My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Balloon Inferno Dragon
Giant Snowball
Minions Goblin Gang Hog Rider Balloon Inferno Dragon Lumberjack
Zap
Minions Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Wizard Lumberjack
The Log
Goblin Gang Hog Rider Lumberjack
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Wizard Balloon Inferno Dragon Lumberjack
Fireball
Minions Goblin Gang Hog Rider Wizard Balloon Inferno Dragon Lumberjack
Poison
Minions Goblin Gang Wizard Balloon
Lightning
Wizard Balloon Inferno Dragon Lumberjack
Rocket
Hog Rider Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Hog Rider Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Goblin Gang Hog Rider

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Balloon Minions Lumberjack
Minions
Hog Rider Zap Balloon Inferno Dragon Lumberjack
Goblin Gang
Hog Rider Balloon
Hog Rider
Zap Minions Goblin Gang Wizard Balloon Lumberjack
Wizard
Hog Rider Balloon Lumberjack
Balloon
Zap Lumberjack Minions Goblin Gang Hog Rider Wizard
Inferno Dragon
Minions
Lumberjack
Balloon Zap Minions Hog Rider Wizard

Defense Synergies 0 8

Zap
Minions Goblin Gang Inferno Dragon Lumberjack
Minions
Zap Lumberjack
Goblin Gang
Zap Inferno Dragon Lumberjack
Hog Rider
Wizard
Lumberjack
Balloon
Inferno Dragon
Zap Goblin Gang
Lumberjack
Zap Minions Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard
Inferno Dragon Lumberjack Zap Minions Goblin Gang
Goblin Gang Lumberjack Minions Inferno Dragon
Inferno Dragon Lumberjack Minions Goblin Gang
Lumberjack
Goblin Gang Zap Minions Lumberjack
Minions Inferno Dragon Zap Goblin Gang Wizard
Zap
Inferno Dragon Minions Goblin Gang Lumberjack
Goblin Gang Lumberjack
Minions Goblin Gang Zap Wizard Lumberjack
Minions Inferno Dragon Zap Goblin Gang Wizard
Lumberjack Zap Minions Goblin Gang Wizard
Wizard Zap Minions Goblin Gang Lumberjack
Inferno Dragon Goblin Gang Lumberjack
Zap Goblin Gang Inferno Dragon Lumberjack
Wizard Minions Goblin Gang Lumberjack
Zap Minions Goblin Gang Wizard Lumberjack
Zap Wizard Minions Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Goblin Gang Wizard Minions Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap
Zap Goblin Gang Wizard Inferno Dragon Lumberjack
Goblin Gang Lumberjack Zap Minions
Goblin Gang Lumberjack Zap
Goblin Gang Inferno Dragon Lumberjack
Wizard Zap Minions Goblin Gang
Goblin Gang Minions Lumberjack
Inferno Dragon Lumberjack
Zap Minions Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Minions Lumberjack
Zap
Goblin Gang Wizard Lumberjack
Wizard
Goblin Gang Zap Minions Inferno Dragon Lumberjack
Minions Zap Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap
Wizard Zap Minions
Wizard
Zap Wizard
Zap Wizard
Minions Goblin Gang Lumberjack
Zap Wizard
Zap Wizard
Minions
Zap
Zap Wizard
Wizard
Minions
Zap Wizard
Zap Wizard
Minions
Wizard
Zap
Zap Wizard
Inferno Dragon
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Zap Minions Wizard
Zap Wizard
Zap
Wizard
Zap Minions Goblin Gang
Zap Wizard
Goblin Gang Wizard Lumberjack
Zap Wizard
Zap
Zap Minions Goblin Gang
Zap
Zap

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