My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Bandit Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Bandit Inferno Dragon
Barbarian Barrel
Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Royal Delivery
P.E.K.K.A Bandit Electro Wizard Inferno Dragon
Fireball
Bandit Electro Wizard Inferno Dragon
Poison
Electro Wizard
Lightning
Bandit Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Bandit Electro Wizard Inferno Dragon Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Bandit Electro Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Lightning Bandit Mega Knight
Lightning
Arrows
P.E.K.K.A
Arrows Electro Wizard The Log
The Log
P.E.K.K.A Bandit Mega Knight
Bandit
Arrows The Log Electro Wizard Mega Knight
Electro Wizard
P.E.K.K.A Bandit Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows The Log Bandit Electro Wizard

Defense Synergies 2 14

Arrows
Mega Knight Lightning P.E.K.K.A Bandit
Lightning
Arrows The Log
P.E.K.K.A
The Log Arrows Electro Wizard
The Log
P.E.K.K.A Lightning Bandit Electro Wizard Inferno Dragon Mega Knight
Bandit
Arrows The Log Electro Wizard Mega Knight
Electro Wizard
P.E.K.K.A The Log Bandit Inferno Dragon Mega Knight
Inferno Dragon
The Log Electro Wizard Mega Knight
Mega Knight
Arrows The Log Bandit Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log Electro Wizard
P.E.K.K.A Inferno Dragon The Log Bandit Electro Wizard Mega Knight
P.E.K.K.A Mega Knight Lightning Bandit Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Bandit Electro Wizard Mega Knight
Lightning Arrows P.E.K.K.A The Log Mega Knight
Arrows The Log Bandit Electro Wizard Mega Knight
Lightning Electro Wizard Inferno Dragon Arrows
Lightning Arrows P.E.K.K.A The Log Bandit Electro Wizard Mega Knight
P.E.K.K.A Inferno Dragon
Bandit Electro Wizard Mega Knight
Electro Wizard Arrows The Log Bandit Mega Knight
Arrows Inferno Dragon Electro Wizard
P.E.K.K.A Mega Knight Lightning The Log Bandit Electro Wizard
Mega Knight Arrows P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon Bandit Electro Wizard Mega Knight
Lightning P.E.K.K.A The Log Bandit Electro Wizard Inferno Dragon Mega Knight
Mega Knight Arrows P.E.K.K.A Electro Wizard
Arrows Mega Knight The Log Bandit Electro Wizard
Arrows The Log Bandit Electro Wizard Inferno Dragon Mega Knight
P.E.K.K.A Electro Wizard Inferno Dragon
Mega Knight Arrows P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Arrows Lightning The Log Inferno Dragon Mega Knight
P.E.K.K.A Bandit Mega Knight Lightning The Log Electro Wizard
Lightning P.E.K.K.A Mega Knight The Log Bandit Electro Wizard
P.E.K.K.A Bandit Inferno Dragon Mega Knight
Arrows Electro Wizard
P.E.K.K.A Lightning Bandit Electro Wizard
P.E.K.K.A Mega Knight Inferno Dragon
Lightning P.E.K.K.A Electro Wizard Mega Knight The Log Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight
Lightning P.E.K.K.A Mega Knight Arrows The Log Electro Wizard
Lightning P.E.K.K.A Mega Knight Bandit
Mega Knight
Electro Wizard Lightning P.E.K.K.A The Log Inferno Dragon
Arrows Mega Knight P.E.K.K.A The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows The Log Bandit
Arrows The Log Bandit Electro Wizard
Lightning Arrows The Log Bandit
Lightning Arrows The Log
Arrows The Log Mega Knight
Arrows
Arrows The Log
Arrows The Log Lightning
Arrows The Log Lightning Bandit
Lightning Electro Wizard
Lightning Arrows The Log Bandit Electro Wizard
Lightning Arrows
Lightning The Log Bandit
Lightning Arrows Bandit
Lightning Arrows The Log
Lightning Arrows The Log Bandit
Lightning Arrows The Log Bandit Mega Knight
Lightning Arrows
Lightning
Lightning Arrows The Log Bandit Electro Wizard Mega Knight
Lightning Arrows The Log Mega Knight
Lightning The Log Mega Knight
Lightning Arrows
Lightning The Log
Lightning Arrows The Log
Arrows The Log Mega Knight
Inferno Dragon
Arrows The Log Lightning Bandit Electro Wizard
Lightning Arrows The Log Bandit Mega Knight
Lightning Arrows The Log Bandit
Lightning Arrows Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Arrows The Log Bandit Mega Knight
Lightning Arrows Electro Wizard
P.E.K.K.A Mega Knight
Arrows Lightning The Log
Lightning Electro Wizard Bandit
Lightning Arrows Electro Wizard
Arrows The Log
Lightning Electro Wizard Mega Knight
Arrows The Log Lightning
Lightning Arrows
P.E.K.K.A Mega Knight
Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning The Log Bandit Electro Wizard Mega Knight

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