My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Barbarian Hut Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Night Witch
Giant Snowball
Barbarians Minion Horde Witch Night Witch
Zap
Minion Horde Witch Night Witch
Barbarian Barrel
Barbarians Barbarian Hut Witch Night Witch
The Log
Barbarians Barbarian Hut Witch
Earthquake
Barbarians Barbarian Hut Witch
Arrows
Minion Horde Witch Night Witch
Royal Delivery
Barbarians Minion Horde Witch Night Witch
Fireball
Barbarians Minion Horde Barbarian Hut Witch Night Witch
Poison
Barbarians Minion Horde Barbarian Hut Witch Night Witch
Lightning
Barbarian Hut Witch Night Witch
Rocket
Barbarians Minion Horde Barbarian Hut Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Night Witch Barbarians Minion Horde Giant Witch Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Arrows Night Witch Barbarians

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Minion Horde Barbarian Hut Witch Night Witch
Arrows
Zap Giant Barbarian Hut Night Witch
Barbarians
Minion Horde
Zap Giant Barbarian Hut
Giant
Zap Arrows Night Witch Minion Horde Barbarian Hut Witch
Barbarian Hut
Zap Arrows Minion Horde Giant
Witch
Zap Giant
Night Witch
Giant Zap Arrows

Defense Synergies 0 10

Zap
Arrows Barbarians Minion Horde Barbarian Hut Witch Night Witch
Arrows
Zap Barbarians Barbarian Hut
Barbarians
Zap Arrows Minion Horde
Minion Horde
Zap Barbarians Barbarian Hut
Giant
Barbarian Hut
Zap Arrows Minion Horde
Witch
Zap
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Zap Minion Horde
Barbarians Minion Horde Barbarian Hut Zap Witch Night Witch
Barbarians Minion Horde Barbarian Hut Witch Night Witch
Barbarians Minion Horde Barbarian Hut Witch Night Witch
Arrows Barbarians
Arrows Zap Night Witch
Minion Horde Zap Arrows Barbarian Hut Witch Night Witch
Barbarian Hut Zap Arrows Barbarians
Barbarians Minion Horde Barbarian Hut Witch Night Witch
Barbarians Minion Horde Night Witch
Barbarians Minion Horde Witch Zap Arrows Night Witch
Arrows Minion Horde Zap Barbarian Hut Witch Night Witch
Barbarians Minion Horde Barbarian Hut Night Witch Zap Witch
Barbarian Hut Zap Arrows Barbarians Minion Horde Witch Night Witch
Barbarians Barbarian Hut Minion Horde
Barbarians Minion Horde Barbarian Hut Zap
Barbarians Minion Horde Barbarian Hut Arrows Witch Night Witch
Arrows Zap Barbarians Minion Horde Barbarian Hut Witch Night Witch
Zap Arrows Witch Barbarians Barbarian Hut
Barbarians Barbarian Hut
Arrows Barbarians Minion Horde Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Zap Witch
Zap Arrows
Barbarians Zap Minion Horde Barbarian Hut Witch
Zap Barbarians Minion Horde Barbarian Hut Night Witch
Barbarians Barbarian Hut Minion Horde Witch Night Witch
Arrows Zap Minion Horde Witch
Barbarians Minion Horde Barbarian Hut Witch Night Witch
Barbarians Minion Horde Barbarian Hut
Zap Minion Horde Barbarians Barbarian Hut Witch
Witch Barbarians Minion Horde Barbarian Hut
Barbarians Minion Horde Witch
Zap Arrows Barbarians
Barbarians Minion Horde Barbarian Hut Witch Night Witch
Barbarians Minion Horde Barbarian Hut Witch
Barbarians Witch Zap Minion Horde Barbarian Hut Night Witch
Arrows Zap Barbarians Minion Horde Barbarian Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Barbarian Hut
Arrows Zap
Arrows Minion Horde Barbarian Hut
Arrows Barbarians Barbarian Hut
Zap Arrows Minion Horde
Arrows Zap Minion Horde Witch
Arrows Minion Horde Witch
Arrows Zap Barbarian Hut
Arrows Zap
Minion Horde Night Witch
Zap Arrows Minion Horde
Zap Arrows
Barbarian Hut
Arrows Minion Horde
Zap Arrows Barbarian Hut
Zap Arrows Minion Horde Barbarian Hut Witch
Arrows Minion Horde Barbarian Hut
Arrows
Minion Horde Night Witch
Zap Arrows
Zap Arrows Witch
Minion Horde Night Witch
Arrows
Zap Arrows Barbarians Minion Horde Barbarian Hut
Zap Arrows Witch
Minion Horde Witch
Arrows Zap Witch
Zap Arrows Witch
Zap Arrows
Zap Arrows Minion Horde Witch Night Witch
Zap Minion Horde Witch
Minion Horde Night Witch
Zap Arrows Minion Horde Night Witch
Zap Arrows Minion Horde
Minion Horde
Arrows
Zap Minion Horde Barbarians Barbarian Hut Witch Night Witch
Zap Arrows Witch
Arrows
Minion Horde
Arrows Zap
Zap Arrows
Minion Horde
Zap Minion Horde Witch
Zap Witch
Zap Witch

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