My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel
Giant Snowball
Minions Barbarians Goblin Barrel
Zap
Minions Goblin Barrel
Barbarian Barrel
Tesla Barbarians Goblin Barrel Hunter
The Log
Barbarians Mini P.E.K.K.A Goblin Barrel Hunter
Earthquake
Tesla Barbarians Goblin Barrel
Arrows
Minions Goblin Barrel
Royal Delivery
Minions Barbarians Mini P.E.K.K.A Goblin Barrel Hunter
Fireball
Minions Tesla Barbarians Goblin Barrel Hunter
Poison
Minions Barbarians Hunter
Lightning
Tesla Mini P.E.K.K.A Hunter
Rocket
Barbarians Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Barrel Tesla Fireball Mini P.E.K.K.A Hunter Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Goblin Barrel Tesla

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mini P.E.K.K.A
Tesla
Barbarians
Fireball
The Log
Mini P.E.K.K.A
Minions Hunter The Log
Goblin Barrel
Hunter
Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A

Defense Synergies 3 8

Minions
Tesla Hunter The Log
Tesla
The Log Minions Fireball Mini P.E.K.K.A
Barbarians
Fireball
The Log Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Tesla Fireball Hunter
Goblin Barrel
Hunter
Minions Mini P.E.K.K.A The Log
The Log
Tesla Fireball Mini P.E.K.K.A Minions Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball The Log
Barbarians Mini P.E.K.K.A Hunter Minions Tesla The Log
Tesla Barbarians Mini P.E.K.K.A Hunter Minions
Tesla Barbarians Mini P.E.K.K.A Hunter Minions
Barbarians Fireball Mini P.E.K.K.A The Log
Fireball The Log Minions Tesla Hunter
Minions Tesla Hunter Fireball
Tesla Barbarians Fireball The Log
Tesla Barbarians Mini P.E.K.K.A Hunter Minions
Tesla Barbarians Mini P.E.K.K.A Hunter
Minions Barbarians Tesla Fireball Hunter The Log
Minions Tesla Hunter Fireball
Tesla Barbarians Mini P.E.K.K.A Hunter Minions Fireball The Log
Fireball Minions Tesla Barbarians Mini P.E.K.K.A Hunter The Log
Barbarians Mini P.E.K.K.A Tesla Hunter
Barbarians Tesla Fireball Mini P.E.K.K.A Hunter The Log
Tesla Barbarians Minions Fireball Mini P.E.K.K.A Hunter
Tesla Fireball Minions Barbarians Hunter The Log
Hunter The Log Minions Tesla Barbarians Fireball
Barbarians Mini P.E.K.K.A Tesla Hunter
Minions Tesla Barbarians Fireball Mini P.E.K.K.A Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Tesla Fireball
Fireball Tesla Mini P.E.K.K.A Hunter The Log
Barbarians Minions Mini P.E.K.K.A Hunter The Log
Mini P.E.K.K.A Hunter Tesla Barbarians Fireball The Log
Barbarians Tesla Mini P.E.K.K.A Hunter
Fireball Minions Tesla Hunter
Mini P.E.K.K.A Minions Tesla Barbarians Fireball Hunter
Mini P.E.K.K.A Tesla Barbarians Hunter
Minions Barbarians Fireball Mini P.E.K.K.A The Log
Tesla Barbarians
Minions Tesla Barbarians Mini P.E.K.K.A Hunter
Barbarians Fireball The Log
Barbarians Mini P.E.K.K.A Tesla Fireball Hunter
Tesla Barbarians Fireball
Tesla Barbarians Minions Fireball Mini P.E.K.K.A Hunter The Log
Minions Tesla Barbarians Fireball Mini P.E.K.K.A Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Barbarians Fireball The Log
Fireball The Log
Fireball Minions Hunter
The Log
Fireball The Log Hunter
Fireball The Log
Minions Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball Hunter The Log
Minions Fireball
Fireball The Log
Fireball Hunter The Log
Fireball The Log
Fireball
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Hunter The Log
Fireball The Log
Minions Fireball The Log
Fireball
The Log
Barbarians Fireball The Log
The Log Fireball Hunter
Fireball The Log Hunter
Fireball The Log
Fireball The Log
Fireball Hunter
Minions Fireball
Fireball Mini P.E.K.K.A
Fireball Hunter The Log
Fireball
Fireball The Log
Minions Barbarians Fireball
Fireball Hunter
The Log Fireball
Fireball Mini P.E.K.K.A Hunter
The Log Fireball
Fireball
Minions Fireball The Log
Fireball
Fireball The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: