My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Army
Giant Snowball
Barbarians Minion Horde Skeleton Army Witch Princess
Zap
Minion Horde Skeleton Army Witch Princess
Barbarian Barrel
Barbarians Skeleton Army Witch Princess
The Log
Barbarians Skeleton Army Witch Princess
Earthquake
Barbarians Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch Princess
Royal Delivery
Barbarians Minion Horde Skeleton Army Witch Princess
Fireball
Barbarians Minion Horde Skeleton Army Witch Princess
Poison
Barbarians Minion Horde Skeleton Army Witch Princess
Lightning
Witch
Rocket
Barbarians Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Skeleton Army Princess Barbarians Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Skeleton Army Princess

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Minion Horde Witch Princess
Barbarians
Minion Horde
Rage Zap Giant
Giant
Zap Rage Minion Horde Witch Princess
Rage
Minion Horde Giant Witch
Skeleton Army
Witch
Rage Zap Giant
Princess
Zap Giant

Defense Synergies 0 8

Zap
Barbarians Minion Horde Skeleton Army Witch Princess
Barbarians
Zap Minion Horde Skeleton Army
Minion Horde
Zap Barbarians
Giant
Rage
Skeleton Army
Zap Barbarians Princess
Witch
Zap
Princess
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Barbarians Minion Horde Skeleton Army Zap Witch
Barbarians Minion Horde Skeleton Army Witch
Barbarians Minion Horde Skeleton Army Witch
Barbarians Skeleton Army Princess
Skeleton Army Zap
Minion Horde Zap Witch Princess
Zap Barbarians
Barbarians Minion Horde Witch Skeleton Army Princess
Skeleton Army Barbarians Minion Horde
Barbarians Minion Horde Skeleton Army Witch Zap Princess
Minion Horde Zap Witch Princess
Barbarians Minion Horde Skeleton Army Zap Witch
Skeleton Army Zap Barbarians Minion Horde Witch Princess
Barbarians Skeleton Army Minion Horde
Barbarians Minion Horde Skeleton Army Zap
Barbarians Minion Horde Skeleton Army Witch
Zap Barbarians Minion Horde Skeleton Army Witch
Zap Witch Barbarians Princess
Barbarians
Skeleton Army Barbarians Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Witch
Zap
Barbarians Skeleton Army Zap Minion Horde Witch
Skeleton Army Zap Barbarians Minion Horde
Barbarians Minion Horde Skeleton Army Witch
Zap Minion Horde Witch Princess
Skeleton Army Barbarians Minion Horde Witch
Barbarians Minion Horde Skeleton Army
Zap Minion Horde Barbarians Skeleton Army Witch
Witch Barbarians Minion Horde Skeleton Army
Barbarians Minion Horde Witch
Skeleton Army Zap Barbarians
Barbarians Skeleton Army Minion Horde Witch
Barbarians Minion Horde Skeleton Army Witch Princess
Barbarians Skeleton Army Witch Zap Minion Horde
Zap Barbarians Minion Horde Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Zap Princess
Minion Horde
Barbarians
Zap Minion Horde
Zap Minion Horde Witch Princess
Minion Horde Witch Princess
Zap Princess
Zap
Minion Horde
Zap Minion Horde Princess
Zap Princess
Princess
Minion Horde Princess
Princess Zap
Zap Minion Horde Witch Princess
Minion Horde Princess
Minion Horde
Zap Princess
Zap Witch Princess
Minion Horde
Princess
Zap Barbarians Minion Horde
Zap Witch Princess
Minion Horde Witch
Zap Witch Princess
Zap Witch Princess
Zap
Zap Minion Horde Witch Princess
Zap Minion Horde Witch
Minion Horde
Zap Minion Horde
Zap Minion Horde Princess
Minion Horde
Princess
Zap Minion Horde Barbarians Skeleton Army Witch Princess
Zap Witch Princess
Minion Horde Princess
Zap Princess
Zap
Minion Horde
Zap Minion Horde Witch Princess
Zap Witch Princess
Zap Witch Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: