My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Giant Night Witch
Giant Snowball
Bomber Musketeer Night Witch
Zap
Bomber Night Witch
Barbarian Barrel
Bomber Elite Barbarians Musketeer Night Witch
The Log
Bomber Elite Barbarians Musketeer
Earthquake
Bomber
Arrows
Bomber Night Witch
Royal Delivery
Bomber Elite Barbarians Musketeer Night Witch
Fireball
Bomber Elite Barbarians Musketeer Night Witch
Poison
Bomber Musketeer Night Witch
Lightning
Elite Barbarians Musketeer Night Witch
Rocket
Elite Barbarians Musketeer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Fireball Musketeer Night Witch Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Arrows Fireball

Attack Synergies 10 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Elite Barbarians
Zap
Arrows Elite Barbarians Fireball Giant Bomber Musketeer Night Witch
Arrows
Zap Elite Barbarians Fireball Giant Night Witch
Elite Barbarians
Zap Arrows Bomber Fireball
Fireball
Zap Arrows Elite Barbarians Giant
Musketeer
Giant Zap
Giant
Bomber Zap Arrows Musketeer Night Witch Fireball
Night Witch
Giant Zap Arrows

Defense Synergies 1 7

Bomber
Zap
Zap
Fireball Bomber Arrows Elite Barbarians Musketeer Night Witch
Arrows
Zap Fireball
Elite Barbarians
Zap
Fireball
Zap Arrows Musketeer
Musketeer
Zap Fireball
Giant
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Musketeer
Elite Barbarians Bomber Zap Musketeer Night Witch
Bomber Elite Barbarians Musketeer Night Witch
Elite Barbarians Night Witch Bomber Musketeer
Bomber Arrows Elite Barbarians Fireball
Arrows Fireball Bomber Zap Musketeer Night Witch
Musketeer Zap Arrows Fireball Night Witch
Zap Arrows Fireball Musketeer
Elite Barbarians Musketeer Night Witch
Elite Barbarians Bomber Musketeer Night Witch
Bomber Zap Arrows Fireball Musketeer Night Witch
Arrows Musketeer Zap Fireball Night Witch
Night Witch Bomber Zap Elite Barbarians Fireball Musketeer
Bomber Fireball Zap Arrows Night Witch
Elite Barbarians
Zap Elite Barbarians Fireball
Bomber Arrows Elite Barbarians Fireball Musketeer Night Witch
Arrows Fireball Bomber Zap Elite Barbarians Musketeer Night Witch
Zap Arrows Bomber Fireball Musketeer
Elite Barbarians Musketeer
Bomber Arrows Elite Barbarians Fireball Musketeer Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball
Fireball Bomber Zap Arrows Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer
Zap Elite Barbarians Fireball Musketeer Night Witch
Elite Barbarians Musketeer Night Witch
Arrows Fireball Zap Musketeer
Elite Barbarians Fireball Musketeer Night Witch
Elite Barbarians
Zap Elite Barbarians Fireball
Musketeer
Elite Barbarians Musketeer
Zap Arrows Elite Barbarians Fireball
Elite Barbarians Fireball Night Witch
Bomber Fireball Musketeer
Elite Barbarians Bomber Zap Fireball Musketeer Night Witch
Arrows Bomber Zap Elite Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Zap Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Bomber Fireball Zap Arrows
Arrows Fireball Zap Musketeer
Bomber Arrows Musketeer
Arrows Fireball Zap
Arrows Fireball Zap
Elite Barbarians Fireball Musketeer Night Witch
Zap Arrows Fireball Musketeer
Fireball Zap Arrows Musketeer
Elite Barbarians Fireball Musketeer
Arrows Fireball Musketeer
Zap Arrows Elite Barbarians Fireball Musketeer
Bomber Zap Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Bomber Night Witch
Bomber Zap Arrows Fireball Musketeer
Bomber Zap Arrows Fireball
Fireball Musketeer Night Witch
Arrows Fireball
Musketeer
Zap Arrows Fireball Musketeer
Zap Arrows Bomber Fireball
Arrows Fireball Zap Musketeer
Fireball Zap Arrows Musketeer
Fireball Zap Arrows Musketeer
Elite Barbarians Zap Arrows Fireball Musketeer Night Witch
Zap Fireball Musketeer
Elite Barbarians Fireball Night Witch
Bomber Zap Arrows Fireball Musketeer Night Witch
Zap Arrows Fireball
Arrows Fireball
Zap Fireball Musketeer Night Witch
Fireball Zap Arrows Musketeer
Arrows Fireball
Fireball Musketeer
Arrows Bomber Zap Fireball Musketeer
Zap Arrows Fireball
Elite Barbarians Musketeer
Zap Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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