My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Skeleton Army Baby Dragon Lumberjack
Zap
Inferno Tower Skeleton Army Bandit
Barbarian Barrel
Inferno Tower Wizard Skeleton Army Bandit Lumberjack
The Log
Skeleton Army Bandit Lumberjack
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Wizard Skeleton Army Baby Dragon Bandit Lumberjack
Fireball
Inferno Tower Wizard Skeleton Army Baby Dragon Bandit Lumberjack
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Inferno Tower Wizard Baby Dragon Bandit Lumberjack
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Bandit Baby Dragon Lumberjack Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Bandit Baby Dragon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Baby Dragon Bandit Lumberjack Mega Knight
Inferno Tower
Wizard
Bandit Lumberjack Mega Knight
Skeleton Army
Baby Dragon
Zap Bandit Lumberjack Mega Knight
Bandit
Zap Wizard Baby Dragon Lumberjack Mega Knight
Lumberjack
Zap Wizard Baby Dragon Bandit Mega Knight
Mega Knight
Zap Wizard Baby Dragon Bandit Lumberjack

Defense Synergies 2 20

Zap
Mega Knight Inferno Tower Skeleton Army Baby Dragon Bandit Lumberjack
Inferno Tower
Skeleton Army Zap Baby Dragon Bandit Lumberjack Mega Knight
Wizard
Skeleton Army Bandit Lumberjack Mega Knight
Skeleton Army
Inferno Tower Zap Wizard Bandit Lumberjack
Baby Dragon
Zap Inferno Tower Bandit Lumberjack Mega Knight
Bandit
Zap Inferno Tower Wizard Skeleton Army Baby Dragon Lumberjack Mega Knight
Lumberjack
Zap Inferno Tower Wizard Skeleton Army Baby Dragon Bandit
Mega Knight
Zap Inferno Tower Wizard Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard Baby Dragon
Inferno Tower Skeleton Army Lumberjack Zap Bandit Mega Knight
Inferno Tower Skeleton Army Lumberjack Mega Knight Bandit
Inferno Tower Skeleton Army Lumberjack Bandit Mega Knight
Skeleton Army Lumberjack Mega Knight
Skeleton Army Zap Baby Dragon Bandit Lumberjack Mega Knight
Inferno Tower Zap Wizard Baby Dragon
Zap Inferno Tower Baby Dragon Bandit Mega Knight
Inferno Tower Skeleton Army Lumberjack
Skeleton Army Inferno Tower Bandit Lumberjack Mega Knight
Skeleton Army Zap Wizard Baby Dragon Bandit Lumberjack Mega Knight
Inferno Tower Zap Wizard Baby Dragon
Inferno Tower Skeleton Army Lumberjack Mega Knight Zap Wizard Bandit
Wizard Skeleton Army Mega Knight Zap Baby Dragon Lumberjack
Inferno Tower Skeleton Army Bandit Lumberjack Mega Knight
Inferno Tower Skeleton Army Zap Bandit Lumberjack Mega Knight
Wizard Mega Knight Inferno Tower Skeleton Army Lumberjack
Mega Knight Zap Wizard Skeleton Army Baby Dragon Bandit Lumberjack
Zap Wizard Baby Dragon Bandit Lumberjack Mega Knight
Inferno Tower Lumberjack
Wizard Skeleton Army Mega Knight Baby Dragon Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Zap Inferno Tower Bandit
Bandit Zap Wizard Baby Dragon Lumberjack Mega Knight
Skeleton Army Bandit Lumberjack Mega Knight Zap Inferno Tower
Skeleton Army Lumberjack Mega Knight Zap Inferno Tower Bandit
Inferno Tower Skeleton Army Bandit Lumberjack Mega Knight
Wizard Zap Baby Dragon
Skeleton Army Inferno Tower Bandit Lumberjack
Inferno Tower Mega Knight Skeleton Army Lumberjack
Zap Mega Knight Inferno Tower Skeleton Army Baby Dragon Bandit
Inferno Tower Skeleton Army
Mega Knight Inferno Tower Lumberjack
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Inferno Tower Wizard Bandit Lumberjack
Wizard Skeleton Army Baby Dragon Mega Knight
Inferno Tower Skeleton Army Zap Baby Dragon Lumberjack
Mega Knight Zap Inferno Tower Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Bandit
Zap Baby Dragon Bandit
Baby Dragon Bandit
Wizard Zap Baby Dragon Mega Knight
Wizard Zap Baby Dragon
Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Wizard Bandit
Lumberjack
Zap Wizard Bandit
Zap Wizard Baby Dragon
Baby Dragon Bandit
Baby Dragon Bandit
Zap Baby Dragon
Zap Wizard Baby Dragon Bandit
Wizard Baby Dragon Bandit Mega Knight
Zap Wizard Baby Dragon Bandit Mega Knight
Zap Wizard Baby Dragon Mega Knight
Baby Dragon Mega Knight
Wizard
Zap Baby Dragon
Zap Wizard Baby Dragon Mega Knight
Zap Wizard Baby Dragon Bandit
Zap Wizard Baby Dragon Bandit Mega Knight
Zap Baby Dragon Bandit
Zap Wizard Baby Dragon
Zap Wizard
Zap Wizard Bandit Mega Knight
Zap
Mega Knight
Wizard
Zap Skeleton Army Bandit
Zap Wizard Baby Dragon
Wizard Baby Dragon Lumberjack Mega Knight
Zap Wizard Baby Dragon
Zap
Mega Knight
Zap Baby Dragon
Zap
Zap Baby Dragon Bandit Mega Knight

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