My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Miner
Giant Snowball
Barbarians Minion Horde Musketeer Hog Rider Miner Princess
Zap
Minion Horde Princess
Barbarian Barrel
Barbarians Musketeer Bomb Tower Princess
The Log
Barbarians Musketeer Hog Rider Princess
Earthquake
Barbarians Bomb Tower Hog Rider
Arrows
Minion Horde Princess
Royal Delivery
Barbarians Minion Horde Musketeer Hog Rider Miner Princess
Fireball
Barbarians Minion Horde Musketeer Bomb Tower Hog Rider Princess
Poison
Barbarians Minion Horde Musketeer Bomb Tower Princess
Lightning
Musketeer Bomb Tower
Rocket
Barbarians Minion Horde Musketeer Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bomb Tower Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Princess Musketeer Bomb Tower Hog Rider Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Miner Princess Musketeer

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Minion Horde Musketeer Princess
Barbarians
Hog Rider
Minion Horde
Miner Zap Hog Rider
Musketeer
Hog Rider Zap Miner
Bomb Tower
Hog Rider
Zap Musketeer Barbarians Minion Horde Princess
Miner
Zap Minion Horde Musketeer
Princess
Zap Hog Rider

Defense Synergies 1 8

Zap
Bomb Tower Barbarians Minion Horde Musketeer Miner Princess
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Musketeer
Zap Bomb Tower Miner
Bomb Tower
Zap Musketeer
Hog Rider
Miner
Zap Musketeer
Princess
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Musketeer
Barbarians Minion Horde Bomb Tower Zap Musketeer
Barbarians Minion Horde Bomb Tower Musketeer
Barbarians Minion Horde Bomb Tower Musketeer
Barbarians Bomb Tower Princess
Zap Musketeer Bomb Tower
Minion Horde Musketeer Zap Bomb Tower Princess
Zap Barbarians Musketeer Bomb Tower
Barbarians Minion Horde Musketeer Bomb Tower Princess
Barbarians Minion Horde Musketeer Miner
Barbarians Minion Horde Zap Musketeer Bomb Tower Princess
Minion Horde Musketeer Zap Princess
Barbarians Minion Horde Bomb Tower Zap Musketeer
Bomb Tower Zap Barbarians Minion Horde Princess
Barbarians Minion Horde Bomb Tower
Barbarians Minion Horde Bomb Tower Zap
Barbarians Minion Horde Bomb Tower Musketeer
Bomb Tower Zap Barbarians Minion Horde Musketeer
Zap Bomb Tower Barbarians Musketeer Princess
Barbarians Musketeer Bomb Tower
Barbarians Minion Horde Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap
Zap Musketeer Bomb Tower Miner
Barbarians Zap Minion Horde Musketeer Bomb Tower
Zap Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer
Zap Minion Horde Musketeer Bomb Tower Princess
Barbarians Minion Horde Musketeer Bomb Tower
Barbarians Minion Horde Bomb Tower
Zap Minion Horde Barbarians Bomb Tower
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Bomb Tower
Zap Barbarians
Barbarians Minion Horde Bomb Tower
Barbarians Minion Horde Musketeer Bomb Tower Princess
Barbarians Zap Minion Horde Musketeer Bomb Tower
Zap Barbarians Minion Horde Musketeer Bomb Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Musketeer
Zap Musketeer Miner Princess
Minion Horde Miner
Barbarians Musketeer
Zap Minion Horde
Zap Minion Horde Musketeer Princess
Minion Horde Musketeer Princess
Zap Princess
Miner Zap
Minion Horde Musketeer
Miner Zap Minion Horde Musketeer Princess
Zap Musketeer Princess
Musketeer Miner Princess
Minion Horde Musketeer Princess
Princess Zap Musketeer
Zap Minion Horde Musketeer Princess
Minion Horde Musketeer Princess
Minion Horde
Zap Musketeer Princess
Zap Miner Princess
Minion Horde Musketeer
Princess
Musketeer
Zap Barbarians Minion Horde Musketeer
Zap Princess
Minion Horde
Miner Zap Musketeer Princess
Zap Musketeer Miner Princess
Miner Zap Musketeer
Zap Minion Horde Musketeer Princess
Zap Minion Horde Musketeer
Minion Horde
Zap Minion Horde Musketeer Miner
Zap Minion Horde Princess
Minion Horde
Princess
Zap Minion Horde Barbarians Musketeer Princess
Zap Musketeer Princess
Miner Minion Horde Musketeer Princess
Zap Musketeer Princess
Zap
Minion Horde Musketeer
Zap Minion Horde Musketeer Princess
Zap Musketeer Princess
Zap Musketeer Miner Princess

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