My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Electro Giant Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Wall Breakers Electro Giant Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Wall Breakers Skeleton Army Skeleton King
Giant Snowball
Bomber Minion Horde Furnace Wall Breakers Skeleton Army Skeleton King
Zap
Bomber Minion Horde Furnace Wall Breakers Skeleton Army Skeleton King
Barbarian Barrel
Bomber Furnace Wall Breakers Skeleton Army Skeleton King
The Log
Bomber Furnace Wall Breakers Skeleton Army Skeleton King
Earthquake
Bomber Furnace Skeleton Army Skeleton King
Arrows
Bomber Minion Horde Furnace Wall Breakers Skeleton Army Skeleton King
Royal Delivery
Bomber Minion Horde Wall Breakers Skeleton Army Skeleton King
Fireball
Bomber Minion Horde Furnace Wall Breakers Skeleton Army Skeleton King
Poison
Bomber Minion Horde Furnace Skeleton Army Skeleton King
Lightning
Furnace Skeleton King
Rocket
Minion Horde Furnace Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Furnace Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Electro Giant The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Wall Breakers The Log Skeleton Army Furnace Skeleton King Minion Horde Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Wall Breakers The Log Skeleton Army

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minion Horde
Furnace
Wall Breakers
The Log Skeleton King
Skeleton Army
Skeleton King
Electro Giant
The Log
Wall Breakers
Skeleton King
Skeleton Army Wall Breakers

Defense Synergies 0 6

Bomber
Electro Giant The Log
Minion Horde
The Log
Furnace
Skeleton Army
Wall Breakers
Skeleton Army
Furnace The Log Skeleton King
Electro Giant
Bomber
The Log
Bomber Minion Horde Skeleton Army
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde The Log
Minion Horde Skeleton Army Bomber Furnace The Log
Minion Horde Furnace Skeleton Army Bomber
Minion Horde Skeleton Army Bomber Furnace Skeleton King
Bomber Skeleton Army The Log
Skeleton Army The Log Bomber Furnace
Minion Horde Furnace
Electro Giant The Log
Minion Horde Furnace Skeleton Army Skeleton King
Skeleton Army Bomber Minion Horde
Minion Horde Skeleton Army Bomber Furnace Electro Giant The Log Skeleton King
Minion Horde Furnace
Minion Horde Furnace Skeleton Army Bomber The Log
Bomber Skeleton Army Minion Horde Furnace The Log Skeleton King
Skeleton Army Minion Horde Furnace Skeleton King
Minion Horde Skeleton Army Furnace Electro Giant The Log
Minion Horde Bomber Furnace Skeleton Army
Bomber Minion Horde Furnace Skeleton Army The Log
Furnace The Log Bomber
Bomber Skeleton Army Minion Horde Furnace Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Electro Giant
Bomber The Log
Skeleton Army Minion Horde Furnace The Log
Skeleton Army Minion Horde The Log
Minion Horde Skeleton Army
Furnace Electro Giant Minion Horde
Skeleton Army Minion Horde Furnace
Minion Horde Skeleton Army
Minion Horde Skeleton Army The Log
Minion Horde Skeleton Army
Minion Horde
Skeleton Army Electro Giant The Log
Skeleton Army Minion Horde Skeleton King
Bomber Minion Horde Furnace Skeleton Army Electro Giant
Skeleton Army Electro Giant Bomber Minion Horde Furnace The Log Skeleton King
Bomber Minion Horde Electro Giant The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log
Minion Horde The Log
The Log
Bomber Minion Horde Furnace The Log
Electro Giant Minion Horde Furnace
Bomber Minion Horde Furnace The Log
The Log
The Log
Minion Horde
Minion Horde The Log
The Log
Minion Horde
Furnace The Log
Bomber Minion Horde Furnace The Log
Minion Horde Furnace The Log
Bomber Minion Horde
Bomber The Log
Bomber Electro Giant The Log
Minion Horde The Log
The Log
Minion Horde The Log
Electro Giant The Log Bomber Furnace
Minion Horde
The Log
The Log
The Log
Minion Horde Furnace Electro Giant
Minion Horde Electro Giant
Minion Horde
Bomber Minion Horde The Log
Minion Horde
Minion Horde
The Log
Minion Horde Skeleton Army
The Log
Minion Horde
The Log Bomber Skeleton King
Electro Giant
Minion Horde
Electro Giant Minion Horde The Log Skeleton King
Electro Giant The Log

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