My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Executioner Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon
Zap
Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Valkyrie Executioner Electro Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Balloon Executioner Electro Wizard Inferno Dragon
Fireball
Goblin Gang Balloon Executioner Electro Wizard Inferno Dragon
Poison
Goblin Gang Balloon Executioner Electro Wizard
Lightning
Valkyrie Balloon Executioner Electro Wizard Inferno Dragon
Rocket
Valkyrie Balloon Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Valkyrie Freeze Electro Wizard Inferno Dragon Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Valkyrie Freeze

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Electro Wizard Valkyrie Freeze Executioner
Goblin Gang
Valkyrie Balloon
Valkyrie
Balloon Zap Goblin Gang Executioner Electro Wizard
Freeze
Balloon Zap
Balloon
Zap Valkyrie Freeze Goblin Gang Executioner Electro Wizard
Executioner
Zap Valkyrie Balloon
Electro Wizard
Zap Valkyrie Balloon
Inferno Dragon

Defense Synergies 1 12

Zap
Electro Wizard Goblin Gang Valkyrie Executioner Inferno Dragon
Goblin Gang
Zap Valkyrie Electro Wizard Inferno Dragon
Valkyrie
Zap Goblin Gang Freeze Executioner Electro Wizard
Freeze
Valkyrie Electro Wizard
Balloon
Executioner
Zap Valkyrie
Electro Wizard
Zap Goblin Gang Valkyrie Freeze Inferno Dragon
Inferno Dragon
Zap Goblin Gang Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner Electro Wizard
Inferno Dragon Zap Goblin Gang Valkyrie Executioner Electro Wizard
Goblin Gang Valkyrie Freeze Executioner Electro Wizard Inferno Dragon
Inferno Dragon Goblin Gang Valkyrie Electro Wizard
Valkyrie
Goblin Gang Freeze Zap Valkyrie Executioner Electro Wizard
Electro Wizard Inferno Dragon Zap Goblin Gang Freeze Executioner
Zap Valkyrie Electro Wizard
Inferno Dragon Goblin Gang
Goblin Gang Valkyrie Electro Wizard
Goblin Gang Valkyrie Executioner Electro Wizard Zap Freeze
Executioner Inferno Dragon Zap Goblin Gang Electro Wizard
Zap Goblin Gang Valkyrie Freeze Electro Wizard
Valkyrie Executioner Zap Goblin Gang Freeze Electro Wizard
Inferno Dragon Goblin Gang Electro Wizard
Zap Goblin Gang Freeze Electro Wizard Inferno Dragon
Goblin Gang Valkyrie Executioner Electro Wizard
Zap Goblin Gang Valkyrie Executioner Electro Wizard
Zap Valkyrie Freeze Executioner Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Goblin Gang Valkyrie Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Electro Wizard
Electro Wizard Zap Goblin Gang Valkyrie Executioner Inferno Dragon
Goblin Gang Zap Valkyrie Electro Wizard
Goblin Gang Valkyrie Zap Electro Wizard
Goblin Gang Valkyrie Executioner Inferno Dragon
Executioner Zap Goblin Gang Freeze Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Valkyrie Inferno Dragon
Zap Freeze Electro Wizard Valkyrie Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Valkyrie
Zap Valkyrie Electro Wizard
Goblin Gang Valkyrie Executioner
Valkyrie Executioner
Goblin Gang Electro Wizard Zap Valkyrie Freeze Executioner Inferno Dragon
Valkyrie Executioner Zap Freeze Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap Executioner Electro Wizard
Valkyrie Freeze
Executioner Zap Valkyrie
Executioner Zap Freeze
Executioner
Zap Freeze Executioner
Zap
Goblin Gang Electro Wizard
Zap Valkyrie Electro Wizard
Zap Executioner
Executioner
Freeze
Zap
Zap Executioner
Executioner
Freeze
Zap Executioner Electro Wizard
Zap Valkyrie
Zap
Zap Freeze Valkyrie Executioner
Inferno Dragon
Zap Executioner Electro Wizard
Zap
Zap
Zap Executioner Electro Wizard
Zap Electro Wizard Freeze
Zap
Zap Freeze Electro Wizard
Zap Electro Wizard Goblin Gang Freeze
Zap Executioner Electro Wizard
Freeze
Goblin Gang Valkyrie Executioner Electro Wizard
Zap Executioner
Zap
Executioner
Zap Goblin Gang Freeze Electro Wizard
Zap Executioner Electro Wizard
Zap Freeze Executioner Electro Wizard

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