Goblin Witch
Minion Horde Bomber Zap Witch Giant Skeleton
Bomber Zap Minion Horde Dart Goblin Witch
Minion Horde
Minion Horde Zap
Minion Horde Bomber Witch
Bomber Zap Minion Horde Dart Goblin Witch
Zap Witch Bomber Dart Goblin Giant Skeleton
Dart Goblin
Bomber Minion Horde Dart Goblin Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch Giant Skeleton
Bomber Zap
Giant Skeleton Zap Minion Horde Witch
Giant Skeleton Zap Minion Horde
Giant Skeleton Minion Horde Witch
Zap Minion Horde Dart Goblin Witch
Minion Horde Dart Goblin Witch Giant Skeleton
Giant Skeleton Minion Horde
Zap Minion Horde Giant Skeleton Witch
Witch Minion Horde Dart Goblin
Minion Horde Dart Goblin Witch Giant Skeleton
Zap Giant Skeleton
Giant Skeleton Minion Horde Witch
Bomber Minion Horde Dart Goblin Witch
Witch Bomber Zap Minion Horde Dart Goblin Giant Skeleton
Bomber Zap Minion Horde Dart Goblin Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Dart Goblin Giant Skeleton
Zap Dart Goblin
Minion Horde Dart Goblin Giant Skeleton
Dart Goblin Giant Skeleton
Bomber Zap Minion Horde
Zap Minion Horde Dart Goblin Witch
Bomber Minion Horde Dart Goblin Witch
Zap Dart Goblin
Zap Dart Goblin
Minion Horde
Zap Minion Horde Dart Goblin
Zap Dart Goblin
Dart Goblin
Minion Horde Dart Goblin
Zap Dart Goblin
Bomber Zap Minion Horde Dart Goblin Witch
Minion Horde Dart Goblin
Bomber Minion Horde
Bomber Zap Dart Goblin
Bomber Zap Dart Goblin Witch
Minion Horde Giant Skeleton
Zap Minion Horde
Zap Bomber Witch
Minion Horde Witch
Zap Dart Goblin Witch
Zap Witch
Zap Dart Goblin
Zap Minion Horde Dart Goblin Witch
Zap Minion Horde Dart Goblin Witch
Minion Horde
Bomber Zap Minion Horde Dart Goblin
Zap Minion Horde
Minion Horde Giant Skeleton
Zap Minion Horde Dart Goblin Witch
Zap Dart Goblin Witch
Minion Horde Dart Goblin
Bomber Zap Dart Goblin
Zap Giant Skeleton
Minion Horde Dart Goblin
Zap Minion Horde Dart Goblin Witch Giant Skeleton
Zap Dart Goblin Witch
Zap Dart Goblin Witch Giant Skeleton

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