My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Furnace Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Ram Rider
Giant Snowball
Bomber Musketeer Furnace Ram Rider
Zap
Bomber Furnace Ram Rider
Barbarian Barrel
Bomber Knight Musketeer Furnace Electro Wizard
The Log
Bomber Musketeer Furnace Ram Rider
Earthquake
Bomber Furnace
Arrows
Bomber Furnace
Royal Delivery
Bomber Knight Musketeer Electro Wizard Ram Rider
Fireball
Bomber Musketeer Furnace Electro Wizard Ram Rider
Poison
Bomber Musketeer Furnace Electro Wizard
Lightning
Knight Musketeer Furnace Electro Wizard Ram Rider
Rocket
Musketeer Furnace Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Fireball Musketeer Furnace Electro Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Knight Fireball Musketeer

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Ram Rider Mega Knight
Knight
Musketeer Bomber Fireball Furnace Electro Wizard Ram Rider
Fireball
Knight Electro Wizard Ram Rider Mega Knight
Musketeer
Knight Ram Rider Mega Knight
Furnace
Knight Ram Rider
Electro Wizard
Knight Fireball Ram Rider Mega Knight
Ram Rider
Bomber Knight Fireball Musketeer Furnace Electro Wizard Mega Knight
Mega Knight
Bomber Fireball Musketeer Electro Wizard Ram Rider

Defense Synergies 3 14

Bomber
Knight Electro Wizard
Knight
Bomber Musketeer Electro Wizard Fireball Furnace
Fireball
Knight Musketeer Electro Wizard Ram Rider Mega Knight
Musketeer
Knight Fireball Furnace Electro Wizard Ram Rider Mega Knight
Furnace
Knight Musketeer Electro Wizard
Electro Wizard
Knight Bomber Fireball Musketeer Furnace Ram Rider Mega Knight
Ram Rider
Fireball Musketeer Electro Wizard
Mega Knight
Fireball Musketeer Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Fireball Musketeer Electro Wizard Ram Rider
Bomber Knight Musketeer Furnace Electro Wizard Ram Rider Mega Knight
Furnace Ram Rider Mega Knight Bomber Knight Musketeer Electro Wizard
Bomber Knight Musketeer Furnace Electro Wizard Ram Rider Mega Knight
Bomber Fireball Mega Knight
Fireball Bomber Musketeer Furnace Electro Wizard Mega Knight
Musketeer Furnace Electro Wizard Ram Rider Fireball
Fireball Musketeer Electro Wizard Ram Rider Mega Knight
Musketeer Furnace
Knight Bomber Musketeer Electro Wizard Mega Knight
Electro Wizard Bomber Knight Fireball Musketeer Furnace Ram Rider Mega Knight
Musketeer Fireball Furnace Electro Wizard Ram Rider
Furnace Mega Knight Bomber Knight Fireball Musketeer Electro Wizard Ram Rider
Bomber Fireball Mega Knight Furnace Electro Wizard
Knight Furnace Electro Wizard Ram Rider Mega Knight
Fireball Furnace Electro Wizard Ram Rider Mega Knight
Mega Knight Bomber Knight Fireball Musketeer Furnace Electro Wizard
Fireball Mega Knight Bomber Knight Musketeer Furnace Electro Wizard Ram Rider
Furnace Bomber Knight Fireball Musketeer Electro Wizard Ram Rider Mega Knight
Musketeer Electro Wizard Ram Rider
Bomber Mega Knight Knight Fireball Musketeer Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball Furnace Electro Wizard
Fireball Electro Wizard Bomber Knight Musketeer Mega Knight
Mega Knight Knight Musketeer Furnace Electro Wizard Ram Rider
Mega Knight Knight Fireball Musketeer Electro Wizard Ram Rider
Knight Musketeer Ram Rider Mega Knight
Fireball Furnace Musketeer Electro Wizard Ram Rider
Knight Fireball Musketeer Furnace Electro Wizard Ram Rider
Mega Knight Knight
Electro Wizard Mega Knight Knight Fireball
Musketeer
Mega Knight Knight Musketeer
Mega Knight Fireball Electro Wizard
Mega Knight Knight Fireball Ram Rider
Bomber Fireball Musketeer Furnace Mega Knight
Electro Wizard Bomber Knight Fireball Musketeer Furnace
Mega Knight Bomber Fireball Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Musketeer Electro Wizard Ram Rider
Fireball
Knight Fireball Musketeer
Bomber Fireball Furnace Mega Knight
Fireball Musketeer Furnace Ram Rider
Bomber Musketeer Furnace
Fireball Ram Rider
Fireball Ram Rider
Fireball Musketeer Electro Wizard
Knight Fireball Musketeer Electro Wizard Ram Rider
Fireball Musketeer
Knight Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Furnace
Bomber Fireball Musketeer Furnace
Fireball Musketeer Furnace Mega Knight
Fireball
Bomber
Bomber Fireball Musketeer Electro Wizard Mega Knight
Bomber Fireball Mega Knight
Fireball Musketeer Mega Knight
Fireball
Musketeer
Fireball Musketeer
Bomber Fireball Furnace Mega Knight
Fireball Musketeer Electro Wizard Ram Rider
Fireball Musketeer Ram Rider Mega Knight
Fireball Musketeer
Fireball Musketeer Furnace Electro Wizard
Electro Wizard Fireball Musketeer
Fireball
Bomber Fireball Musketeer Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball
Electro Wizard Fireball Musketeer
Fireball Musketeer Electro Wizard Ram Rider
Fireball
Fireball Knight Musketeer Electro Wizard Mega Knight
Bomber Fireball Musketeer
Fireball
Musketeer Mega Knight
Fireball Musketeer Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Electro Wizard Mega Knight

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